atomjack2 the Dungeon [Shop] Xaod's Weapon Rack a +0 quick blade (450 gold) a +0 demon blade (450 gold) a +0 triple sword (300 gold) a +0 executioner's axe (300 gold) a +0 demon whip (450 gold) a +0 great mace (195 gold) a +0 giant spiked club (57 gold) a +0 demon trident (450 gold) a +0 bardiche (270 gold) a +0 lajatang (450 gold) a +0 longbow (195 gold) a +0 hand crossbow (105 gold) a +0 triple crossbow (300 gold) the +10 short sword "Noani" {venom, Will+ Dex+4} (2238 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). Will: It increases your willpower. a +0 dagger (60 gold) 7 stones (21 gold) [Shop] Resih's Premium Goods 5 potions of heal wounds (500 gold) 5 potions of heal wounds (500 gold) 5 potions of haste (1000 gold) 5 potions of haste (1000 gold) the +1 leather armour of the Shoals {Fly rElec Str-2 Int+3} (504 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. a scroll of identify (40 gold) a potion of brilliance (80 gold) [Shop] Eplicogh's Staff Store a staff of fire (750 gold) a staff of air (750 gold) a staff of earth (750 gold) a staff of cold (750 gold) a staff of poison (750 gold) a staff of death (750 gold) a staff of conjuration (750 gold) 6 silver javelins (432 gold) a +0 rapier (120 gold) [Shop] Amupn's Magic Scroll Shop 3 scrolls of vulnerability (120 gold) 5 scrolls of amnesia (200 gold) 4 scrolls of enchant armour (300 gold) 4 scrolls of enchant armour (300 gold) a scroll of vulnerability (40 gold) [Shop] Doxyucow's Magic Scroll Shop a scroll of brand weapon (95 gold) 3 scrolls of vulnerability (120 gold) 5 scrolls of amnesia (200 gold) 8 scrolls of enchant weapon (600 gold) 4 scrolls of enchant armour (300 gold) 4 scrolls of enchant armour (300 gold) a scroll of brand weapon (95 gold) [Shop] Codahuos's Basic Armour +0 storm dragon scales (960 gold) +0 fire dragon scales (720 gold) +0 shadow dragon scales (960 gold) quicksilver dragon scales (720 gold) +0 ice dragon scales (720 gold) +0 gold dragon scales (960 gold) +0 steam dragon scales (480 gold) +0 swamp dragon scales (600 gold) +0 pearl dragon scales (1200 gold) +0 acid dragon scales (480 gold) a +0 troll leather armour (180 gold) a +0 crystal plate armour (960 gold) a +0 plate armour (276 gold) a +0 barding (276 gold) a +0 cloak (54 gold) a +0 buckler (54 gold) a +0 pair of gloves (54 gold) [Shop] Beusch's Miscellaneous Merchandise a ring of poison resistance (300 gold) a ring of protection from fire (375 gold) a ring of protection from cold (375 gold) a ring of willpower (375 gold) an amulet of regeneration (450 gold) an amulet of reflection (450 gold) a +0 ring mail (60 gold) the +11 morningstar "Pimmus" {holy, *Rage rN+ Int+4 Stlth+} (1237 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a potion of curing (45 gold) a potion of curing (45 gold) a scroll of blinking (112 gold) a +0 scale mail (60 gold) a potion of invisibility (120 gold) [Shop] Fanof's Identification Station 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) [Shop] Cyliraff's Advanced Armour a +0 leather armour (70 gold) [Shop] Ycritrups's Assorted Antiques a scroll of blinking (232 gold) a potion of curing (93 gold) a ring of see invisible (465 gold) a +2 leather armour of positive energy (496 gold) a +3 leather armour of poison resistance (651 gold) a scroll of identify (62 gold) [Shop] Saepsoro's Book Shop a manual of Throwing (1760 gold) [Shop] Fyny's Antique Weapon Shop a +1 falchion of holy wrath (396 gold) a +2 dagger of venom (460 gold) a +0 scimitar of holy wrath (294 gold) a +3 short sword of venom (659 gold) the +9 morningstar "Otiont" {drain, *Rage +Blink rCorr Int-3} (2028 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. the +8 rapier of the Priest {holy, rElec rF- Str+4} (2003 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +2 vorpal sling (454 gold) the +7 falchion of Tistreas {freeze, rPois Will- Int+5 SInv} (1987 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. [Shop] Xeceopel's Assorted Antiques a potion of magic (160 gold) an amulet of guardian spirit (600 gold) a scroll of blinking (150 gold) a +4 spectral quarterstaff (640 gold) a +0 cloak of poison resistance (170 gold) a scroll of blinking (150 gold) the +8 whip of Malaise {freeze, rElec rC- rN+ Int+4} (1282 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. [Shop] Coramany's Assorted Antiques a +2 robe of cold resistance (354 gold) a +1 chain mail of cold resistance (330 gold) a +3 plate armour of cold resistance (900 gold) a scroll of fog (80 gold) a wand of polymorph (6) (168 gold) the +8 demon trident "Rift" {distort, reach+} (1690 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a staff of death (500 gold) a scroll of identify (40 gold) a +1 short sword of draining (248 gold) a scroll of torment (190 gold) 2 potions of attraction (120 gold) (0, 0, D) the ring of Ufual {AC+4 Dex+2} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+2). (2, -4, D) a +0 hand axe (2, -3, D) a +0 flail (2, 1, D) a +0 helmet (3, -6, D) a scroll of amnesia (3, -3, D) a +0 glaive (4, -5, D) a +0 halberd (4, -4, D) a +0 halberd (4, -3, D) a +0 cloak a +0 halberd (5, -4, D) a +0 halberd (5, -2, D) a +0 scimitar (5, -1, D) a +5 broad axe of venom the +1 pair of gloves of Narcissism {-Tele *Slow Str+7 SInv} Str: It affects your strength (+7). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. (6, -5, D) a +0 shortbow (6, -4, D) a +0 mace (6, -3, D) a +0 shortbow (6, -2, D) a +0 shortbow a +0 leather armour (7, -5, D) a +0 shortbow (7, -2, D) a +0 shortbow (8, -8, D) a +0 cloak a +0 whip a +0 shortbow (8, -7, D) a +1 cloak a +0 long sword (8, -4, D) a +2 cloak a +0 rapier a +1 robe of cold resistance a ring of ice a +0 quarterstaff of freezing (8, -3, D) 4 large rocks (8, -2, D) a +0 long sword a +0 cloak a +0 long sword a +0 flail (9, -8, D) a +0 longbow (9, -4, D) a staff of earth (9, -3, D) a +0 shortbow a +0 battleaxe (9, -1, D) a +0 shortbow (9, 4, D) 6 large rocks (10, -13, D) the +2 helmet of Quantum Leap {+Inv} +Inv: It lets you turn invisible. a +0 war axe (10, -7, D) a +0 robe (10, -4, D) the +1 cloak of Kyim {-Tele rElec rCorr} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +2 cloak of Qameh {Harm} Harm: It increases damage dealt and taken. a javelin (10, 1, D) 3 large rocks (10, 9, D) the +1 robe of Intuition {rN+ rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +7 kite shield of the Good {rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. (11, -14, D) the ring "Ifideox" {Dex+6 Slay+2} [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Sosiapp {Acrobat Dex+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). (11, -10, D) 11 large rocks (11, -9, D) a +0 spear a +0 sling (11, 0, D) 6 large rocks (12, -7, D) a +0 robe (12, -4, D) a +0 rapier a +0 leather armour a +0 rapier (12, 0, D) 6 large rocks a +2 scythe of flaming (12, 5, D) the ring of Jygocves {Fly rPois rF- Dex+6 SInv} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (12, 7, D) a +0 chain mail a +0 long sword (13, -9, D) a +0 shortbow (13, -3, D) a +0 robe a +0 whip a +0 kite shield a +0 ring mail a +0 long sword (13, -1, D) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. a +0 leather armour a +1 vorpal battleaxe (13, 4, D) a +1 battleaxe of freezing (13, 7, D) a +0 leather armour a +0 dagger a +0 shortbow (14, -9, D) a +0 trident a +0 shortbow (14, -7, D) a +0 robe a +0 flail (14, -3, D) a +0 halberd (14, -2, D) the +0 buckler of Starshine {+Inv Will+ Str+3 Stlth+} Str: It affects your strength (+3). +Inv: It lets you turn invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 trident a +0 robe a +0 war axe (15, -7, D) a +2 vorpal shortbow (15, -3, D) a +0 robe a +0 whip a +0 halberd (15, -2, D) a +0 robe a +0 spear (15, -1, D) 6 large rocks a +0 robe a +0 whip (15, 5, D) 6 large rocks (16, -10, D) the +6 sword of Cerebov {flame} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It temporarily reduces the fire resistance of those it strikes. (16, -8, D) 5 large rocks (16, -7, D) a +0 club (16, -5, D) a +0 robe a +4 long sword of flaming a +0 shortbow (16, 0, D) a +0 long sword (16, 1, D) 5 large rocks a +0 longbow (16, 2, D) a +0 scale mail a +0 long sword (17, -10, D) a +0 robe (17, -8, D) 4 large rocks (17, -4, D) a +0 robe a +1 whip of holy wrath a +0 robe a +3 whip of holy wrath (18, -8, D) a +0 buckler a +0 robe a +4 scimitar of flaming a +0 sling (18, -7, D) 5 large rocks (18, 0, D) a +0 robe a +0 whip (18, 1, D) a +0 buckler a +0 robe a +0 scimitar of flaming a +0 sling (18, 2, D) 4 large rocks (18, 5, D) a +0 club (18, 6, D) a +10 club of holy wrath (19, -8, D) a +4 ring of evasion (19, -5, D) a +0 robe a +0 robe a +0 club (19, -3, D) a +0 robe a +3 long sword of flaming a +0 longbow (19, 4, D) a +0 short sword (20, -8, D) a +0 tower shield a +5 trishula of holy wrath (20, -3, D) a +0 shortbow (21, -6, D) a +0 robe (21, -4, D) 6 large rocks (21, -3, D) a +0 robe a +2 whip of holy wrath (22, -5, D) a +0 robe (22, -4, D) a +0 robe a +3 whip of holy wrath (22, -3, D) a +0 tower shield a +5 long sword of holy wrath (22, -2, D) 5 large rocks (22, -1, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (23, -4, D) a +0 robe a +3 long sword of flaming a +0 longbow a +0 battleaxe of freezing (23, -1, D) a +0 buckler a +0 robe a +1 long sword of flaming a +0 sling (23, 0, D) a +0 tower shield a +4 long sword of holy wrath (24, -3, D) a +0 long sword (25, -6, D) the +3 tower shield of Ruywkieg {rC+ Will- Dex+5 SInv} Dex: It affects your dexterity (+5). rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. (26, -5, D) the +3 pair of boots of Fortification {Regen+ Str-3 SInv} Str: It affects your strength (-3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. the +1 leather armour of Rubor {rElec Str-2 Dex+3} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (26, -1, D) a stone a +0 whip