Dungeon Sprint DCSS version 0.32-a0-899-geb5ba95c15 (console) character file. Game seed: 16583660106821112667 21 atomjack2 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 5, 2024. Was a Follower of Vehumet. Slain by a sky beast (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:33 (215 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 215, Time: 00:01:33 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 1/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +2 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons f - a +2 falchion (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing e - a potion of haste h - 2 potions of berserk rage i - 2 potions of invisibility Skills: - Level 2.7 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting + Level 7.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History An ufetubus and a glass eye come into view. Unknown command. A sky beast comes into view. There is an open door here. You start waiting. A sky beast is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (73% to hit) The searing ray hits the sky beast. The sky beast is lightly wounded. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something but does no damage. Something hits you but does no damage. The searing ray hits something. Something hits you. Something shocks you. The searing ray hits something! You finish channelling your searing ray. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Unknown command. Unknown command. You feel much better. Something hits you. Something shocks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Reactivating autopickup. A sky beast appears from thin air! The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..# ##########.##.......... #...........†........... +#####'#####......#..#. #.†@Y.##........... #####'#####'#####+ #...†.##.......# #.....##.......# ###'####.......# .... #...<...# ....... #.......# #..5....G##.......# ###########.......# ######### You could see a sky beast. Vanquished Creatures An adder (D) A river rat (D) 2 ball pythons (D) A hobgoblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D | Reached skill level 5 in Conjurations 17 | D | Reached XP level 2. HP: 15/15 MP: 0/8 104 | D | Found a glowing golden altar of the Shining One. 104 | D | Found a glowing silver altar of Zin. 104 | D | Found a basalt altar of Yredelemnul. 104 | D | Found a shimmering altar of Xom. 104 | D | Found an ornate altar of the Wu Jian Council. 104 | D | Found a bloodstained altar of Trog. 104 | D | Found a shimmering blue altar of Sif Muna. 104 | D | Found a sacrificial altar of Ru. 104 | D | Found a stormy altar of Qazlal. 104 | D | Found an iron altar of Okawaru. 104 | D | Found a sparkling altar of Nemelex Xobeh. 104 | D | Found a burning altar of Makhleb. 104 | D | Found a viscous altar of Jiyva. 104 | D | Found a hazy altar of Hepliaklqana. 104 | D | Found an opulent altar of Gozag. 104 | D | Found a blossoming altar of Fedhas. 104 | D | Found a white marble altar of Elyvilon. 104 | D | Found a shadowy altar of Dithmenos. 104 | D | Found a snail-covered altar of Cheibriados. 105 | D | Found a radiant altar of Vehumet. 105 | D | Found a corrupted altar of Lugonu. 105 | D | Found a roughly hewn altar of Beogh. 106 | D | Found a hide-covered altar of Uskayaw. 106 | D | Found an ancient bone altar of Kikubaaqudgha. 106 | D | Found a broken altar of Ashenzari. 115 | D | Became a worshipper of Vehumet 132 | D | Learned a level 2 spell: Searing Ray 134 | D | Reached skill level 6 in Conjurations 183 | D | Reached * piety under Vehumet 183 | D | Offered knowledge of Shock by Vehumet. 184 | D | Reached skill level 7 in Conjurations 201 | D | Noticed a glass eye 202 | D | Noticed a sky beast 215 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 7 | 7.0 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 6 Searing Ray || 5 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 124 | 0 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 124 | 0 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 224 daAuts