Dungeon Crawl Stone Soup version 0.31-a0-1159-g800acc2fd1 (console) character file. Game seed: 1516700625920163522 426 atomjack2 the Magician (level 7, 0/46 HPs) Began as a Djinni Conjurer on Dec 8, 2023. Constricted to death by Pikel (3 damage) ... on level 6 of the Dungeon. The game lasted 00:08:36 (3017 turns). atomjack2 the Magician (Djinni Conjurer) Turns: 3017, Time: 00:08:37 Health: 0/46 AC: 4 Str: 6 XL: 7 Next: 18% Gold: 131 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + + a - +3 rapier {antimagic, *Rage rElec rF++} rCold x . . (no shield) rNeg . . . q - +0 robe rPois ∞ j - +0 helmet rElec + (no cloak) rCorr . y - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: random rage (20%), infuse magic (-1 HP) @: grasped by roots, flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - the +3 rapier "atomjack2's Bane" (weapon) {antimagic, *Rage rElec rF++} (You found it on level 3 of the Dungeon) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). b - a +0 whip of electrocution k - a +0 dagger Armour j - a +0 helmet (worn) q - a +0 robe (worn) y - a +0 pair of gloves (worn) Magical Staves r - a staff of cold Talismans m - a flux talisman t - a serpent talisman Scrolls c - a scroll of noise {unknown} h - 2 scrolls of blinking l - a scroll of amnesia {unknown} n - a scroll of vulnerability {unknown} o - 2 scrolls of identify {unknown} p - a scroll of fog {unknown} s - 2 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} Potions d - a potion of mutation {unknown} e - a potion of heal wounds f - a potion of degeneration {unknown} g - 2 potions of cancellation {unknown} i - a potion of curing {unknown} v - a potion of lignification {unknown} w - a potion of attraction {unknown} x - a potion of berserk rage {unknown} Skills: + Level 0.7 Fighting + Level 0.8 Short Blades + Level 4.7 Dodging - Level 2.3 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Transmutations * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Dazzling Flash Conj/Hex 52% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 13% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 13% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Jinxbite Hex 52% N/A 1% 2 h - Ignite Poison Fire/Tmut/Pois 26% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Annotations: D:2 Sigmund D:6 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You escape the roots grasp. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder, p - Pikel Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Pikel misses you. The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits Grinder! Grinder is almost dead. Pikel zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Pikel is unaffected. The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Grinder The searing ray hits Pikel! Pikel is severely wounded. The searing ray hits the scorpion! You kill the scorpion! The searing ray hits Grinder! You kill Grinder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pikel barely misses you. The grasping roots constrict you. You die... Pikel says, "See you in Hell!" #.......# #.......# #.......# ... ############.......# ...######..................# ...........................# ..........................# #####...........5............#. #...#..............5.5.......5. #...#......###K#####+#5......#. #...#####'##..@# +.......# #..............# #.......# #..............# #.......# #..............# #.......# #..............# #.......# #...##.........# #...J...+ ###...##.........# ......########+### ......#......... ......'......... ####+##......... You could see Pikel and a lemure. Vanquished Creatures Grinder (D:6) A steam dragon (D:6) 2 scorpions (D:6) 2 hounds 2 sleepcaps (D:4) 5 adders 2 ufetubi (D:4) 4 worms A dart slug (D:2) 3 orcs (D:4) 5 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 6 jackals 2 quokkas 3 ball pythons 6 bats 3 frilled lizards (D:3) 7 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack2 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | atomjack2 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 328 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 713 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 713 | D:2 | Learned a level 1 spell: Necrotise 1171 | D:2 | Noticed Sigmund 1201 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1522 | D:3 | Identified the +3 rapier "atomjack2's Bane" {antimagic, | *Rage rElec rF++} 1659 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1659 | D:3 | Learned a level 2 spell: Jinxbite 1956 | D:3 | Found Jiuxkiuth's Book Boutique. 2585 | D:4 | Reached XP level 6. HP: 31/40 MP: 0/0 2886 | D:4 | You are sucked into a shaft and drop 2 floors! 2937 | D:6 | Noticed a steam dragon 2953 | D:6 | Killed a steam dragon 2954 | D:6 | Reached skill level 5 in Spellcasting 2954 | D:6 | Reached skill level 5 in Conjurations 2954 | D:6 | Reached skill level 5 in Hexes 2954 | D:6 | Reached skill level 5 in Summonings 2954 | D:6 | Reached skill level 5 in Necromancy 2954 | D:6 | Reached skill level 5 in Translocations 2954 | D:6 | Reached skill level 5 in Transmutations 2954 | D:6 | Reached skill level 5 in Fire Magic 2954 | D:6 | Reached skill level 5 in Ice Magic 2954 | D:6 | Reached skill level 5 in Air Magic 2954 | D:6 | Reached skill level 5 in Earth Magic 2954 | D:6 | Reached skill level 5 in Poison Magic 2954 | D:6 | Reached XP level 7. HP: 26/46 MP: 0/0 2954 | D:6 | Learned a level 3 spell: Ignite Poison 2986 | D:6 | Noticed Grinder 2994 | D:6 | Paralysed by Grinder for 2 turns 2997 | D:6 | Noticed Pikel 3007 | D:6 | HP: 2/46 [constriction (10)] 3017 | D:6 | Killed Grinder 3017 | D:6 | Constricted to death by Pikel Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_basic, serial_shops, shop, grunt_ministairs_4, kennysheep_donut, kennysheep_generic_room_13, uniq_sigmund D:3: layout_loops_ring, serial_shops, nicolae_book_shop_shelving, kennysheep_generic_room_4 D:4: layout_loops_ring, nicolae_overflow_two_pavilions D:6: layout_gridville, mainiacjoe_overflow_alcove_1, cheibrodos_sewer_entry_sluice, uniq_pikel, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.3 Dodging | 3 4 | 4.7 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Transmutations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Poison Magic | 4 5 | 5.1 Fighting | | 0.7 Short Blades | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Rapier | | 1 | || 1 Cast: Magic Dart | 43 | 85 | || 128 Searing Ray | 3 | 12 | 5 || 20 Jinxbite | | 1 | || 1 Use: Scroll | 1 | | || 1 Potion | | | 1 || 1 Armour: Robe | 4 | 21 | 7 || 32 Dodge: Dodged | 9 | 16 | 9 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3024 | 2818 | 206 | 88 | 2252 | 5 | 604.8 | Dungeon | 3024 | 2818 | 206 | 88 | 2252 | 5 | 604.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1019 daAuts D:1: 702 daAuts D:4: 625 daAuts D:2: 546 daAuts D:6: 130 daAuts