Dungeon Sprint DCSS version 0.32-a0-913-g739538afd8 (console) character file. Game seed: 16000043484112285357 0 atomjack2 the Conjurer (level 1, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 8, 2024. Slain by a neqoxec (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (14 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 14, Time: 00:00:17 Health: 0/15 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, atomjack2 the Deep Elf Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 scorpions come into view. Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! 4 neqoxecs come into view. The neqoxec shouts! x4 Found 243 gold pieces. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. You barely miss the neqoxec. You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you! * * * LOW HITPOINT WARNING * * * You punch the neqoxec! The neqoxec is heavily wounded. You closely miss the neqoxec. The neqoxec is heavily wounded. The neqoxec misses you. You barely miss the neqoxec. The neqoxec is heavily wounded. The neqoxec hits you. You die... # ##. #+# # #.m.##.###s.# #$+.<.+$# #...##@###s.# ##. #3# # # 333 .##.. ## ### You could see 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 8 | D | Noticed a neqoxec 8 | D | Noticed a neqoxec 8 | D | Noticed a neqoxec 8 | D | Noticed a neqoxec 14 | D | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts