Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (console) character file. Game seed: 1883103948083511164 3 atomjack the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Apr 4, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (31 turns). atomjack the Magician (Djinni Conjurer) Turns: 31, Time: 00:00:08 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 17 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the hobgoblin. The hobgoblin is almost dead. The giant cockroach bites you. The magic dart hits the hobgoblin. You kill the hobgoblin! The giant cockroach bites you but does no damage. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. The magic dart hits the giant cockroach. You kill the giant cockroach! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The giant cockroach closely misses you. The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you but does no damage. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #....... ###......## ...†..... .......# #.....!# #......# #####..†B..##.. #......@J.....# ..###......##.. #..^....# #.###.### #.# .# ## ######.# .# #.###.#.#..# .# #.#.#.#.#.# .. #<######.# #.#.# #.. #.# #.# #... You could see an endoplasm and a giant cockroach. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Djinni Conjurer began the quest for the Orb. 0 | D:1 | atomjack set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, minmay_misc_feat_enclosed Action || total ---------------------------++------- Cast: Magic Dart || 9 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 18 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 18 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts