Dungeon Sprint DCSS version 0.32-a0-913-g739538afd8 (console) character file. Game seed: 16720104252200553366 0 atomjack2 the Ruffian (level 1, -3/27 HPs) Began as a Troll Shapeshifter on Apr 8, 2024. Slain by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (7 turns). atomjack2 the Ruffian (Troll Shapeshifter) Turns: 7, Time: 00:00:08 Health: -3/27 AC: 4 Str: 21 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 6 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), beast-form, very quick A: beast (slay +1), large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls j - a scroll of blinking Potions b - a potion of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 0.7 Fighting + Level 1.5 Dodging + Level 3.0 Unarmed Combat + Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, atomjack2 the Troll Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a +0 spear! You feel a strong urge to attack something. There is an open door here. You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. Your claw misses the merfolk siren. The merfolk siren is moderately wounded. You claw the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you but does no damage. You claw the merfolk siren! The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! You die... ## ## ##. .## #..#..# #.m.# #h# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Troll Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D | Noticed a merfolk siren 7 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 1 Armour: Animal skin || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | Dungeon | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 5 daAuts