Dungeon Sprint DCSS version 0.33-a0-798-g13cf12185f (console) character file. Game seed: 10565199510991269892 72 atomjack the Destroyer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 27, 2025. Slain by a water moccasin (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (78 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 78, Time: 00:00:39 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 7% Magic: 11/13 EV: 12 Int: 25 God: Gold: 0 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no teleportation @: hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of magic f - a potion of berserk rage Skills: + Level 3.4 Dodging + Level 3.2 Stealth + Level 0.3 Unarmed Combat + Level 5.0 Spellcasting + Level 8.6 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 98% 2d8 1% 2 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You feel better. The water moccasin closely misses you. Magic courses through your body. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@SoB...'...B.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a bombardier beetle and an orc. Vanquished Creatures A scorpion (D) A shadow imp (D) A dart slug (D) A goblin (D) A kobold (D) A bat (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 50 | D | Noticed a scorpion 50 | D | Noticed a water moccasin 50 | D | Noticed a bombardier beetle 67 | D | Killed a scorpion 68 | D | Reached skill level 8 in Conjurations 68 | D | Reached XP level 2. HP: 15/15 MP: 5/9 68 | D | Reached XP level 3. HP: 19/19 MP: 6/11 72 | D | Reached skill level 5 in Spellcasting 72 | D | Reached XP level 4. HP: 20/24 MP: 2/13 77 | D | HP: 1/24 [water moccasin (5)] 78 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 8 | 8.6 Dodging | 3 | 3.4 Stealth | 3 | 3.2 Spellcasting | 4 5 | 5.0 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 20 | 5 || 25 Use: Potion | 3 | 2 || 5 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 34 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 34 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 69 daAuts