Dungeon Sprint DCSS version 0.29-a0-977-g7483850d73 (console) character file. Game seed: 9747937954013841848 0 atomjack2 the Magician (level 1, -8/15 HPs) Began as a Djinni Conjurer on Aug 1, 2022. Mangled by a water moccasin (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:18 (52 turns). atomjack2 the Magician (Djinni Conjurer) Turns: 52, Time: 00:01:19 Health: -8/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 37 God: SH: 0 Dex: 11 rFire + + . SeeInvis . y - +6 Majin-Bo {vamp, MP+6 Int+6} rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn u - +6 ring of intelligence MPRegen 0.00/turn v - +6 ring of intelligence @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +5 demon blade y - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). z - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Armour a - a +0 robe (worn) A - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence (left hand) v - a +6 ring of intelligence (right hand) w - a +6 ring of strength x - a +6 ring of strength Wands p - a wand of mindburst (7) q - a wand of iceblast (7) r - a wand of acid (7) Scrolls f - 4 scrolls of blinking h - 7 scrolls of butterflies i - 5 scrolls of identify j - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 60% N/A 3% 3 d - Fulminant Prism Conj/Hex 15% 3d11 11% 4 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 11% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History u - a +6 ring of intelligence (left hand) You feel clever. v - a +6 ring of intelligence (right hand) Items here: )))) [[. y - the +6 Majin-Bo {vamp, MP+6 Int+6} You feel clever. You feel a sense of dread. y - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} Items here: )))))))))). z - the +7 Singing Sword {vorpal, sonic wave} Items here: ))) [[. A - the +18 shield of the Gong {rElec rN+ Will+ EV-5} Cast which spell? (? or * to list) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A water moccasin and an adder come into view. Found a phial of floods and Jomoch's Disquisition on Unclean Changing. Found a transporter. Unknown command. Unknown command. The water moccasin hisses angrily. The water moccasin bites you! Ouch! That really hurt! You closely miss the water moccasin. The water moccasin closely misses you. The water moccasin barely misses you. The adder bites you. You miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.S.}.▓ ▓@S...▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water moccasin and an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Djinni Conjurer began the quest for the Orb. 0 | D | atomjack2 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a transporter. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a corrupted altar of Lugonu. 18 | D | Found a burning altar of Makhleb. 19 | D | Found a stormy altar of Qazlal. 19 | D | Found a sacrificial altar of Ru. 19 | D | Found an iron altar of Okawaru. 19 | D | Found a sparkling altar of Nemelex Xobeh. 19 | D | Found a bloodstained altar of Trog. 48 | D | Entered arena 2. 48 | D | Noticed a water moccasin 48 | D | Found a transporter. 52 | D | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Quarterstaff || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts