atomjack2 the Dungeon (0, 50, D) a staff of earth (1, 32, D) a staff of cold (1, 33, D) the ring "Siovucs" {rPois rF+ rCorr Str-3} [ring of poison resistance] Str: It affects your strength (-3). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (1, 34, D) a staff of cold (1, 50, D) a staff of earth (1, 51, D) a staff of earth a box of beasts a +2 falchion of electrocution (1, 52, D) a +3 whip of holy wrath a +0 robe (2, 14, D) the ring of Virtue {Fly rPois} [ring of flight] rPois: It protects you from poison. Fly: It grants you flight. (2, 15, D) a tin of tremorstones (2/2) (2, 33, D) a piece from Xom's chessboard (15/15) (2, 34, D) a +0 pair of boots of flying (2, 50, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (2, 51, D) a +2 vorpal flail (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) the +1 robe "Lotoj" {Rampage rElec Slay-5} Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (3, 16, D) a +1 long sword of freezing (3, 32, D) a +0 dagger of venom (3, 33, D) the +12 arbalest "Sarug" {penet, *Corrode Fly rC+ Dex+6} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+6). rC: It protects you from cold. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (3, 34, D) the +2 trident "Hijix" {flame, Fly} It burns those it strikes, dealing additional fire damage. Fly: It grants you flight. (3, 51, D) a +1 arbalest of flaming (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +5 morningstar of protection (4, 15, D) a box of beasts (4, 16, D) a +2 vorpal arbalest a piece from Xom's chessboard (15/15) (4, 32, D) the +0 robe "Kaefarph" {rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. (4, 33, D) a +1 long sword of draining (4, 34, D) a staff of poison (4, 50, D) a +2 short sword of protection a lightning rod (4/4) (5, 14, D) a +5 sling a +2 leather armour of willpower a +0 dagger of protection (5, 15, D) a +1 battleaxe of pain an orb of mayhem (5, 16, D) a +2 chain mail of willpower (5, 33, D) a staff of air (5, 34, D) the ring of Nahokk {Will+ rCorr} [ring of willpower] rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (5, 51, D) a +1 demon whip of electrocution the +1 short sword of Nemelex Xobeh's Whim {flame, Drain Fly Will- SInv} It burns those it strikes, dealing additional fire damage. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. a +0 falchion of venom a +5 spear of flaming (6, 32, D) a ring of resist corrosion (6, 33, D) a +2 short sword of holy wrath (6, 34, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (6, 50, D) a Trismegistus Codex (6, 51, D) a +0 dire flail of distortion a +4 vorpal sling a +3 leather armour of poison resistance (7, 14, D) the -2 buckler "Xurchehask" {rElec rN+ SInv Stlth-} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a ring of ice (7, 32, D) a +3 plate armour of cold resistance (7, 33, D) a box of beasts (7, 34, D) a +3 scale mail of poison resistance (7, 50, D) a +0 demon whip of electrocution a +2 scale mail of willpower (7, 52, D) a phantom mirror the +8 falchion of the Many Gods {spect, Fragile rC+ rCorr Int+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (8, 15, D) an amulet of magic regeneration (8, 32, D) a +2 vorpal shortbow (8, 33, D) a staff of air (8, 34, D) a staff of air (8, 50, D) the +1 spear of Expedience {vorpal, rCorr Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. (9, 15, D) a condenser vane the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +2 helmet of intelligence an amulet of regeneration a +2 chain mail of willpower (9, 32, D) a +3 plate armour of fire resistance (9, 33, D) a box of beasts (9, 34, D) a staff of conjuration (9, 50, D) a +1 great sword of holy wrath (9, 51, D) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. the +10 falchion "Hinwu" {venom, Fragile Dex+4 SInv} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. the +5 mace of Sesotime {drain, Int-4 Dex+5} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (10, 15, D) a staff of fire (10, 32, D) a +0 long sword of freezing (10, 34, D) a +3 flail of protection (10, 50, D) a staff of earth (10, 51, D) a staff of fire a piece from Xom's chessboard (15/15) (10, 53, D) a staff of poison a +1 antimagic demon whip (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (11, 14, D) the +5 whip "Huqoderiff" {flame, rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. (11, 32, D) a +2 short sword of protection (11, 33, D) a staff of earth (11, 34, D) a +1 short sword of draining (11, 51, D) a +3 mace of protection a +2 scale mail of cold resistance (12, 14, D) a ring of willpower a ring of flight a staff of earth (12, 18, D) a phial of floods (12, 32, D) a +6 ring of intelligence (12, 33, D) a +2 vampiric spear (12, 34, D) a book of Necromancy (12, 50, D) a lightning rod (4/4) (13, 32, D) a +2 scale mail of fire resistance (13, 33, D) a +6 ring of dexterity (13, 34, D) a +1 lajatang of electrocution (13, 50, D) a +0 vorpal double sword (13, 51, D) the +6 falchion of Vengeance {protect, +Blink rElec rC+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (13, 52, D) a staff of air a piece from Xom's chessboard (15/15) (14, 50, D) a lightning rod (4/4) (14, 51, D) a staff of death (14, 52, D) the +7 dire flail of the Endless March {speed, rElec rPois Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (17, 48, D) a tin of tremorstones (2/2) (18, 2, D) a +0 leather armour a +0 dagger (18, 16, D) a +0 hand axe (18, 17, D) a +0 quarterstaff a +2 sling of flaming (18, 48, D) a +6 ring of dexterity (18, 54, D) +2 gold dragon scales a book of Blasting (19, -1, D) a +0 chain mail (19, 1, D) a +0 plate armour a tin of tremorstones (2/2) (19, 2, D) a +0 trident a +0 chain mail (19, 32, D) a +2 pair of gloves of strength (19, 47, D) a book of Dangerous Friends (19, 48, D) a +0 shortbow of freezing (19, 54, D) a +3 vorpal scimitar a +2 scale mail of poison resistance a box of beasts (20, 1, D) a +2 scale mail of cold resistance a +2 scimitar of electrocution a +0 scale mail a +0 flail (20, 5, D) a +0 giant club (20, 6, D) a +0 dire flail (20, 16, D) a +0 ring mail the +9 mace of Bajegh {antimagic, rC+ Str+2 Int+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rC: It protects you from cold. Stlth: It makes you more stealthy. (20, 18, D) a +1 pair of gloves of hurling a +2 whip of flaming a +0 scale mail (20, 23, D) a +0 ring mail a scroll of brand weapon 4 javelins a +1 flail of holy wrath (20, 24, D) a +3 battleaxe of electrocution a +2 halberd a +1 troll leather armour {Snorg} a +0 robe (20, 32, D) a +1 robe (21, -1, D) a +4 morningstar of draining (21, 0, D) a +1 chain mail of willpower (21, 33, D) a lightning rod (4/4) a +2 vorpal hand axe (21, 36, D) the +6 war axe "Diassut" {protect, rC+ Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). rC: It protects you from cold. (21, 48, D) an amulet of regeneration (22, 4, D) a +1 ring mail of poison resistance a +0 chain mail a +1 vampiric battleaxe (22, 32, D) a +0 flail the +8 shortbow "Tegompun" {vorpal, +Blink Will+ Int+6} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). +Blink: It lets you blink. Will: It increases your willpower. (22, 33, D) a +2 mace of protection a tin of tremorstones (2/2) a +2 chain mail of poison resistance (22, 48, D) a staff of air (22, 49, D) a staff of death a lightning rod (4/4) a staff of cold (23, 0, D) a +4 dagger of speed a +0 glaive (23, 16, D) a +0 animal skin a -1 glaive a staff of earth (23, 32, D) a +0 falchion of flaming a +3 long sword of freezing (23, 39, D) quicksilver dragon scales (23, 48, D) a +2 plate armour of cold resistance (23, 49, D) a +1 demon whip of flaming a condenser vane (23, 53, D) +0 fire dragon scales (23, 54, D) a +2 great sword of flaming (24, 0, D) a staff of air (24, 2, D) a +0 chain mail a +0 war axe a +2 leather armour of willpower a +0 giant club a +0 war axe a +0 mace a +0 plate armour (24, 6, D) a +0 chain mail (24, 15, D) a staff of conjuration (24, 18, D) a ring of protection from cold a ring of protection from cold the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a ring of resist corrosion a +1 flail of draining a +0 hat a +0 leather armour a wand of paralysis (9) an amulet of regeneration a +0 chain mail of cold resistance a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SInv: It lets you see invisible. SH: It affects your SH (+2). a +0 chain mail the +3 great sword of the Sugar Beet {chaos, rN++ Str-3 Int+4} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (-3). Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. a +0 dire flail 5 throwing nets a +0 scale mail the ring of Uklick {Fire Dex+4} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +3 vorpal arbalest (24, 32, D) 5 large rocks a +2 spectral lajatang (24, 35, D) a +3 short sword of protection a +2 flail of protection 8 large rocks (24, 48, D) a Young Poisoner's Handbook (24, 49, D) a +1 demon whip of venom the amulet of Ipyess {Regen+ Str+4} [amulet of regeneration] Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. a +0 scimitar of flaming a +2 robe (24, 50, D) a +4 scimitar of flaming a +2 mace of protection a +0 vampiric demon whip a +2 ring mail of fire resistance (24, 51, D) a +0 robe of positive energy a +3 scimitar of flaming a +1 great sword of flaming (25, 1, D) a staff of fire (25, 3, D) a +0 war axe a +0 plate armour a +0 hand axe a ring of protection from cold a +0 flail a +0 robe a ring of resist corrosion (25, 32, D) a +4 short sword of venom (25, 33, D) a +6 ring of dexterity (26, 0, D) a staff of earth (26, 1, D) a +0 chain mail (26, 3, D) a +0 glaive a +0 chain mail (26, 5, D) a +0 flail (26, 18, D) a +3 antimagic glaive (26, 19, D) a +1 vampiric rapier a ring of resist corrosion (26, 21, D) a +4 spectral lajatang a +0 robe (26, 32, D) a +1 leather armour of cold resistance (26, 49, D) a ring of wizardry a +2 vorpal scimitar a staff of death (26, 52, D) a +0 leather armour of positive energy a +2 scimitar of flaming (27, 0, D) a +2 leather armour of willpower (27, 1, D) 3 large rocks (27, 2, D) a ring of fire a +3 chain mail of fire resistance a +0 arbalest a +0 long sword a +0 long sword a +0 chain mail a +0 flail (27, 15, D) the +6 fire dragon scales of Taoq {rF++ rC- Int-2 Dex+8} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. the ring "Gos Homu" {Ice rN+ Will- rCorr Dex+3} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +3 plate armour of fire resistance (27, 17, D) the +3 chain mail "Pume" {*Slow Will+ Regen+} Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Will: It increases your willpower. the +11 shortbow "Lomitemn" {speed, rF+ rC++ Will+} Attacks with this weapon are significantly faster. rF: It protects you from fire. rC: It greatly protects you from cold. Will: It increases your willpower. (27, 32, D) a +2 cloak of preservation (27, 34, D) a +0 antimagic morningstar 6 large rocks a box of beasts a lightning rod (4/4) (27, 35, D) quicksilver dragon scales (27, 38, D) 6 large rocks (27, 48, D) a staff of death (27, 50, D) the +5 falchion of a Gauntlet {vorpal, Str+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). a +1 mace of draining (28, 0, D) a +1 sling of freezing (28, 17, D) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. a book of Frost (28, 18, D) the horn of Geryon (28, 32, D) a +3 quarterstaff of distortion (28, 34, D) a ring of fire (28, 49, D) a +5 hand axe of freezing an amulet of reflection (28, 53, D) a +1 demon whip of electrocution (28, 54, D) +0 fire dragon scales (29, 0, D) a +2 dagger of flaming (29, 1, D) a +2 vorpal flail a staff of conjuration (29, 33, D) a condenser vane (29, 48, D) a book of Dangerous Friends (30, 3, D) a +0 robe (30, 48, D) a +0 hand axe of draining (30, 49, D) an amulet of guardian spirit (30, 51, D) +0 fire dragon scales (30, 53, D) +0 fire dragon scales (31, 48, D) a condenser vane (31, 49, D) a +4 halberd of protection a staff of fire a +1 vorpal falchion (32, 48, D) a lightning rod (4/4) (32, 49, D) the +7 glaive of Agooplyd {speed, rPois rC- rN+ Int+2} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (32, 50, D) a +2 demon whip of electrocution a +2 robe of fire resistance (32, 51, D) a +4 ring of evasion a +2 scimitar of flaming a ring of flight (32, 52, D) a +0 demon whip of draining a +1 great sword of flaming (33, 48, D) a +1 scimitar of flaming (33, 50, D) a piece from Xom's chessboard (15/15) (34, 28, D) the +4 chain mail "Emaeceq" {Str+2} Str: It affects your strength (+2). (34, 48, D) a staff of conjuration (34, 49, D) a staff of death (35, 0, D) a +2 chain mail of fire resistance (35, 14, D) a lightning rod (4/4) (35, 15, D) the +3 spear "Jeqimmeq" {pain, rElec Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (35, 28, D) the +3 flail of Saltpetre {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (35, 30, D) the +10 dagger "Tuso" {vorpal, rC+ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It protects you from cold. (36, 1, D) the +8 dagger of Feontet {spect, Str+2 Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+2). (36, 14, D) the amulet "Qojixeuh" {Faith Fly} [amulet of faith] It allows you to gain divine favour quickly. Fly: It grants you flight. an amulet of the acrobat a ring of wizardry a +6 ring of dexterity a +6 ring of strength (36, 15, D) a +0 shortbow of freezing (36, 27, D) a staff of fire (37, 0, D) a +3 ring mail of positive energy (37, 1, D) a piece from Xom's chessboard (15/15) (37, 14, D) a condenser vane (37, 28, D) a staff of earth (37, 29, D) a +5 demon blade of draining a +3 vampiric short sword (38, 1, D) the +0 scale mail of Tino {rElec} rElec: It insulates you from electricity. (38, 14, D) a lightning rod (4/4) (38, 28, D) a +2 robe of cold resistance a box of beasts (38, 30, D) a +1 battleaxe of freezing (38, 48, D) a +0 scimitar (39, 0, D) a +2 hand axe of freezing (39, 1, D) a staff of air (39, 14, D) a +0 short sword of flaming (39, 28, D) a staff of air (39, 29, D) a +0 battleaxe of freezing a +4 plate armour of cold resistance (39, 48, D) a lightning rod (4/4) (39, 49, D) the +4 long sword "Soizilov" {flame, Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. a +5 rapier of holy wrath (39, 50, D) a +0 dagger a staff of cold (40, 1, D) a +1 spear of venom (40, 14, D) a ring of protection from cold (40, 15, D) a staff of air (40, 28, D) a lightning rod (4/4) (40, 48, D) a +0 rapier (40, 49, D) a +1 battleaxe of electrocution a phial of floods (40, 50, D) a +0 dagger a +0 longbow a +0 leather armour a +3 scimitar a +0 leather armour a +0 dagger (40, 51, D) a +0 longbow a +0 leather armour (40, 52, D) a +0 long sword (41, 0, D) 2 scrolls of brand weapon a book of Frost the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (41, 14, D) a staff of air (41, 15, D) the +7 flail "Goblinbane" {freeze, rPois Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rPois: It protects you from poison. (41, 28, D) the +1 scale mail "Zootse Coidy" {rC+++ Will- Regen+ Dex-4} Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (41, 29, D) a staff of fire (41, 48, D) a book of Necromancy (41, 49, D) the +6 battleaxe of Megg {freeze, rN+ Str+2 Int-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (-3). rN: It protects you from negative energy. Exemoen's Omnibus of the Winter Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Polar Vortex Ice 9 the +6 spear "Wupsu" {spect, Fly rF- Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. Fly: It grants you flight. a +0 shortbow (41, 50, D) a +0 longbow a +0 leather armour a +0 long sword a +2 arbalest of freezing (42, 0, D) a tin of tremorstones (2/2) (42, 1, D) a scroll of brand weapon (42, 14, D) the +5 battleaxe "Giamaach" {vorpal, Contam rPois rCorr Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (42, 15, D) a +2 vorpal mace (42, 28, D) a +4 short sword of venom (42, 29, D) a +2 rapier of venom (42, 48, D) a +0 rapier (42, 50, D) a +0 leather armour a +0 longbow a +5 vorpal hand axe (42, 51, D) a +0 short sword a +0 short sword a +0 leather armour (43, 15, D) a piece from Xom's chessboard (15/15) (43, 29, D) a +2 vampiric war axe (43, 49, D) a piece from Xom's chessboard (15/15) a +0 chain mail a +0 short sword a staff of earth a +0 leather armour a +0 short sword (43, 50, D) a +0 rapier a +2 robe (43, 51, D) a +0 longbow a +2 leather armour of poison resistance (44, 13, D) the +5 hand axe "Vatuot" {freeze, rF++ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. SInv: It lets you see invisible. (44, 28, D) the +7 flail of Temperance {freeze, Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). (44, 48, D) a tin of tremorstones (2/2) (44, 51, D) a +0 leather armour a +0 longbow a +0 long sword a +0 long sword a +0 chain mail (45, 48, D) a +0 long sword a +0 short sword (45, 49, D) a staff of fire (45, 50, D) a +5 spectral quarterstaff a +0 longbow a +0 rapier a +1 scale mail of fire resistance a +0 buckler a +0 great mace of protection (45, 51, D) a +0 leather armour (45, 53, D) a +0 leather armour (46, 48, D) a lightning rod (4/4) (46, 49, D) a +0 rapier (46, 50, D) the +0 flail "Zarrunni" {venom, Str+3} It poisons the flesh of those it strikes. Str: It affects your strength (+3). a +0 ring mail a +2 chain mail of fire resistance (46, 51, D) an amulet of magic regeneration (46, 52, D) a staff of cold (46, 54, D) a +0 glaive of protection (47, 48, D) the +9 hand axe "Undertaker" {spect, *Rage Str+2 Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 ring mail a +0 short sword (47, 49, D) a +0 long sword a +0 chain mail (47, 50, D) a +0 longbow a +0 leather armour a +0 short sword (47, 51, D) a phantom mirror (47, 52, D) a +0 long sword (47, 53, D) a +0 rapier a +0 rapier the +1 leather armour of the Candlemaker {rF+ rN+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. (47, 54, D) a +0 short sword a +0 scale mail (48, 48, D) a tin of tremorstones (2/2) (48, 49, D) a +0 long sword (48, 50, D) a +1 rapier of venom a +0 buckler (48, 53, D) a +5 glaive of venom (48, 54, D) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour (49, 0, D) a condenser vane (49, 13, D) 5 large rocks (49, 24, D) a book of Minor Magic (49, 36, D) a condenser vane (49, 37, D) a +2 chain mail of cold resistance (49, 48, D) a ring of see invisible (49, 49, D) a +0 short sword (49, 50, D) the +8 demon blade of the Magi {flame, Drain rElec rN+ Str+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 leather armour a +0 buckler a +0 scimitar an amulet of regeneration a +0 leather armour a staff of fire (49, 51, D) a +0 long sword a +0 scimitar (49, 53, D) a +0 scale mail (50, 1, D) a +1 dire flail of holy wrath (50, 3, D) +0 shadow dragon scales (50, 12, D) a +3 chain mail of willpower (50, 24, D) a phantom mirror (50, 25, D) a +1 dagger of holy wrath a +3 arbalest of flaming (50, 37, D) a +0 war axe a +0 animal skin an amulet of the acrobat a staff of earth (50, 38, D) a +0 war axe a +0 animal skin (50, 48, D) a +0 dagger (50, 54, D) a +0 long sword (51, 0, D) a box of beasts a staff of conjuration (51, 12, D) a staff of fire the +9 mace of Arrival {drain, Str+7} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). (51, 24, D) a +3 ring mail of poison resistance (51, 36, D) a +2 long sword of electrocution (51, 37, D) a +1 antimagic demon blade a +0 robe a +2 battleaxe of flaming (51, 38, D) a +0 robe (51, 48, D) a +0 long sword a tin of tremorstones (2/2) (51, 50, D) a +0 longbow a +0 leather armour an amulet of the acrobat a +4 hand axe of flaming a +3 antimagic long sword a +0 leather armour a +0 long sword a book of Dangerous Friends (51, 52, D) a +0 leather armour (52, 0, D) a lightning rod (4/4) (52, 13, D) a +2 rapier of holy wrath 3 large rocks the +1 ring mail of Ashenzari's Grace {Will- Dex+5} Dex: It affects your dexterity (+5). Will: It decreases your willpower. (52, 24, D) a +6 ring of dexterity (52, 26, D) a +3 chain mail of fire resistance (52, 36, D) a +0 quarterstaff (52, 48, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 short sword a +0 short sword (53, 0, D) a staff of cold (53, 24, D) the +5 executioner's axe of Fundamental Breach {vorpal, Contam Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. (53, 25, D) a staff of conjuration (53, 37, D) a phantom mirror (53, 38, D) a staff of fire a +0 robe (53, 48, D) a staff of cold (53, 49, D) a phial of floods (53, 50, D) a staff of cold a +0 leather armour (53, 51, D) a +0 short sword a +0 leather armour a scroll of brand weapon (53, 52, D) a +0 dagger a +1 ring mail of fire resistance a scroll of brand weapon (53, 53, D) the +9 battleaxe of Xidez {drain, rN+ Dex-3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (54, -1, D) a +6 ring of intelligence (54, 12, D) a lightning rod (4/4) the ring "Tiost" {rPois Dex+5} [ring of poison resistance] Dex: It affects your dexterity (+5). rPois: It protects you from poison. (54, 13, D) a piece from Xom's chessboard (15/15) a tin of tremorstones (2/2) a box of beasts (54, 24, D) the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (54, 25, D) a ring of flight (54, 36, D) a staff of earth (54, 48, D) a +0 short sword a +0 scale mail (54, 49, D) a staff of earth (54, 52, D) a +0 short sword a +1 scale mail of positive energy (55, 0, D) a box of beasts (55, 12, D) a +0 spear of flaming (55, 24, D) a +0 robe (55, 56, D) a +0 rapier (56, 12, D) a +3 chain mail of fire resistance (57, 3, D) a +6 ring of dexterity (58, 47, D) the amulet of Vitality {RegenMP++ Regen++} [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. (58, 48, D) a tin of tremorstones (2/2) (58, 49, D) an amulet of reflection (59, 37, D) a phantom mirror (59, 47, D) the +2 robe of the Equinox {Contam Str+8 Dex-3} Str: It affects your strength (+8). Dex: It affects your dexterity (-3). Contam: It causes magical contamination when unequipped. (59, 48, D) a +4 short sword of freezing (59, 49, D) a lightning rod (4/4) (60, 36, D) a +0 dagger (60, 37, D) a staff of air a +2 robe of positive energy a piece from Xom's chessboard (15/15) (60, 38, D) a +0 giant club (60, 39, D) a +0 dagger a +0 robe (60, 47, D) a +0 falchion of draining (60, 48, D) a book of Dangerous Friends (60, 49, D) the +1 chain mail of the Wasteland {rPois Will+ Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. Will: It increases your willpower. (61, 8, D) a +0 lajatang of pain (61, 16, D) a +3 war axe of freezing (61, 26, D) a phial of floods (61, 37, D) the +1 robe of the Fisher {+Blink} +Blink: It lets you blink. (61, 38, D) a +0 short sword (61, 39, D) a +0 halberd a boomerang a +0 chain mail (61, 47, D) a ring of protection from cold (61, 48, D) a scroll of brand weapon (61, 49, D) a book of Geomancy (62, 8, D) a +1 falchion of electrocution (62, 9, D) a phantom mirror (62, 17, D) a +0 long sword a piece from Xom's chessboard (15/15) (62, 20, D) a +0 short sword a +2 halberd of distortion (62, 26, D) a +0 demon trident of freezing a staff of poison (62, 27, D) a lightning rod (4/4) (62, 28, D) a +0 ring mail of willpower (62, 36, D) a piece from Xom's chessboard (15/15) (62, 37, D) a +0 mace +1 shadow dragon scales the +0 short sword of Dueh {antimagic, rElec rPois rC+ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (62, 47, D) a scroll of brand weapon a book of Annihilations (62, 48, D) the Collected Works on the Blizzard Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Polar Vortex Ice 9 (62, 49, D) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a staff of fire (62, 50, D) the ring of Rewawusk {rF+ rN+ Str+2} [ring of positive energy] Str: It affects your strength (+2). rF: It protects you from fire. rN: It protects you from negative energy. (63, 0, D) a +3 great sword of draining (63, 8, D) a phantom mirror (63, 15, D) a +2 vorpal falchion (63, 16, D) a +0 long sword a +3 leather armour of poison resistance (63, 17, D) a +0 long sword (63, 26, D) a +6 ring of strength (63, 36, D) a +0 chain mail (63, 37, D) a +3 chain mail of willpower (63, 39, D) a +0 halberd a +0 chain mail a +0 scimitar a +0 chain mail a +0 chain mail (63, 47, D) a piece from Xom's chessboard (15/15) (64, 16, D) the +1 plate armour "Fuvaph" {Regen+ Dex+4} Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. (64, 17, D) a +0 rapier a +0 short sword (64, 47, D) a staff of conjuration (64, 49, D) a lightning rod (4/4) a +1 spear of venom a ring of flight (64, 50, D) a staff of conjuration (65, 26, D) the +8 shortbow of Luing {speed, +Blink Stlth+} Attacks with this weapon are significantly faster. +Blink: It lets you blink. Stlth: It makes you more stealthy. (65, 47, D) a phial of floods (65, 50, D) a +2 mace of venom a piece from Xom's chessboard (15/15) an amulet of faith a staff of poison a staff of earth (65, 51, D) a ring of willpower (66, 47, D) Ozocubu's Autobiography (67, 2, D) a +0 club a +0 ring mail (67, 42, D) a +4 war axe a +0 robe (67, 47, D) a book of Fire (67, 48, D) a Young Poisoner's Handbook a +4 quick blade (68, 2, D) a +0 mace a +0 leather armour (68, 48, D) a +1 dagger of protection a staff of conjuration (69, 2, D) a +0 flail a +0 chain mail (69, 32, D) a +0 flail a +0 club a +0 club (69, 36, D) a +4 eveningstar of protection (69, 42, D) a +0 halberd a +0 robe (69, 47, D) the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (69, 48, D) a +0 vorpal hand axe (69, 50, D) a staff of earth (70, 9, D) a staff of poison (70, 11, D) a +0 dagger (70, 33, D) a +0 short sword (70, 36, D) a +5 flail of protection (70, 37, D) a +2 battleaxe of electrocution (70, 47, D) a lightning rod (4/4) (70, 48, D) a staff of fire (70, 49, D) a +1 sling of flaming (70, 50, D) the +0 helmet of the Cicada {rPois rF++ rCorr Dex-4} Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (71, 8, D) a +0 scale mail of fire resistance (71, 11, D) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 whip a +0 scale mail (71, 16, D) the +2 quarterstaff "Luiga" {flame, rN+} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. (71, 21, D) a +0 dagger (71, 27, D) a staff of death (71, 32, D) a +0 flail (71, 33, D) a +0 long sword (71, 36, D) a +2 morningstar of distortion (71, 47, D) a +4 rapier of protection (71, 48, D) the +6 mace "Wiupt" {vorpal, rC+ rN+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It protects you from cold. rN: It protects you from negative energy. (71, 49, D) a +2 spectral quarterstaff (72, 8, D) the +3 whip of Ancient Evil {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (72, 9, D) a +3 short sword of speed (unseen) (72, 12, D) a +0 mace a +0 chain mail (72, 16, D) a +2 scale mail of fire resistance (72, 17, D) a tin of tremorstones (2/2) (72, 20, D) a +0 hand axe of freezing a +0 ring mail a +0 dagger a +0 robe (72, 27, D) a phantom mirror (72, 36, D) the Volume of Command Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Summon Cactus Giant Summoning 6 (72, 47, D) a +2 dagger of draining (72, 49, D) a +0 sling of flaming (73, 1, D) a +1 scale mail of positive energy (73, 16, D) a +5 morningstar of venom (73, 20, D) a +2 dagger of speed a +0 flail (73, 21, D) a +0 flail a +1 plate armour of fire resistance (73, 27, D) a +2 sling of freezing (73, 47, D) a staff of death (73, 48, D) a staff of poison (73, 49, D) a staff of cold (74, 47, D) a phantom mirror (74, 48, D) a staff of cold (74, 49, D) a ring of magical power (75, 1, D) a +1 plate armour of poison resistance (75, 47, D) a staff of cold (75, 48, D) an amulet of magic regeneration (75, 49, D) a +1 arbalest of freezing