Dungeon Sprint DCSS version 0.29-a0-914-g906f1d757c (console) character file. Game seed: 7923474311179467568 132 atomjack2 the Trooper (level 4, 0/40 HPs) Began as a Demonspawn Fighter on July 26, 2022. Was an Initiate of Qazlal. Slain by a fire elemental (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:52 (82 turns). atomjack2 the Trooper (Demonspawn Fighter) Turns: 82, Time: 00:01:52 Health: 0/40 AC: 20 Str: 31 XL: 4 Next: 92% Magic: 4/4 EV: 5 Int: 9 God: Qazlal [......] Gold: 0 SH: 5 Dex: 14 Spells: 3/3 levels left rFire + . . SeeInvis . o - +5 broad axe rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . k - +5 gold dragon scales rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn G - +6 ring of strength MPRegen 0.09/turn H - +6 ring of strength @: no status effects A: horns 2, thin skeletal structure 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe o - a +5 broad axe (weapon) p - a +5 executioner's axe D - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. E - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. I - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. J - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. K - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. M - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. N - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. P - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Q - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. R - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. S - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour b - a +0 scale mail c - a +0 buckler (worn) k - +5 gold dragon scales (worn) l - a +3 buckler m - a +3 kite shield n - a +3 tower shield T - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. U - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery B - a ring of flight G - a +6 ring of strength (left hand) H - a +6 ring of strength (right hand) Wands y - a wand of mindburst (7) z - a wand of iceblast (6) A - a wand of acid (7) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 8 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance x - a potion of experience Miscellaneous C - a lightning rod (4/4) Skills: + Level 6.0 Fighting + Level 3.2 Axes - Level 5.8 Armour - Level 5.5 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Your Armour skill gained 3 levels and is now at level 5! Your Shields skill gained 3 levels and is now at level 5! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 9, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... The horns on your head grow some more. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your bones become slightly less dense. Unknown command. Unknown command. You closely miss the fire elemental. You headbutt the fire elemental, but do no damage. The fire elemental is heavily damaged. The fire elemental hits you. The fire elemental burns you! You resist. You block the fire elemental's attack. You closely miss the fire elemental. The fire elemental is heavily damaged. The fire elemental barely misses you. x2 You completely miss the fire elemental. The fire elemental is heavily damaged. You block the fire elemental's attack. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * You barely miss the fire elemental. The fire elemental is heavily damaged. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * You hit the fire elemental. Your headbutt misses the fire elemental. The fire elemental is severely damaged. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You resist. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).|.▓ ▓.....▓ ▓..E..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a fire elemental. Vanquished Creatures A fire elemental (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Demonspawn Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Found a blossoming altar of Fedhas. 13 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 13 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 13 | D | Found the +10 dark maul {vorpal} 13 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 13 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 13 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 13 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 13 | D | Found the +6 shillelagh "Devastator" {shatter} 13 | D | Found the +11 plutonium sword {Contam Stlth-} 13 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 13 | D | Found the +9 sword of Zonguldrok {reap} 13 | D | Found the +13 scythe of Curses {drain, Drain} 13 | D | Found the +5 sword of Power {vorpal} 13 | D | Found the +7 mace of Variability {chain chaos} 13 | D | Found the +7 Singing Sword {vorpal, sonic wave} 13 | D | Found the +8 storm bow {elec, penet} 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found a transporter. 15 | D | Found an opulent altar of Gozag. 15 | D | Found an ancient bone altar of Kikubaaqudgha. 15 | D | Found a corrupted altar of Lugonu. 26 | D | Found a burning altar of Makhleb. 27 | D | Found a stormy altar of Qazlal. 27 | D | Found a sacrificial altar of Ru. 27 | D | Found an iron altar of Okawaru. 27 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found a sparkling altar of Nemelex Xobeh. 27 | D | Found a bloodstained altar of Trog. 63 | D | Became a worshipper of Qazlal Stormbringer 71 | D | Entered arena 2. 71 | D | Noticed a fire elemental 71 | D | Noticed a fire elemental 71 | D | Found a transporter. 77 | D | Killed a fire elemental 78 | D | Reached skill level 6 in Fighting 78 | D | Reached skill level 5 in Armour 78 | D | Reached skill level 5 in Shields 78 | D | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 78 | D | Reached XP level 2. HP: 11/28 MP: 2/2 78 | D | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 78 | D | Reached XP level 3. HP: 14/34 MP: 3/3 78 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 78 | D | Reached XP level 4. HP: 17/40 MP: 4/4 82 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.0 Axes | 3 | 3.2 Armour | 5 | 5.8 Shields | 5 | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 3 | 5 || 8 Headbutt | | 1 || 1 Evoke: Wand | 1 | || 1 Use: Potion | 2 | || 2 Armor: Gold dragon scale | 9 | 6 || 15 Dodge: Dodged | 2 | 2 || 4 Block: Buckler | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 72 | 12 | 0 | 0 | 1 | 84.0 | Dungeon | 84 | 72 | 12 | 0 | 0 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts