Dungeon Sprint DCSS version 0.33-a0-1012-gc279ef658a (console) character file.

Game seed: 5480235647893537048

2 atomjack the Apothecary (level 1, -1/15 HPs)
             Began as a Djinni Conjurer on Feb 26, 2025.
             Slain by a ribbon worm (6 damage)
             ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure").
             The game lasted 00:00:22 (19 turns).

atomjack the Apothecary (Djinni Conjurer)             Turns: 19, Time: 00:00:23

Health: -1/15      AC:  2    Str:  6    XL:     1   Next: 44%
Gold:   0          EV:  5    Int: 19    God:    
                   SH:  0    Dex: 11

rFire   + + .          - Nothing wielded
rCold   x . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no amulet)
Will    .....        (no ring)
Stlth   ++           (no ring)
HPRegen 0.22/turn

%: no teleportation, infuse magic (-2 HP)
@: flying, held, hasted, very quick
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were in the Dungeon.
You visited 1 branch
Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 f - a scroll of blinking
Potions
 b - a potion of curing
 e - a potion of berserk rage


   Skills:
 + Level 3.0 Dodging
 + Level 2.1 Stealth
 + Level 3.4 Spellcasting
 + Level 3.4 Conjurations
 + Level 3.4 Hexes
 + Level 3.4 Summonings
 + Level 3.4 Necromancy
 + Level 3.4 Translocations
 + Level 3.4 Forgecraft
 + Level 3.4 Fire Magic
 + Level 3.4 Ice Magic
 + Level 3.4 Air Magic
 + Level 3.4 Earth Magic
 + Level 3.4 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1
b - Searing Ray           Conj           32%        2d5       5%          2
c - Fulminant Prism       Conj/Alch      8%         3d7       34%         4
d - Iskenderun's Mystic   Conj/Tloc      16%        2d5 (+2d2 34%         4

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
You are very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

Okay, then.
Unknown command.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ribbon worm (catching its breath, 100% to hit)
The magic dart hits the ribbon worm.
The ribbon worm is lightly wounded.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ribbon worm (lightly wounded, 100% to hit)
The magic dart hits the ribbon worm.
The ribbon worm is moderately wounded.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ribbon worm (moderately wounded, 100% to hit)
The magic dart hits the ribbon worm.
The ribbon worm is heavily wounded.
The ribbon worm bites you.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ribbon worm (heavily wounded, 100% to hit)
The magic dart hits the ribbon worm.
The ribbon worm is severely wounded.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ribbon worm (severely wounded, 100% to hit)
The magic dart hits the ribbon worm.
The ribbon worm is almost dead.
The ribbon worm bites you.
You die...

 ## ##
##B .##
 .○ ..
  .#B
  #+#
 ##.####
 +.<@w$#
 ##.##...#
  #+#  .##
        #


You could see a ribbon worm.

Vanquished Creatures
  A ribbon worm (D)
1 creature vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | atomjack the Djinni Conjurer began the quest for the Orb.
     0 | D        | atomjack set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D        | Reached XP level 1. HP: 15/15 MP: 0/0
     1 | D        | Noticed a boulder beetle
     1 | D        | Noticed a boulder beetle
    19 | D        | Slain by a ribbon worm

Illustrated notes

Levels and vault maps discovered:
D:        the_violet_keep_of_menkaure [sprint2_stairs_cluster_1,
          sprint2_shoproom, sprint2_temple, sprint2_basic_supplies,
          sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6,
          sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1,
          sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1,
          sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1,
          sprint2_sniper_area_1, sprint2_heavy_combat_area_1,
          sprint2_mutation_trap_area_1, sprint2_forest_area_1,
          sprint2_light_combat_area_1, sprint2_behind_water_1,
          sprint2_near_end_vault_1]

Skill      XL: |  1 |
---------------+----+-----
Dodging        |  3 |  3.0
Stealth        |  2 |  2.1
Spellcasting   |    |  3.4
Conjurations   |    |  3.4
Hexes          |    |  3.4
Summonings     |    |  3.4
Necromancy     |    |  3.4
Translocations |    |  3.4
Forgecraft     |    |  3.4
Fire Magic     |    |  3.4
Ice Magic      |    |  3.4
Air Magic      |    |  3.4
Earth Magic    |    |  3.4
Alchemy        |    |  3.4

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    13
    Use: Potion            ||     2
 Armour: Robe              ||     3
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     14 |     14 |      0 |      0 |      0 |   1 |   14.0 |
       Dungeon |     14 |     14 |      0 |      0 |      0 |   1 |   14.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
       D: 14 daAuts