Dungeon Sprint DCSS version 0.33-a0-787-geca436ef18 (console) character file. Game seed: 9806585966862799672 1824 atomjack the Devastator (level 8, -4/42 HPs) Began as a Deep Elf Conjurer on Jan 24, 2025. Was a Believer of Vehumet. Slain by a centaur warrior (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:44 (390 turns). atomjack the Devastator (Deep Elf Conjurer) Turns: 390, Time: 00:03:45 Health: -4/42 AC: 3 Str: 4 XL: 8 Next: 86% Magic: 8/25 EV: 17 Int: 26 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 16 Spells: 19/30 levels left rFire . . . k - +2 scimitar {heavy, ^Drain Will++} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ m - +3 ring of dexterity HPRegen 0.27/turn n - +2 ring of evasion MPRegen 0.38/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch Inventory: Hand Weapons e - a +0 short sword k - the +2 scimitar "Tinimeph" (weapon) {heavy, ^Drain Will++} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) l - a +0 helmet (worn) Jewellery m - a +3 ring of dexterity (worn) n - a +2 ring of evasion (worn) Wands j - a wand of iceblast (10) Scrolls g - 2 scrolls of blinking i - 2 scrolls of amnesia Potions b - 2 potions of magic c - 5 potions of curing d - 2 potions of heal wounds f - a potion of berserk rage h - a potion of invisibility Skills: + Level 0.4 Fighting + Level 7.8 Dodging + Level 6.7 Stealth - Level 0.4 Unarmed Combat + Level 11.5 Spellcasting + Level 17.2 Conjurations + Level 1.7 Translocations + Level 4.0 Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 31% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel much better. You stop channelling your searing ray. The centaur warrior hits you! The centaur warrior barely misses you. Your fulminant prism explodes! The blast of energy engulfs the centaur warrior! The centaur warrior is heavily wounded. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior misses you. The centaur warrior kicks you. The centaur warrior completely misses you. The centaur warrior kicks you but does no damage. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (heavily wounded, ally target, 87% to hit) The searing ray hits the centaur warrior! The centaur warrior is severely wounded. (Press . to maintain the ray.) The centaur warrior misses you. The centaur warrior kicks you. Your fulminant prism crackles loudly. The searing ray misses the centaur warrior. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior completely misses you. The centaur warrior barely misses you. The centaur warrior kicks you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the centaur warrior! The centaur warrior is almost dead. The searing ray hits the centaur warrior. The centaur warrior is almost dead. The centaur warrior hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ..').[†).)..'__c@________________ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur warrior. Vanquished Creatures A rakshasa (D) An unseen horror (D) A kobold demonologist (D) A slime creature (D) A vampire (D) A vampire mosquito (D) An acid dragon (D) A howler monkey (D) An orc priest (D) An iguana (D) A shadow imp (D) A white imp (D) An orc (D) An endoplasm (D) A bat (D) 3 rats (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D | Reached skill level 5 in Conjurations 45 | D | Noticed a howler monkey 45 | D | Noticed an iguana 50 | D | Reached XP level 2. HP: 13/15 MP: 4/8 53 | D | Reached skill level 6 in Conjurations 63 | D | Learned a level 2 spell: Searing Ray 104 | D | Reached skill level 7 in Conjurations 104 | D | Reached XP level 3. HP: 19/19 MP: 7/11 107 | D | Reached skill level 5 in Spellcasting 107 | D | Reached skill level 8 in Conjurations 107 | D | Reached XP level 4. HP: 24/24 MP: 4/13 143 | D | Found a roughly hewn altar of Beogh. 143 | D | Found a snail-covered altar of Cheibriados. 143 | D | Found a shadowy altar of Dithmenos. 143 | D | Found a white marble altar of Elyvilon. 143 | D | Found a blossoming altar of Fedhas. 143 | D | Found an opulent altar of Gozag. 144 | D | Found a hazy altar of Hepliaklqana. 145 | D | Found a viscous altar of Jiyva. 146 | D | Found an ancient bone altar of Kikubaaqudgha. 147 | D | Found a corrupted altar of Lugonu. 148 | D | Found a burning altar of Makhleb. 149 | D | Found a sparkling altar of Nemelex Xobeh. 150 | D | Found an iron altar of Okawaru. 151 | D | Found a stormy altar of Qazlal. 152 | D | Found a sacrificial altar of Ru. 153 | D | Found a shimmering blue altar of Sif Muna. 154 | D | Found a bloodstained altar of Trog. 155 | D | Found a hide-covered altar of Uskayaw. 156 | D | Found a radiant altar of Vehumet. 157 | D | Found an ornate altar of the Wu Jian Council. 158 | D | Found a shimmering altar of Xom. 159 | D | Found a basalt altar of Yredelemnul. 160 | D | Found a glowing silver altar of Zin. 161 | D | Found a glowing golden altar of the Shining One. 166 | D | Became a worshipper of Vehumet 182 | D | Got the +2 scimitar "Tinimeph" {heavy, ^Drain Will++} 206 | D | Learned a level 4 spell: Fulminant Prism 211 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 211 | D | Noticed a vampire mosquito 211 | D | Noticed an acid dragon 211 | D | Noticed a vampire 211 | D | Noticed a kobold demonologist 225 | D | Noticed a ynoxinul 226 | D | Killed a kobold demonologist 227 | D | Reached skill level 5 in Dodging 227 | D | Reached skill level 12 in Conjurations 227 | D | Reached skill level 1 in Alchemy 227 | D | Reached XP level 5. HP: 28/28 MP: 6/17 227 | D | Reached XP level 6. HP: 32/32 MP: 6/18 229 | D | Killed an unseen horror 230 | D | Reached skill level 5 in Stealth 230 | D | Reached skill level 14 in Conjurations 230 | D | Reached XP level 7. HP: 36/36 MP: 3/21 237 | D | Killed a vampire 237 | D | Reached * piety under Vehumet 237 | D | Offered knowledge of Kiss of Death by Vehumet. 238 | D | Reached skill level 15 in Conjurations 241 | D | Killed a vampire mosquito 242 | D | Reached skill level 10 in Spellcasting 242 | D | Reached XP level 8. HP: 19/41 MP: 8/24 243 | D | Reached ** piety under Vehumet 336 | D | Noticed a tengu warrior 336 | D | Noticed a centaur warrior 336 | D | Noticed a cyclops 336 | D | Noticed a centaur warrior 336 | D | Noticed a rakshasa 336 | D | Noticed a slime creature 361 | D | Killed a slime creature 362 | D | Reached skill level 16 in Conjurations 379 | D | Killed a rakshasa 380 | D | Reached skill level 17 in Conjurations 380 | D | Reached skill level 1 in Translocations 390 | D | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 7 8 12 14 15 17 | 17.2 Dodging | 3 4 5 6 7 | 7.8 Spellcasting | 4 5 7 9 10 11 | 11.5 Stealth | 3 4 5 6 | 6.7 Alchemy | 1 2 4 | 4.0 Translocations | 1 | 1.7 Fighting | | 0.4 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Cast: Magic Dart | 11 | | || 11 Searing Ray | 2 | | 6 || 8 Fulminant Prism | | 6 | 10 || 16 Iskenderun's Myst | | | 4 || 4 Use: Potion | 1 | 1 | 3 || 5 Armour: Robe | 4 | | 15 || 19 Dodge: Dodged | 12 | 1 | 17 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 146 | 0 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 146 | 0 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 370 daAuts