Dungeon Sprint DCSS version 0.32-a0-898-g7811c86cf0 (console) character file. Game seed: 16818432606510410353 9 atomjack2 the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on Apr 4, 2024. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:16 (78 turns). atomjack2 the Conjurer (Felid Conjurer) Turns: 78, Time: 00:00:16 Health: 13/13 AC: 1 Str: 3 XL: 2 Next: 3% Magic: 6/6 EV: 16 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An adder comes into view. The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is heavily wounded. The adder closely misses you. The magic dart hits the adder. The adder is severely wounded. The adder barely misses you. The magic dart hits the adder. The adder is almost dead. The adder misses you. The adder completely misses you. You are out of magic! You scratch the adder. You kill the adder! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Conjurations skill increases to level 4! You have reached level 2! Unknown command. There is an open door to the Storerooms (Easy) here. You see here an adder corpse. You start resting. Magic restored. You open the door. Found a +2 mace, a +2 quarterstaff and a +2 falchion. There is an open door here. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########+ #####+##.......... +@))'.##......#..# ######.##.......... .........†.......... ####+#####......#..# #.......... ####'#####+ #.......# #.......# #.......# #...<...# #.......# There were no monsters in sight! Vanquished Creatures An adder (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 14 | D | Reached skill level 4 in Conjurations 14 | D | Reached XP level 2. HP: 13/13 MP: 0/6 78 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Conjurations | 4 | 4.9 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 55 | 0 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 55 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts