Dungeon Sprint DCSS version 0.32-a0-909-gc671339a80 (console) character file. Game seed: 8361581549354710619 2 atomjack2 the Conjurer (level 1, -2/15 HPs) Began as a Deep Elf Conjurer on Apr 7, 2024. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 spear (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:46 (88 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 88, Time: 00:00:46 Health: -2/15 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 0/6 EV: 11 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . l - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D exclusion: 6 doors Message History There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. A gnoll comes into view. It is wielding a +0 spear. There is an open door to the Storerooms (Easy) here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! Vehumet accepts your kill. Your Conjurations skill increases to level 5! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll! The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. A jackal comes into view. The magic dart hits the gnoll. The gnoll is severely wounded. The jackal barks! The gnoll hits you from afar with a +0 spear. You aren't carrying any items that you can evoke. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. The gnoll hits you with a +0 spear. You die... ############ #_________.# #_________.# #_______...###########++##### ##########'##................ #..(.')))'.##......#..#...... ##########.##................ ........†hg@................ +#####'#####......#..#...... #.g #................ ### ####'#####++##### #.......# #.......# #.......# #...<...# #.......# #.......# #.......# You could see a gnoll and a jackal. Vanquished Creatures An endoplasm (D) A jackal (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D | Found a glowing golden altar of the Shining One. 51 | D | Found a glowing silver altar of Zin. 51 | D | Found a basalt altar of Yredelemnul. 51 | D | Found a shimmering altar of Xom. 51 | D | Found an ornate altar of the Wu Jian Council. 51 | D | Found a bloodstained altar of Trog. 51 | D | Found a shimmering blue altar of Sif Muna. 51 | D | Found a sacrificial altar of Ru. 51 | D | Found a stormy altar of Qazlal. 51 | D | Found an iron altar of Okawaru. 51 | D | Found a sparkling altar of Nemelex Xobeh. 51 | D | Found a burning altar of Makhleb. 51 | D | Found a viscous altar of Jiyva. 51 | D | Found a hazy altar of Hepliaklqana. 51 | D | Found an opulent altar of Gozag. 51 | D | Found a blossoming altar of Fedhas. 51 | D | Found a white marble altar of Elyvilon. 51 | D | Found a shadowy altar of Dithmenos. 51 | D | Found a snail-covered altar of Cheibriados. 52 | D | Found a radiant altar of Vehumet. 52 | D | Found a corrupted altar of Lugonu. 52 | D | Found a roughly hewn altar of Beogh. 53 | D | Found a hide-covered altar of Uskayaw. 53 | D | Found an ancient bone altar of Kikubaaqudgha. 53 | D | Found a broken altar of Ashenzari. 60 | D | Became a worshipper of Vehumet 82 | D | Reached skill level 5 in Conjurations 88 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 8 Use: Potion || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 9 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 9 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts