Dungeon Sprint DCSS version 0.33-a0-734-gd2b01e6f85 (console) character file. Game seed: 15032785592581675363 186 atomjack the Destroyer (level 5, -11/28 HPs) Began as a Deep Elf Conjurer on Jan 15, 2025. Was an Initiate of Vehumet. Mangled by a shadowghast (31 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:44 (275 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 275, Time: 00:01:44 Health: -11/28 AC: 2 Str: 4 XL: 5 Next: 38% Magic: 14/16 EV: 12 Int: 25 God: Vehumet [......] Gold: 33 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no teleportation @: no status effects A: magic regeneration, horns 1, mutation resistance 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 33 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of vulnerability {unknown} i - a scroll of silence {unknown} l - a scroll of torment {unknown} m - 2 scrolls of identify o - a scroll of poison {unknown} p - a scroll of brand weapon {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - 2 potions of haste f - a potion of berserk rage k - a potion of mutation n - 2 potions of enlightenment q - a potion of lignification {unknown} Skills: + Level 4.4 Dodging + Level 4.1 Stealth + Level 6.5 Spellcasting + Level 11.1 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 7% 1 Fulminant Prism Conj/Alch 18% 3d11 7% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 (+2d4 7% 4 Grave Claw Necr 16% 2d8 11% 2 Vampiric Draining Necr 8% 2d6 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You are somewhat resistant to further mutation. Message History Magic restored. You open the door. A jelly comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A jelly is nearby! A shadowghast comes into view. There is an open door here. Unknown command. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. The jelly quivers. The shadowghast strikes at you from the darkness! Reactivating autopickup. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something but does no damage. (Press . to maintain the ray.) The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓ ...#### ##.# ......#####..# .......#..#..# #.##...#..#..###+#+###+## #.###..##'#..#..........# ##.##..###...'.⌠@....J..# ..##[.####...#...######'# ..##..###....#.⌠.# #...# .##...##.....#...# #...# ##....#......#)### #...# ##..##.#.....#...# #..J+ #..#####....#___# +...# ▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) A burial acolyte (D) Jessica (D) A human (D) A kobold demonologist (D) A wolf (D) An endoplasm (D) 2 rats (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D | Reached skill level 5 in Conjurations 50 | D | Noticed Jessica 53 | D | Killed Jessica 54 | D | Reached skill level 7 in Conjurations 54 | D | Reached XP level 2. HP: 5/15 MP: 3/9 54 | D | Reached XP level 3. HP: 6/19 MP: 3/10 57 | D | Learned a level 2 spell: Searing Ray 163 | D | Reached skill level 8 in Conjurations 177 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 177 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 178 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 178 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 179 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 179 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 179 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 179 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 179 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 180 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 180 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 180 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 180 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 180 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 186 | D | Noticed a water elemental 196 | D | Killed a water elemental 197 | D | Reached skill level 5 in Spellcasting 197 | D | Reached skill level 9 in Conjurations 197 | D | Reached XP level 4. HP: 24/24 MP: 6/13 232 | D | Found a radiant altar of Vehumet. 233 | D | Found a shimmering blue altar of Sif Muna. 233 | D | Found an ancient bone altar of Kikubaaqudgha. 237 | D | Reached skill level 10 in Conjurations 237 | D | Reached XP level 5. HP: 20/28 MP: 10/15 238 | D | Reached skill level 11 in Conjurations 245 | D | Became a worshipper of Vehumet 264 | D | Noticed a shadowghast 275 | D | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 7 9 10 11 | 11.1 Dodging | 3 4 | 4.4 Spellcasting | 4 5 6 | 6.5 Stealth | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Searing Ray | 4 | 2 || 6 Use: Potion | 4 | || 4 Armour: Robe | | 4 || 4 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 274 | 274 | 0 | 112 | 44 | 1 | 274.0 | Dungeon | 274 | 274 | 0 | 112 | 44 | 1 | 274.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 274 daAuts