atomjack2 the Dungeon (1, 32, D) a lightning rod (4/4) (1, 33, D) a staff of fire (2, 14, D) a staff of fire (2, 15, D) a +4 ring of protection a +2 robe of willpower (2, 32, D) a staff of cold a phial of floods (2, 33, D) a condenser vane (2, 34, D) a phial of floods (2, 37, D) a shapeshifter corpse (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (3, 32, D) a staff of death (3, 34, D) a book of Annihilations (3, 37, D) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. a shapeshifter corpse (3, 53, D) a +6 ring of strength (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 short sword of draining (4, 15, D) a +0 battleaxe of freezing (4, 16, D) a book of Maledictions a staff of air (4, 32, D) a +6 ring of dexterity (4, 34, D) a glowing shapeshifter corpse (4, 35, D) a glowing shapeshifter corpse a shapeshifter corpse (5, 14, D) a +3 dagger of venom (5, 15, D) the +11 hand axe of Megalomania {speed, Str+9} Attacks with this weapon are significantly faster. Str: It affects your strength (+9). (5, 16, D) a staff of death (5, 32, D) a book of Winter (5, 34, D) a +0 dagger of flaming the +3 arbalest "Iplut" {penet, rElec rPois} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rElec: It insulates you from electricity. rPois: It protects you from poison. (5, 58, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (still there?) (6, 14, D) a ring of positive energy (6, 15, D) a +4 ring of evasion (6, 16, D) a +2 chain mail of fire resistance (6, 32, D) a lightning rod (4/4) a +1 war axe of distortion a shapeshifter corpse (6, 35, D) a staff of conjuration a glowing shapeshifter corpse (7, 7, D) 2 potions of berserk rage (7, 14, D) a +2 plate armour of cold resistance (7, 31, D) a +6 ring of intelligence (7, 33, D) the ring "Veoskual" {rF+ Str-5 Slay+4} [ring of protection from fire] Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. Ozocubu's Autobiography (7, 36, D) a glowing shapeshifter corpse a shapeshifter corpse (7, 38, D) a glowing shapeshifter corpse (7, 40, D) a glowing shapeshifter corpse (8, 15, D) a +0 dagger (8, 16, D) a ring of see invisible a staff of earth (8, 32, D) a glowing shapeshifter corpse (8, 33, D) a staff of conjuration a staff of earth a glowing shapeshifter corpse (8, 34, D) a +1 glaive of venom a staff of fire a +2 robe of the Archmagi (8, 38, D) a glowing shapeshifter corpse (9, 14, D) a +4 mace of protection (9, 15, D) a +1 vorpal dire flail (9, 25, D) a +2 morningstar of draining a +1 scale mail of fire resistance a +6 ring of strength (9, 33, D) a +0 great sword of holy wrath (9, 35, D) a glowing shapeshifter corpse (9, 36, D) a glowing shapeshifter corpse (9, 38, D) a shapeshifter corpse (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (10, 14, D) an amulet of magic regeneration (10, 16, D) a +0 robe a lightning rod (4/4) (10, 18, D) a staff of cold (10, 33, D) a +2 robe of fire resistance a glowing shapeshifter corpse (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (11, 15, D) the +9 shortbow of Leokul {venom, rElec} Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. (11, 16, D) a +3 spear of freezing (11, 32, D) the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a phial of floods (11, 35, D) a glowing shapeshifter corpse (12, 14, D) the Tractate on the Voltaic Glacier Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ozocubu's Refrigeration Ice 7 (12, 15, D) a +2 leather armour of fire resistance (12, 33, D) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a staff of air a shapeshifter corpse (12, 34, D) a scroll of brand weapon a book of Spatial Translocations a +3 sling of freezing a box of beasts a +4 ring of evasion a shapeshifter corpse (14, 53, D) the +0 leather armour of Purpose {Regen+} Regen: It increases your rate of health regeneration. (unseen) (19, 0, D) a +0 great mace of venom (19, 1, D) a ring of ice (19, 17, D) a +4 rapier of electrocution (19, 32, D) a +3 chain mail of fire resistance (19, 33, D) a +6 ring of strength (20, 0, D) the +8 falchion "Mog Ziu" {drain, Dex+6} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+6). (20, 16, D) a +0 chain mail of willpower (20, 17, D) a piece from Xom's chessboard (15/15) (20, 20, D) a +0 animal skin (20, 32, D) a scroll of brand weapon (20, 33, D) a book of Vapours (21, 0, D) a +2 vorpal long sword (21, 1, D) a +1 mace of draining (21, 16, D) a +4 ring of protection (21, 17, D) a +1 troll leather armour (21, 19, D) a +0 antimagic quarterstaff (21, 32, D) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (21, 33, D) a staff of conjuration (22, 0, D) a ring of protection from cold (22, 1, D) the ring "Ynnuokh" {Fire Fly rN+ Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. (22, 16, D) a lightning rod (4/4) (22, 33, D) a +0 robe the +5 lochaber axe {reach-cleave, poleaxe} It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. a +2 robe of positive energy a +0 robe a scroll of brand weapon (23, 0, D) a lightning rod (4/4) (23, 1, D) a +2 long sword of flaming (23, 16, D) a lightning rod (4/4) (23, 17, D) a +0 robe (23, 18, D) a ring of flight (23, 21, D) a +2 demon whip of electrocution a +0 robe a +0 buckler (23, 32, D) a phantom mirror a tin of tremorstones (2/2) a phial of floods (23, 36, D) a +3 vorpal sling (24, 0, D) a ring of protection from cold (24, 1, D) a tin of tremorstones (2/2) (24, 16, D) a staff of death (24, 17, D) a ring of protection from fire (24, 23, D) a +0 quarterstaff a +0 robe (24, 34, D) a +5 flail of protection the +6 glaive "Cilawkan" {speed, rC+ rCorr} Attacks with this weapon are significantly faster. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 robe a +6 ring of strength a +2 chain mail of willpower (24, 40, D) a +0 robe (25, 0, D) the +7 shortbow of Sulphur {venom, Int+3 Dex-2} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). (25, 1, D) a +1 chain mail of fire resistance (25, 16, D) a staff of fire (25, 17, D) a phial of floods (25, 19, D) a +6 ring of dexterity a +6 ring of dexterity a ring of poison resistance a +0 robe (25, 20, D) a +4 short sword of holy wrath a +0 robe (25, 23, D) a +6 quick blade a +0 robe a +0 buckler (25, 24, D) a +1 rapier of venom a +0 robe a +0 buckler (25, 39, D) +0 storm dragon scales (26, 0, D) a staff of conjuration (26, 1, D) 2 scrolls of brand weapon (26, 16, D) a staff of fire (26, 31, D) a condenser vane (26, 32, D) Poyliw's Book of Shapes and the Pyre Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Ice Form Ice/Transmutation 4 (26, 33, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (27, 0, D) a piece from Xom's chessboard (15/15) (27, 1, D) a +2 dagger of venom (27, 16, D) a +3 leather armour of cold resistance (27, 17, D) a lightning rod (4/4) (27, 32, D) a phantom mirror (27, 33, D) a +1 plate armour of fire resistance a tin of tremorstones (2/2) (27, 34, D) a +2 falchion of holy wrath (28, 0, D) an amulet of faith (28, 1, D) a +0 war axe a +1 leather armour of fire resistance a +0 leather armour (28, 16, D) an amulet of regeneration (28, 17, D) a staff of death (28, 18, D) a +7 quick blade a +0 robe a +0 buckler a +6 ring of intelligence (28, 32, D) the -1 cloak of the Quahog {rN++ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It greatly protects you from negative energy. (29, 0, D) a phantom mirror (29, 17, D) a phial of floods (29, 32, D) a book of Changes (29, 33, D) a +5 spear of freezing (34, 28, D) a staff of fire (34, 29, D) a condenser vane (35, 0, D) a +0 antimagic great mace (35, 14, D) a staff of poison (36, 0, D) a +2 plate armour of fire resistance (36, 1, D) a +1 great mace of draining (36, 14, D) a +1 vorpal hand axe a staff of earth (36, 28, D) a +3 chain mail of positive energy (36, 29, D) a +6 dagger of draining (37, 0, D) a +2 flail of draining (37, 4, D) a +4 battleaxe of distortion a +0 plate armour (37, 7, D) a +1 morningstar of protection (37, 15, D) a piece from Xom's chessboard (15/15) (37, 28, D) a ring of ice (37, 29, D) the +9 trident "Ochiott" {vorpal, rElec rF+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (38, 1, D) a +1 scale mail of cold resistance a +4 ring mail of cold resistance (38, 3, D) a +2 great sword a +0 plate armour (38, 6, D) a +0 giant spiked club (38, 15, D) a Necronomicon (38, 28, D) a tin of tremorstones (2/2) a tin of tremorstones (2/2) (39, 2, D) a +2 battleaxe of draining (39, 14, D) a staff of air (39, 28, D) a +1 short sword of venom a +5 shortbow of freezing (40, 0, D) a +0 plate armour a phial of floods a phial of floods (40, 2, D) a +3 great mace a +0 plate armour a +0 morningstar (40, 5, D) a +0 flail (40, 14, D) a +0 quarterstaff (40, 19, D) a +0 robe a +3 spectral quarterstaff (40, 28, D) the +5 morningstar of Gin and Tonic {drain, Fragile rPois rC- rN+++} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. (41, 0, D) a +1 spectral quarterstaff (41, 13, D) a +0 robe of willpower (41, 28, D) a staff of poison (42, 0, D) a +2 buckler of poison resistance a staff of earth (42, 14, D) the +6 morningstar of Zastyipn {venom, rC- Will+ Str+2 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+2). rC: It makes you vulnerable to cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (42, 15, D) a +1 sling of freezing (42, 28, D) a staff of fire (43, 14, D) a +1 kite shield of positive energy (43, 15, D) a +0 vorpal trident (43, 28, D) a book of Weapons (44, 28, D) +2 gold dragon scales (49, 0, D) a staff of cold a staff of poison (49, 1, D) a +1 chain mail of cold resistance (50, 0, D) a staff of death (50, 12, D) a condenser vane (50, 24, D) a condenser vane (50, 25, D) a staff of death (50, 28, D) a +0 giant club (50, 36, D) the +5 spear of the Tired Thickets {protect, Fly} It grants its wielder temporary protection when it strikes (+7 to AC). Fly: It grants you flight. a +0 hand axe of flaming (50, 37, D) a piece from Xom's chessboard (15/15) (51, 0, D) a box of beasts (51, 12, D) a +1 whip of freezing (51, 24, D) a +0 dagger (51, 25, D) a +2 hand axe of freezing (51, 26, D) a staff of poison a +0 robe (51, 27, D) a +0 dagger a +1 robe of fire resistance (51, 28, D) a +0 giant club (51, 37, D) a staff of earth (52, 0, D) a staff of death a +1 ring mail of poison resistance a staff of cold (52, 24, D) a +0 giant club a +0 sling of freezing (52, 25, D) a staff of earth (52, 27, D) a +0 glaive a +0 chain mail (52, 28, D) a +0 scimitar a +0 plate armour (52, 30, D) a +0 dire flail (52, 36, D) a tin of tremorstones (2/2) (53, 12, D) a +4 mace of holy wrath (53, 14, D) a staff of fire a +0 robe (53, 26, D) a +0 great sword a +0 plate armour (53, 28, D) 5 large rocks (53, 38, D) a +1 vorpal arbalest (54, -1, D) a staff of cold (54, 12, D) a +4 vorpal morningstar (54, 13, D) a +2 rapier of venom (54, 24, D) the +2 buckler of Nuunos {Regen+ Str-5 Dex+6} Str: It affects your strength (-5). Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. (54, 25, D) a box of beasts (54, 27, D) 6 large rocks (54, 28, D) a +0 giant spiked club a +0 giant spiked club (54, 37, D) a book of Weapons a +1 trident of protection (55, 13, D) the +9 short sword "Oqari" {vorpal, Str+5 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). SInv: It lets you see invisible. (55, 24, D) a piece from Xom's chessboard (15/15) (56, -1, D) a box of beasts (56, 2, D) the +8 whip of the Six Beggars {venom, Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). (59, 36, D) a +0 falchion of draining (59, 37, D) a staff of death (60, 36, D) the +6 plate armour of Saumimeh {+Blink Will+++ Str-3 Slay-5} Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). +Blink: It lets you blink. Will: It greatly increases your willpower. (60, 37, D) a +6 short sword of venom (61, 0, D) a staff of cold (61, 11, D) a +0 hand axe (61, 16, D) a staff of air (61, 36, D) the +1 spear of the Solstice {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It protects you from negative energy. (61, 37, D) a +1 plate armour of cold resistance (62, 1, D) a +2 arbalest of freezing (62, 11, D) a +0 flail (62, 16, D) a staff of conjuration (62, 17, D) a +2 robe of willpower (62, 26, D) a +1 scale mail of fire resistance (62, 27, D) the +7 dagger "Zaghyr" {vorpal, *Rage +Blink Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (62, 36, D) a +1 dagger of speed (62, 37, D) a +2 vorpal war axe (63, 0, D) a +0 barding of fire resistance (63, 8, D) a tin of tremorstones (2/2) (63, 11, D) a +0 mace (63, 12, D) a +0 mace (63, 21, D) a +3 great sword a +0 robe (63, 26, D) the +4 plate armour of Lies {rPois Dex-3 Slay-2 SInv} Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. SInv: It lets you see invisible. (63, 27, D) the +8 arbalest "Otsan" {elec, rPois} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. (63, 36, D) a +2 vorpal war axe (63, 37, D) a +1 antimagic flail (64, 16, D) a +4 shortbow of flaming (64, 21, D) a +4 war axe of freezing a +0 robe (64, 26, D) a +1 lajatang of speed (64, 27, D) a lightning rod (4/4) (68, 0, D) a lightning rod (4/4) (69, 0, D) a +1 vorpal hand axe (70, 9, D) a +5 quick blade (70, 29, D) a +2 dagger of venom (70, 37, D) a +5 giant club a staff of earth (71, 8, D) a tin of tremorstones (2/2) (71, 16, D) a +2 robe of cold resistance (71, 26, D) a staff of poison (71, 27, D) the +6 whip of the Pyrrhic Victory {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. (71, 29, D) a +0 morningstar (72, 11, D) a +0 arbalest (72, 16, D) a piece from Xom's chessboard (15/15) (72, 17, D) a +2 ring mail of fire resistance (72, 26, D) a +0 plate armour of fire resistance (72, 29, D) a +0 war axe a +0 arbalest a +0 chain mail (72, 30, D) a +0 falchion a +0 dagger a +0 robe (72, 36, D) a staff of air (73, 1, D) a +2 robe of fire resistance (73, 2, D) a +0 hand axe a +0 chain mail (73, 9, D) a +0 arbalest (73, 16, D) a +4 whip of venom (73, 17, D) a staff of cold (73, 26, D) a +1 vorpal hand axe (73, 30, D) a +0 club (73, 36, D) the +1 plate armour of Gravity {Str+10 Int-4} Str: It affects your strength (+10). Int: It affects your intelligence (-4). (73, 37, D) a staff of cold (74, 2, D) a +0 dagger of freezing a +0 leather armour (74, 10, D) a +0 mace a +0 ring mail (75, 1, D) the +1 robe of Valour {rPois} rPois: It protects you from poison.