atomjack2 Level 1 of the Dungeon (0, 0, D:1) a potion of might (0, 1, D:1) 4 stones (0, 2, D:1) 16 gold pieces (1, 0, D:1) a scroll of summoning (1, 1, D:1) a potion of heal wounds (1, 2, D:1) 3 gold pieces (2, 0, D:1) a +0 trident (2, 1, D:1) a +0 helmet (2, 2, D:1) a scroll of enchant armour (6, 13, D:1) a +0 dagger (12, 15, D:1) a +0 short sword (13, 18, D:1) 2 silver javelins (16, 0, D:1) a +0 leather armour (18, -14, D:1) a +2 kite shield (19, -2, D:1) 8 stones (26, -5, D:1) a +0 mace (32, -19, D:1) a +0 dagger (32, -2, D:1) a +0 helmet (39, 8, D:1) a +0 chain mail (46, 15, D:1) a +0 hand axe (47, -23, D:1) a +0 mace (51, -26, D:1) a +0 whip 5 stones (52, -8, D:1) a +0 whip (57, -18, D:1) a staff of cold (64, -11, D:1) 2 stones Level 2 of the Dungeon [Shop] Mangariu's Weapon Emporium a +0 trident (35 gold) a +0 dagger (20 gold) the +6 battleaxe "Gennat" {protect, rElec Will+} (574 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. Will: It increases your willpower. a +0 dagger (20 gold) a +0 short sword (30 gold) a +1 longbow of flaming (187 gold) a +0 whip (25 gold) a +1 morningstar of venom (118 gold) the +5 scimitar of Agony {speed, rElec rN++ Str-5 Dex+2} (552 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. [Shop] Quunoada's General Store 5 stones (6 gold) a +0 hand axe of venom (72 gold) a ring of resist corrosion (260 gold) a ring of resist corrosion (260 gold) a scroll of noise (13 gold) a +2 plate armour of poison resistance (481 gold) a +0 ring mail (52 gold) [Shop] Emuut's General Store a +0 ring mail (44 gold) a +0 sling (16 gold) a potion of attraction (33 gold) a +0 war axe (38 gold) 2 large rocks (15 gold) 8 stones (8 gold) a book of Minor Magic (198 gold) [Shop] Weoruo's Book Shop a Fen Folio (504 gold) a book of Callings (240 gold) a There-And-Back Book (360 gold) a manual of Dodging (960 gold) the Unrestrained Analects (528 gold) a book of Transfigurations (480 gold) the Tome of Bewitchment (504 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Summon Mana Viper Hexes/Summoning 5 a book of Blood (336 gold) [Shop] Rugebbu's Magic Scroll Shop a scroll of vulnerability (97 gold) a scroll of immolation (45 gold) a scroll of enchant armour (97 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) a scroll of teleportation (39 gold) (0, 0, D:2) a +0 dagger a stone (9, 1, D:2) a +0 sling (12, -11, D:2) a +0 sling (12, -10, D:2) 3 stones a +0 dagger (12, 19, D:2) 2 scrolls of noise (13, 25, D:2) a +0 short sword (14, 5, D:2) a +0 chain mail (37, -18, D:2) a +0 ring mail (46, -1, D:2) a +0 club (46, 9, D:2) 6 stones (47, -21, D:2) 2 stones (56, -6, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Ivoilaed's Assorted Antiques a +0 quarterstaff (104 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) a +2 scale mail of willpower (546 gold) a +0 ring mail (104 gold) a scroll of teleportation (78 gold) a potion of lignification (78 gold) (0, 0, D:3) a +0 club a stone (5, 9, D:3) a staff of poison (5, 10, D:3) a +0 club (12, 8, D:3) a +0 spear (13, 23, D:3) a +0 war axe (14, -25, D:3) a +0 club a +0 chain mail (15, -1, D:3) a +0 halberd (15, 1, D:3) a +0 whip (26, -1, D:3) a +0 whip 3 stones (29, 23, D:3) a +0 club (32, -9, D:3) a +0 hand axe (44, -29, D:3) 9 stones (45, 6, D:3) a +0 leather armour (49, -24, D:3) a +0 dagger a +0 sling (49, -23, D:3) a +0 dagger (60, -24, D:3) a +0 scale mail a +0 flail (60, 14, D:3) a +0 dagger (61, 11, D:3) 6 poisoned darts (66, -23, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Junej's Weapon Shop 2 stones (2 gold) a +0 great sword of draining (164 gold) 5 stones (6 gold) 5 stones (6 gold) a +0 flail (42 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (960 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. 6 stones (7 gold) a +0 dagger (24 gold) a +0 battleaxe (78 gold) (0, 0, D:4) a +0 robe (13, 23, D:4) a +0 whip (15, 21, D:4) 2 stones a +2 whip of draining (17, 44, D:4) a +0 short sword 4 stones (21, 49, D:4) a +0 robe (22, 46, D:4) a +0 club (31, 27, D:4) a +0 hand axe (36, 43, D:4) the +5 ring mail "Muic Ivi" {rF- rN++ Int+8} Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (38, 44, D:4) a +0 kite shield (39, 10, D:4) a +0 scale mail (41, 26, D:4) a +0 club a +0 dagger a +0 ring mail (42, 26, D:4) a +0 halberd (44, 27, D:4) a +0 club (54, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 stones (3, -8, D:5) 8 stones (7, -20, D:5) a +0 robe (17, -3, D:5) 4 stones (27, -34, D:5) a +0 club (33, -32, D:5) a +0 hand axe (35, -2, D:5) a +0 rapier (37, -8, D:5) 8 stones (38, -9, D:5) a +0 quarterstaff (39, -10, D:5) a +0 quarterstaff (51, -37, D:5) 3 scrolls of noise (51, -1, D:5) a +1 scimitar of electrocution Level 6 of the Dungeon (0, 0, D:6) a +2 war axe of electrocution (11, 23, D:6) a +0 club (22, 34, D:6) a +0 pair of boots (36, 19, D:6) a +0 club (40, 2, D:6) a +0 scale mail (41, 8, D:6) a +0 leather armour (41, 14, D:6) a +0 war axe (45, 26, D:6) 5 poisoned darts (45, 30, D:6) a stone (53, 34, D:6) a +0 chain mail (59, 9, D:6) a +3 battleaxe 6 stones a +0 robe (60, 8, D:6) a +2 scimitar a +0 robe (66, 11, D:6) a +0 dagger of draining a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, 4, D:7) a +0 whip (5, -3, D:7) a +0 club (5, 4, D:7) a +0 dagger (6, -3, D:7) 2 poisoned darts a +0 club (10, -5, D:7) a +0 pair of gloves (19, -27, D:7) a +0 flail (22, -25, D:7) a +0 ring mail (24, -31, D:7) a +0 shortbow (27, 1, D:7) a +0 quarterstaff (28, -6, D:7) 3 stones a +0 short sword (31, -7, D:7) a +0 trident (32, -4, D:7) a +0 ring mail a +0 whip (33, -6, D:7) a +0 ring mail a +0 short sword (33, -3, D:7) a +0 dagger a +0 robe (39, 3, D:7) a +0 club a +0 mace a +4 chain mail (40, -30, D:7) a +0 spear (42, -30, D:7) a +0 flail (43, -35, D:7) a +0 tower shield (43, -30, D:7) a +0 robe a +0 club (44, -30, D:7) a +0 flail (44, -19, D:7) a +0 falchion a +0 scale mail (44, -16, D:7) a +0 dagger a +0 leather armour a +0 mace (45, -20, D:7) a +0 pair of boots (49, -6, D:7) a +0 hand axe a +0 leather armour a +0 club (51, -35, D:7) a +0 dagger a +0 robe a +0 club 3 boomerangs (52, -4, D:7) a +0 dagger (53, -36, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (6, 15, D:8) a +0 hand axe (12, 0, D:8) a +0 short sword (24, -8, D:8) a +0 short sword a +0 plate armour (28, -1, D:8) 4 stones (39, -7, D:8) a +0 leather armour a +0 flail (42, -8, D:8) a +0 scale mail a +0 dagger (43, -7, D:8) a +0 flail (44, -4, D:8) a +0 ring mail a +0 hand axe (44, 20, D:8) a +0 short sword (46, 20, D:8) a +0 ring mail (50, -14, D:8) 5 stones (50, -13, D:8) 6 stones (54, -14, D:8) 6 stones (54, -12, D:8) 5 stones Level 9 of the Dungeon (4, -20, D:9) 4 large rocks (6, 25, D:9) a +0 shortbow 5 stones (8, 22, D:9) a +0 sling a +0 quarterstaff of draining a +0 ring mail (8, 37, D:9) a +0 dagger of speed a curare-tipped dart a +0 whip 3 stones (9, 32, D:9) a +0 whip 2 stones (16, 33, D:9) a +0 club a +0 dagger 3 stones (17, 34, D:9) a +0 shortbow (19, 19, D:9) a +0 pair of boots (28, 16, D:9) a +1 dagger of chaos a +2 robe of cold resistance (34, -13, D:9) a +0 falchion (36, 9, D:9) a +0 chain mail (40, 7, D:9) a scarf of repulsion (41, -3, D:9) a +0 whip (42, -3, D:9) a +4 whip of freezing a +0 spear (47, 1, D:9) +0 steam dragon scales (51, 4, D:9) a +0 spear a +0 ring mail a +0 buckler (52, 35, D:9) a +0 helmet (56, -21, D:9) a piece from Xom's chessboard (15/15) Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (21, -27, D:10) 2 poisoned darts (26, 2, D:10) a +3 scimitar of flaming a +0 robe (37, -1, D:10) 4 stones (43, -4, D:10) a +0 robe a +0 dagger (45, 4, D:10) 5 stones (58, -20, D:10) a +0 club (61, -21, D:10) a +0 chain mail Level 11 of the Dungeon (44, 38, D:11) a +0 shortbow (51, 38, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 pair of boots (13, 3, D:12) a +0 shortbow (14, 45, D:12) a +0 ring mail (25, 43, D:12) a +0 dagger a +0 robe (61, 31, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 dagger of venom (0, 12, D:13) a +0 hand axe a +0 robe (3, 4, D:13) a +2 scimitar of flaming (4, 3, D:13) a +0 leather armour a +0 trident (8, 16, D:13) a +0 scimitar of flaming (10, 50, D:13) 2 atropa-tipped darts (11, 51, D:13) 5 poisoned darts (15, 16, D:13) 2 stones a +0 chain mail a +3 vampiric battleaxe a scroll of noise (16, 39, D:13) a +0 chain mail (still there?) a +0 halberd (still there?) (25, 17, D:13) 8 stones (32, 36, D:13) a +0 ring mail (37, 18, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (0, 1, D:14) a +2 great mace of venom (0, 2, D:14) a +0 giant club (9, 30, D:14) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (29, 23, D:14) a +0 leather armour (29, 24, D:14) 10 gold pieces Level 15 of the Dungeon (0, 0, D:15) a +0 short sword a +0 plate armour (1, -2, D:15) a +0 hand axe (1, -1, D:15) a +0 dagger (1, 0, D:15) a +0 vorpal hand axe a +0 chain mail a +0 club a +0 leather armour (2, -3, D:15) a +0 long sword a +0 chain mail a +0 whip a +0 chain mail a +0 flail (2, -2, D:15) a +0 war axe a +0 plate armour (2, -1, D:15) a +0 mace (2, 0, D:15) a +0 short sword (3, -2, D:15) a +0 club (3, -1, D:15) a +0 halberd a boomerang a +0 plate armour a +0 club (3, 0, D:15) a +0 scimitar a +0 chain mail a +0 giant club a +0 flail a +0 leather armour (4, 0, D:15) a +0 mace (5, -3, D:15) a +0 hand axe a +0 ring mail (5, -1, D:15) a +0 club (8, 10, D:15) a +0 shortbow (12, -15, D:15) a +0 leather armour a +0 war axe (15, -30, D:15) a +0 war axe a +0 leather armour (16, -30, D:15) a +0 hand axe a +0 robe (28, 19, D:15) a +2 scimitar of flaming (37, -31, D:15) a +0 shortbow (38, -31, D:15) a +0 rapier (40, -31, D:15) a +0 shortbow (41, -31, D:15) a +0 shortbow (42, -31, D:15) a +0 shortbow (42, -30, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Biat's Antique Armour Boutique a +2 robe (317 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) (0, 0, Orc:1) a +0 plate armour a +0 battleaxe (1, -2, Orc:1) a +0 giant club a +0 giant club Level 2 of the Orcish Mines [Shop] Ryothring's Book Boutique a book of Minor Magic (324 gold) a book of the Moon (720 gold) a book of the Warp (576 gold) a book of Flames (540 gold) a book of Decay (612 gold) a book of Dreams (432 gold) [Shop] Yseph's Magic Scroll Shop a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of poison (49 gold) a scroll of silence (105 gold) [Shop] Posiocwafog's Distillery a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of attraction (72 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) [Shop] Vuub Nogh's Book Boutique Great Wizards, Vol. VII (420 gold) a manual of Fighting (1120 gold) Great Wizards, Vol. II (532 gold) a book of Minor Magic (252 gold) a book of Frost (308 gold) a Young Poisoner's Handbook (280 gold) a book of Dangerous Friends (560 gold) a book of the Sky (616 gold) (22, 0, Orc:2) a +0 short sword (24, -2, Orc:2) a +0 short sword (24, 0, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 scimitar (25, -1, Orc:2) a +0 ring mail a +0 dagger (41, -9, Orc:2) a +0 hand axe (41, -7, Orc:2) a +0 war axe (43, -9, Orc:2) a +0 chain mail a +0 mace (54, -33, Orc:2) a +0 dagger (54, -17, Orc:2) a +0 scimitar a +0 chain mail (55, -28, Orc:2) a +2 mace of protection (56, -25, Orc:2) a +0 dagger a +0 ring mail (56, -17, Orc:2) a +0 glaive a +0 plate armour (57, -28, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (9, -40, Lair:1) a +0 leather armour (15, -5, Lair:1) a +0 hand crossbow (27, -23, Lair:1) a +0 quarterstaff (60, -17, Lair:1) a ring of see invisible Level 2 of the Lair of Beasts (13, -46, Lair:2) a +1 hand axe of electrocution (17, -20, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (17, 0, Lair:2) 3 stones (27, -37, Lair:2) a +0 robe (34, -3, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (10, 1, Lair:3) a +0 short sword of electrocution a +0 robe (27, 16, Lair:3) a +0 dagger (33, 13, Lair:3) 4 stones (51, 12, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (3, -6, Lair:4) a +0 chain mail (12, -4, Lair:4) 7 stones (15, 22, Lair:4) a throwing net (17, -2, Lair:4) a throwing net (28, 23, Lair:4) a +0 cloak Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (3, -21, Lair:6) the +4 pair of gloves of Light {*Slow Int+3} Int: It affects your intelligence (+3). *Slow: It may slow you when you take damage. a +0 scale mail (4, -1, Lair:6) a +0 robe (8, -12, Lair:6) a +0 club Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (still there?) 2 boomerangs (still there?) (10, 28, Shoals:1) a throwing net (10, 35, Shoals:1) a +0 dagger (10, 36, Shoals:1) a scroll of noise (11, 29, Shoals:1) a throwing net (12, -2, Shoals:1) a +0 scimitar (12, 29, Shoals:1) a +0 robe (still there?) a +0 rapier (still there?) (13, 32, Shoals:1) a +0 trident (40, -6, Shoals:1) a +0 rapier a +0 robe Level 2 of the Shoals [Shop] Ryur Gue's Assorted Antiques a potion of mutation (240 gold) the +1 pair of gloves of Marbles {rC++ Int-5 SInv Stlth+} (915 gold) Int: It affects your intelligence (-5). rC: It greatly protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a scroll of enchant armour (225 gold) a scroll of magic mapping (105 gold) a scroll of amnesia (105 gold) a scroll of noise (30 gold) a +0 scale mail (120 gold) a wand of charming (4) (180 gold) (0, 0, Shoals:2) a +0 demon trident a +0 leather armour (1, 5, Shoals:2) a +0 trident (3, 6, Shoals:2) a +3 trident of freezing a +2 robe of cold resistance Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident a +0 longbow 2 boomerangs (51, 25, Shoals:3) a +0 spear a +0 longbow (51, 26, Shoals:3) a +2 vorpal quarterstaff a +0 sling (52, 25, Shoals:3) a +0 spear a +2 sling of flaming Level 4 of the Shoals (0, 0, Shoals:4) a sea snake corpse (skeletalised by now) (1, 7, Shoals:4) a water nymph corpse (skeletalised by now) (2, 8, Shoals:4) a manticore corpse (skeletalised by now) (3, 6, Shoals:4) the ring of the Hare {EV+8} [ring of evasion] EV: It affects your evasion (+8). (3, 7, Shoals:4) a +0 trident 3 boomerangs (7, -1, Shoals:4) a scroll of identify (8, 27, Shoals:4) a +0 war axe (11, 26, Shoals:4) 24 gold pieces (17, 12, Shoals:4) a +0 trident a merfolk corpse (17, 14, Shoals:4) a water nymph corpse (19, 15, Shoals:4) a staff of air (21, 7, Shoals:4) 19 gold pieces (25, 28, Shoals:4) a +0 chain mail (still there?) a +0 leather armour (still there?) (28, 16, Shoals:4) a manticore corpse (29, 16, Shoals:4) a +0 trident (30, 10, Shoals:4) a +0 spear a merfolk corpse (32, 19, Shoals:4) 6 gold pieces (35, 22, Shoals:4) a +0 short sword (36, 24, Shoals:4) a barnacled rune of Zot (39, 11, Shoals:4) a harpy corpse (39, 12, Shoals:4) a +4 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (40, 12, Shoals:4) a +1 rapier of freezing (still there?) a +0 robe (still there?) (40, 13, Shoals:4) a +0 rapier of flaming (still there?) a +0 robe (still there?) (41, 11, Shoals:4) a snapping turtle corpse (41, 12, Shoals:4) a +0 trident a dream sheep corpse a merfolk corpse (41, 15, Shoals:4) a +0 trident of pain (still there?) a boomerang (still there?) (42, 13, Shoals:4) a +1 trident of flaming (still there?) a +0 robe (still there?) a +2 demon trident of freezing (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (42, 14, Shoals:4) 4 large rocks a cyclops corpse (42, 17, Shoals:4) a +2 spear of distortion 3 silver javelins a +0 leather armour a merfolk corpse (43, 16, Shoals:4) a +2 demon trident of freezing a +0 robe a merfolk corpse (43, 17, Shoals:4) a +0 rapier of holy wrath a +0 robe (43, 22, Shoals:4) a +2 spear of flaming a merfolk corpse (44, 16, Shoals:4) a +0 trident (still there?) a merfolk corpse (still there?) (44, 20, Shoals:4) a +1 vorpal trident a merfolk corpse (45, 15, Shoals:4) a merfolk corpse (47, 26, Shoals:4) a +1 antimagic spear 2 silver javelins a +0 leather armour Level 1 of the Spider Nest (1, 19, Spider:1) the +3 hat "Jicowk" {Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). (19, 31, Spider:1) a +0 trident Level 2 of the Spider Nest (0, 0, Spider:2) a +0 falchion (2, 1, Spider:2) 3 stones (4, -8, Spider:2) a +0 flail (34, 6, Spider:2) 4 potions of degeneration (41, -19, Spider:2) a scroll of enchant weapon (62, -8, Spider:2) a +0 pair of gloves Level 3 of the Spider Nest (0, 0, Spider:3) 6 poisoned darts (8, -4, Spider:3) 3 curare-tipped darts (13, -35, Spider:3) 3 boomerangs (18, -36, Spider:3) a +0 great mace (18, -27, Spider:3) 5 stones (39, -35, Spider:3) a +0 ring mail (49, -24, Spider:3) a staff of poison (55, -20, Spider:3) a +0 hand axe a +0 robe 2 potions of degeneration (56, -32, Spider:3) a +0 hand axe a +0 robe a scroll of noise (62, -22, Spider:3) a +3 vampiric lajatang 4 stones a +0 robe Level 4 of the Spider Nest (5, 12, Spider:4) 5 stones Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (9, -10, Slime:5) the +5 halberd "Mokhoogg" {venom, Drain rPois rF+} It poisons the flesh of those it strikes. rF: It protects you from fire. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (10, -18, Slime:5) the +10 chain mail "Ydeuck" {rF+ rCorr MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Level 1 of the Vaults (5, -11, Vaults:1) a +0 arbalest (6, -25, Vaults:1) a +0 troll leather armour (7, -27, Vaults:1) a +0 troll leather armour (7, -26, Vaults:1) a +0 dire flail a +0 leather armour (38, -59, Vaults:1) a +0 arbalest (39, -3, Vaults:1) a +1 arbalest of flaming (41, -6, Vaults:1) a +0 great sword a +0 chain mail (51, -26, Vaults:1) a +0 leather armour a +1 dagger of flaming (58, -14, Vaults:1) a +0 dagger Level 2 of the Vaults (0, 0, Vaults:2) a +0 animal skin a +0 dire flail (6, 15, Vaults:2) a +0 kite shield a +2 chain mail of fire resistance a +0 war axe (7, -21, Vaults:2) a +1 long sword of protection a +0 scale mail (8, 13, Vaults:2) a +0 ring mail a +0 war axe (8, 14, Vaults:2) a +0 chain mail a +0 glaive a +0 plate armour a +0 battleaxe (17, 15, Vaults:2) a +0 ring mail a +0 morningstar (41, 21, Vaults:2) a +2 vorpal bardiche a +0 shortbow a +0 plate armour (42, -30, Vaults:2) 6 stones (49, 10, Vaults:2) a +1 flail of holy wrath a +0 ring mail (49, 11, Vaults:2) a +0 dire flail a +0 plate armour (55, 20, Vaults:2) a +0 dire flail a +0 animal skin (56, 20, Vaults:2) a +0 shortbow (59, 19, Vaults:2) a +0 dire flail a +0 leather armour (64, 0, Vaults:2) a +0 plate armour a +0 vorpal long sword Level 3 of the Vaults [Shop] Eruwk's Weapon Shoppe a +0 mace (51 gold) 3 stones (5 gold) the +3 hand crossbow "Boxaydey" {speed, rF+} (671 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. a +0 battleaxe (110 gold) a +0 giant club (28 gold) a +0 antimagic demon blade (799 gold) a +0 trident (59 gold) a +0 great sword (110 gold) 2 curare-tipped darts (20 gold) a +0 falchion (51 gold) (0, 28, Vaults:3) a +0 great mace a +0 animal skin (33, 30, Vaults:3) 2 stones (37, 5, Vaults:3) a +0 scale mail (38, 4, Vaults:3) a scroll of acquirement (39, 4, Vaults:3) a potion of magic (40, 4, Vaults:3) a scroll of fear (41, 5, Vaults:3) a +3 vorpal battleaxe (51, 20, Vaults:3) a +0 whip an amulet of the acrobat (51, 29, Vaults:3) a +0 hand axe a +0 plate armour (52, 30, Vaults:3) a +0 falchion a +0 leather armour (54, 26, Vaults:3) a +0 plate armour (54, 27, Vaults:3) a +3 long sword of electrocution a +0 plate armour (54, 31, Vaults:3) a +0 chain mail a +0 hand axe a +0 chain mail a +0 broad axe a +0 chain mail (54, 32, Vaults:3) a +0 dire flail a +0 trident a +0 plate armour a +1 bardiche a +0 plate armour (56, 24, Vaults:3) a +1 hand axe of freezing (56, 25, Vaults:3) a +0 mace (56, 26, Vaults:3) a +0 war axe a +0 chain mail (56, 27, Vaults:3) a +0 hand axe (57, 33, Vaults:3) a +0 battleaxe 3 silver boomerangs a +0 chain mail (57, 34, Vaults:3) a +0 great sword a +0 chain mail a +0 short sword a +0 leather armour a +1 battleaxe a +0 chain mail a +0 giant club a +0 giant spiked club (58, 24, Vaults:3) a +5 dire flail of protection a +0 plate armour (58, 25, Vaults:3) a +0 long sword a +0 ring mail (58, 26, Vaults:3) a +0 flail a +0 chain mail (58, 34, Vaults:3) a +0 dire flail a +0 chain mail (58, 37, Vaults:3) a +0 pair of boots (59, 36, Vaults:3) a +0 halberd a +0 chain mail (59, 38, Vaults:3) a +0 battleaxe a +0 plate armour a +1 great mace a +0 plate armour (60, 19, Vaults:3) a +0 short sword a +0 plate armour (60, 23, Vaults:3) a +0 arbalest (60, 37, Vaults:3) a +0 great mace a +0 chain mail (62, 22, Vaults:3) a +0 arbalest a +0 arbalest (66, 21, Vaults:3) a +0 ring mail Level 4 of the Vaults (9, -43, Vaults:4) a +0 great mace of protection a +0 chain mail (9, -42, Vaults:4) a +0 dire flail of holy wrath a +0 leather armour (10, -41, Vaults:4) a +0 plate armour a +0 battleaxe (11, -37, Vaults:4) a +1 long sword a +0 chain mail (13, -37, Vaults:4) a +0 ring mail (14, -49, Vaults:4) a +0 arbalest (14, -48, Vaults:4) a +0 chain mail a +0 great sword a +0 arbalest (15, -51, Vaults:4) a +0 scale mail a +0 war axe a +0 arbalest (16, -48, Vaults:4) a +0 arbalest (24, -29, Vaults:4) a ring of ice (24, -28, Vaults:4) 5 gold pieces (25, -29, Vaults:4) a +3 plate armour (25, -28, Vaults:4) 3 scrolls of blinking