Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (console) character file. Game seed: 17723996521478085531 37 atomjack2 the Conjurer (level 3, -1/28 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by a gnoll bouda ... wielding a +0 whip (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (100 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 100, Time: 00:00:35 Health: -1/28 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 8/11 EV: 11 Int: 24 God: Gold: 0 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no teleportation @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.5 Dodging - Level 3.1 Stealth + Level 4.8 Spellcasting + Level 7.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 82% 2d7 1% 2 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You puncture the hound! The hound is heavily wounded. The hound bites you. You closely miss the hound. The hound is heavily wounded. The hound bites you. You hit the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You hit the hound. The hound is heavily wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The hound closely misses you. You hit the hound. The hound is almost dead. The hound closely misses you. You hit the hound but do no damage. The hound is almost dead. The hound closely misses you. You hit the hound. You kill the hound! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 2 levels and is now at level 7! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You puncture the orc! You kill the orc! Your attacks no longer feel as feeble. There is an open door here. Things that are here: a +0 short sword; an orc corpse; a hound corpse You puncture the gnoll bouda! The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 whip! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†.....@goS..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll bouda, an adder and an orc. Vanquished Creatures A hound (D) An orc (D) A giant cockroach (D) A goblin (D) A quokka (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 89 | D | Noticed a hound 89 | D | Noticed a gnoll bouda 97 | D | Killed a hound 98 | D | Reached skill level 7 in Conjurations 98 | D | Reached XP level 2. HP: 6/15 MP: 7/9 98 | D | Reached XP level 3. HP: 8/19 MP: 8/11 100 | D | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.5 Stealth | 3 | 3.1 Spellcasting | 4 | 4.8 Dodging | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 9 Unarmed || 6 Cast: Magic Dart || 7 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 64 | 0 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 64 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts