Dungeon Sprint DCSS version 0.32-a0-772-g33df2375a9 (console) character file. Game seed: 3473699605212665923 105 atomjack2 the Destroyer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Mar 19, 2024. Incinerated by a deep elf pyromancer (12 damage) ... with a pyre arrow ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:20 (440 turns). atomjack2 the Destroyer (Deep Elf Conjurer) Turns: 440, Time: 00:02:21 Health: -3/24 AC: 5 Str: 4 XL: 4 Next: 53% Magic: 8/12 EV: 11 Int: 23 God: Gold: 39 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no teleportation @: on fire, glowing A: iridescent scales 1, dopey 1, sense surroundings 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 39 gold pieces. Inventory: Armour a - a +0 robe h - a +0 leather armour (worn) Wands i - a wand of flame (19) Scrolls g - a scroll of blinking k - 2 scrolls of torment {unknown} l - 2 scrolls of identify n - a scroll of revelation {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage j - 4 potions of mutation m - 2 potions of enlightenment {unknown} Skills: + Level 0.4 Armour + Level 3.8 Dodging + Level 3.6 Stealth + Level 4.9 Spellcasting + Level 9.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Annotations: D exclusion: door Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You are dopey. (Int -2) You passively map a small area around you. Message History You destroy the water elemental! (Press . to maintain the ray.) Your Conjurations skill increases to level 9! You have reached level 4! You feel clever. Unknown command. You start resting. Magic restored. Really walk into a travel-excluded area? There is an open door to the Ecumenical Temple here. You open the door. Found a glowing silver altar of Zin. A deep elf pyromancer comes into view. It is wielding a +0 long sword of holy wrath. Found a potion of curing. Found a glowing golden altar of the Shining One and a white marble altar of Elyvilon. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 long sword of holy wrath (asleep, 100% to hit) The searing ray hits the deep elf pyromancer! The deep elf pyromancer is moderately wounded. The deep elf pyromancer shouts! (Press . to maintain the ray.) The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The searing ray hits the deep elf pyromancer! The deep elf pyromancer is heavily wounded. The deep elf pyromancer gestures at you while chanting. The pyre arrow hits you. You are covered in intense liquid fire! The searing ray hits the deep elf pyromancer! The deep elf pyromancer is severely wounded. The liquid fire burns you! Ouch! That really hurt! You shake off some of the fire as you move. The liquid fire burns you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..'...♣♣♣♣ ♣.##### * * , ..#....♣.♣ ♣♣.#___# _ _ *, ###......♣ ♣..#!@.#_ , ..#....~.♣♣♣♣.###'#+###+ ,, ..#...~~♣♣....#...e......* ..#..~~~~♣♣.♣.'.⌠........ * #'#..~≈≈~~~...#...######+ , * ..#.~~≈~~~....#.⌠.# ÷.#.~≈~~~.....#...# , , ..#.~~~.......#+### ###...........# , _ †.............# __ , ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * * You could see a deep elf pyromancer. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Conjurations 59 | D | Noticed Jessica 62 | D | Killed Jessica 63 | D | Reached skill level 7 in Conjurations 63 | D | Reached XP level 2. HP: 9/15 MP: 2/9 63 | D | Reached XP level 3. HP: 11/19 MP: 2/10 66 | D | Learned a level 2 spell: Searing Ray 237 | D | Reached skill level 8 in Conjurations 288 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 288 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 288 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 359 | D | Noticed a water elemental 365 | D | Killed a water elemental 366 | D | Reached skill level 9 in Conjurations 366 | D | Reached XP level 4. HP: 24/24 MP: 3/12 435 | D | Found a glowing silver altar of Zin. 436 | D | Found a glowing golden altar of the Shining One. 436 | D | Found a white marble altar of Elyvilon. 436 | D | Noticed a deep elf pyromancer 440 | D | Incinerated by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 7 9 | 9.6 Dodging | 3 | 3.8 Stealth | 3 | 3.6 Spellcasting | 4 | 4.9 Armour | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Searing Ray | 5 | 1 || 6 Use: Potion | 1 | || 1 Armour: Leather armour | 2 | || 2 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 421 | 19 | 232 | 20 | 1 | 440.0 | Dungeon | 440 | 421 | 19 | 232 | 20 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 440 daAuts