Dungeon Sprint DCSS version 0.32-a0-132-g2d33c3cfaf (console) character file. Game seed: 13737583281763812503 10 atomjack2 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Feb 9, 2024. Killed from afar by an oklob sapling (19 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:19 (75 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 75, Time: 00:00:19 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 8/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.8 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The river rat is almost dead. The river rat bites you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The river rat barely misses you. You barely miss the river rat. The river rat is almost dead. You punch the river rat! You kill the river rat! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 2! Unknown command. Unknown command. Unknown command. Unknown command. You hit the rat. You kill the rat! There is an open door, spattered with blood here. You see here a river rat corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a +0 club. You start resting. HP restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An oklob sapling comes into view. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #PP..†.)..@'.# #PPPP#.....#P# ############ # You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D | Reached skill level 6 in Conjurations 13 | D | Reached XP level 2. HP: 14/15 MP: 0/8 75 | D | Learned a level 2 spell: Searing Ray 75 | D | Noticed an oklob sapling 75 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.1 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 62 | 0 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 62 | 0 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts