Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (console) character file. Game seed: 2983865750745038332 2 atomjack2 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by a bat (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (17 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 17, Time: 00:00:10 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 1/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Your magical contamination has completely faded away. You hit the hobgoblin. You kill the hobgoblin! The bat hits you. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 5! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The endoplasm quivers. The bat hits you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓@▓ ▓b▓ ▓.▓ ▓J▓ ▓l▓ ▓+▓ You could see an endoplasm, a bat and a frilled lizard (asleep). Vanquished Creatures A hobgoblin (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D | Reached skill level 5 in Conjurations 17 | D | Slain by a bat Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 5 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts