Dungeon Sprint DCSS version 0.33-a0-787-geca436ef18 (console) character file. Game seed: 6717031007333230214 66 atomjack the Destroyer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 24, 2025. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:39 (130 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 130, Time: 00:00:40 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 96% Magic: 7/11 EV: 12 Int: 24 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no teleportation @: lethally poisoned (0 -> -6) A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds f - a potion of berserk rage Skills: + Level 3.9 Dodging + Level 3.3 Stealth + Level 0.5 Unarmed Combat + Level 4.6 Spellcasting + Level 8.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (82% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The scorpion stings you! You are lethally poisoned! The scorpion poisons you! Unknown command. The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the dart slug. The dart slug is heavily wounded. You feel very sick. The scorpion stings you. You feel better. You stop channelling your searing ray. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 82% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the ogre! You kill the ogre! The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@s)†...'..O.w+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion. Vanquished Creatures An ogre (D) A scorpion (D) 2 dart slugs (D) An orc (D) A bat (D) A goblin (D) A kobold (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 56 | D | Noticed a scorpion 56 | D | Noticed a scorpion 56 | D | Noticed an ogre 66 | D | Killed a scorpion 67 | D | Reached skill level 8 in Conjurations 67 | D | Reached XP level 2. HP: 13/15 MP: 3/9 67 | D | Reached XP level 3. HP: 17/19 MP: 3/11 108 | D | Learned a level 2 spell: Searing Ray 130 | D | Killed an ogre 130 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 8 | 8.3 Dodging | 3 | 3.9 Stealth | 3 | 3.3 Spellcasting | 4 | 4.6 Unarmed Combat | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 15 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 70 | 0 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 70 | 0 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 110 daAuts