Dungeon Sprint DCSS version 0.33-a0-1012-gc279ef658a (console) character file. Game seed: 116575209875070447 9 atomjack the Ducker (level 2, 0/21 HPs) Began as a Djinni Conjurer on Feb 26, 2025. Killed by psychic fangs ... invoked by a neqoxec (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:45 (140 turns). atomjack the Ducker (Djinni Conjurer) Turns: 140, Time: 00:00:46 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 25% Gold: 243 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing e - a potion of berserk rage Skills: + Level 3.9 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 243 gold pieces. There is an open door here. There is a staircase leading out of the dungeon here. You reach down and open the door. 4 neqoxecs come into view. The neqoxec shouts! The neqoxec moves out of view. Found 243 gold pieces. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a neqoxec (wandering, hasn't noticed you, 72% to hit) You focus your ray upon the neqoxec. The searing ray misses the neqoxec. The searing ray hits the neqoxec. The neqoxec is lightly wounded. The neqoxec shouts! (Press . to maintain the ray.) The neqoxec shouts! Unknown command. Unknown command. The searing ray hits the neqoxec. The neqoxec is lightly wounded. The searing ray hits the neqoxec but does no damage. The neqoxec is lightly wounded. The neqoxec hits you. The searing ray hits the neqoxec. The neqoxec is moderately wounded. The searing ray hits the neqoxec. The neqoxec is moderately wounded. The neqoxec misses you. The searing ray hits the neqoxec! The neqoxec is heavily wounded. The searing ray hits the neqoxec. The neqoxec is moderately wounded. You finish channelling your searing ray. The neqoxec gestures at you. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ##+# ##..### #..##.# ##.#.# ##'## ##.## +.<.+ ##@## #3# 33. 3##.. ## ### You could see 4 neqoxecs. Vanquished Creatures 3 ribbon worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Djinni Conjurer began the quest for the Orb. 0 | D | atomjack set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D | Reached XP level 2. HP: 13/21 MP: 0/0 136 | D | Noticed a neqoxec 136 | D | Noticed a neqoxec 136 | D | Noticed a neqoxec 136 | D | Noticed a neqoxec 140 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.9 Stealth | 2 3 | 3.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 82 | 0 | 1 | 119.0 | Dungeon | 119 | 119 | 0 | 82 | 0 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 119 daAuts