Dungeon Sprint DCSS version 0.33-a0-787-geca436ef18 (console) character file. Game seed: 9647207158010996936 5 atomjack the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Jan 24, 2025. Slain by an ice beast (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (101 turns). atomjack the Conjurer (Deep Elf Conjurer) Turns: 101, Time: 00:00:38 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: hasted (expiring), very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds f - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a stone. There is an open door to the Dungeon here. You see here a +0 dagger. There's nothing to close nearby. As you close the door, pushing everything out of the way, it creaks loudly! You start waiting. Your extra speed is starting to run out. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓†▓ ▓@▓ ▓Y▓ ▓S▓ ▓S▓ ▓g▓ ▓.▓ ▓o▓ ▓'▓ ▓.▓ ▓g▓ ▓.▓ You could see an ice beast, a gnoll bouda, 2 adders and an orc. Vanquished Creatures An endoplasm (D) A goblin (D) A hobgoblin (D) A ball python (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 44 | D | Noticed an ice beast 44 | D | Noticed a gnoll bouda 101 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 14 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 44 | 0 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 44 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts