Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (console) character file. Game seed: 2741504377374038608 7 atomjack2 the Conjurer (level 1, -3/16 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by a water moccasin (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:49 (100 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 100, Time: 00:00:49 Health: -3/16 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . h - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, lethally poisoned (-3 -> -19), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste Skills: - Level 0.3 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History h - a +0 club (weapon) You start resting. HP restored. You start resting. Magic restored. Unknown command. You open the door. An orc, 2 snakes, a hound and an ice beast come into view. The adder hisses angrily. There is an open door here. The helpless orc fails to defend itself. You hit the orc but do no damage. The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 flail. The orc hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin closely misses you. You miss the water moccasin. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You sock the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You sock the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓o▓ ▓h▓ ▓Y▓ ▓S▓ ▓+▓ You could see a water moccasin, an ice beast, a hound, an adder and an orc. Vanquished Creatures A dart slug (D) An endoplasm (D) 2 goblins (D) A bat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 89 | D | Noticed a water moccasin 89 | D | Noticed a hound 89 | D | Noticed an ice beast 100 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.6 Dodging | 3 | 3.0 Fighting | | 0.3 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 37 Club || 8 Cast: Magic Dart || 6 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 36 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 34 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 34 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts