Dungeon Sprint DCSS version 0.34-a0-43-g6640704bf3 (console) character file. Game seed: 13487377733144481212 22 atomjack the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Was a Follower of Vehumet. Slain by an ice beast (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:47 (129 turns). atomjack the Conjurer (Deep Elf Conjurer) Turns: 129, Time: 00:00:47 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 2/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 3.0 Dodging + Level 2.8 Stealth + Level 3.7 Spellcasting + Level 6.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. A rat comes into view. The magic dart hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. An ice beast comes into view. There is an open door here. Things that are here: a +0 spear; a gnoll corpse You start waiting. An ice beast is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. You die... #_________.# #_________.# #_______...########### ##########'##......... #..(.')))'.##......#.. ##########.##......... #...........)......... +#####'#####......#.. #...).# #......... #.....# ####'##### ###@### #.......# #..Y..# #.......# #.....# #.......# ####'## #...<...# ... #.......# ....Y #.......# #######.......# ######### You could see an ice beast. Vanquished Creatures 2 gnolls (D) A quokka (D) A ball python skeleton (D) A goblin (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D | Reached skill level 6 in Conjurations 13 | D | Reached XP level 2. HP: 13/15 MP: 2/8 16 | D | Learned a level 2 spell: Searing Ray 60 | D | Found a glowing golden altar of the Shining One. 60 | D | Found a glowing silver altar of Zin. 60 | D | Found a basalt altar of Yredelemnul. 60 | D | Found a shimmering altar of Xom. 60 | D | Found an ornate altar of the Wu Jian Council. 60 | D | Found a bloodstained altar of Trog. 60 | D | Found a shimmering blue altar of Sif Muna. 60 | D | Found a sacrificial altar of Ru. 60 | D | Found a stormy altar of Qazlal. 60 | D | Found an iron altar of Okawaru. 60 | D | Found a sparkling altar of Nemelex Xobeh. 60 | D | Found a burning altar of Makhleb. 60 | D | Found a viscous altar of Jiyva. 60 | D | Found a hazy altar of Hepliaklqana. 60 | D | Found an opulent altar of Gozag. 60 | D | Found a blossoming altar of Fedhas. 60 | D | Found a white marble altar of Elyvilon. 60 | D | Found a shadowy altar of Dithmenos. 60 | D | Found a snail-covered altar of Cheibriados. 61 | D | Found a radiant altar of Vehumet. 61 | D | Found a corrupted altar of Lugonu. 61 | D | Found a roughly hewn altar of Beogh. 62 | D | Found a hide-covered altar of Uskayaw. 62 | D | Found an ancient bone altar of Kikubaaqudgha. 62 | D | Found a broken altar of Ashenzari. 69 | D | Became a worshipper of Vehumet 104 | D | Reached * piety under Vehumet 104 | D | Offered knowledge of Freeze by Vehumet. 121 | D | Noticed an ice beast 129 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.9 Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 5 Searing Ray || 4 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 43 | 3 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 43 | 3 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 129 daAuts