Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (console) character file. Game seed: 16216291146498765319 126 atomjack2 the Trooper (level 5, -3/45 HPs) Began as a Djinni Conjurer on Apr 19, 2024. Was an Initiate of Hepliaklqana. Slain by a gnoll sergeant ... wielding a +0 spear (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:40 (252 turns). atomjack2 the Trooper (Djinni Conjurer) Turns: 252, Time: 00:01:41 Health: -3/45 AC: 6 Str: 9 XL: 5 Next: 32% Gold: 0 EV: 12 Int: 22 God: Hepliaklqana [......] SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +0 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - +3 ring of strength HPRegen 0.27/turn m - +2 ring of protection %: no teleportation, infuse magic (-4 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) k - a +0 helmet (worn) Jewellery l - a +3 ring of strength (left hand) m - a +2 ring of protection (right hand) Wands i - a wand of acid (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing c - 3 potions of heal wounds e - a potion of berserk rage h - a potion of invisibility Skills: * Level 5.9 Fighting - Level 4.2 Dodging - Level 3.3 Stealth * Level 5.8 Spellcasting * Level 5.8 Conjurations * Level 5.8 Hexes * Level 5.8 Summonings * Level 5.8 Necromancy * Level 5.8 Translocations * Level 5.8 Fire Magic * Level 5.8 Ice Magic * Level 5.8 Air Magic * Level 5.8 Earth Magic * Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Lesser Beckoning Tloc 62% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll sergeant is heavily wounded. The searing ray hits the hornet! The hornet is heavily wounded. The searing ray hits the gargoyle! The gargoyle is heavily damaged. The searing ray hits something! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 85% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray misses the hornet. The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. The searing ray hits something. (Press . to maintain the ray.) The gnoll sergeant hits you but does no damage. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the hornet but does no damage. The hornet is heavily wounded. The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. The searing ray hits something. The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the hornet. The hornet is heavily wounded. The searing ray hits the gargoyle! The gargoyle is severely damaged. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you with a +0 spear! You die... Hepliaklqana delivers you to your ancestors. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +kg{9yg@..[...)?!'______ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hornet, a wyvern, a gargoyle and 2 gnoll sergeants. Vanquished Creatures A phantom (D) An orc wizard (D) A shadow imp (D) A white imp (D) A dart slug (D) An endoplasm (D) A goblin (D) A hobgoblin (D) A quokka (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Djinni Conjurer began the quest for the Orb. 0 | D | atomjack2 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 20 | D | Reached XP level 2. HP: 8/21 MP: 0/0 76 | D | Noticed a phantom 81 | D | Reached skill level 1 in Fighting 81 | D | Reached XP level 3. HP: 23/28 MP: 0/0 81 | D | Learned a level 1 spell: Foxfire 84 | D | Reached XP level 4. HP: 20/35 MP: 0/0 85 | D | Killed a phantom 86 | D | Reached skill level 5 in Fighting 86 | D | Reached skill level 5 in Spellcasting 86 | D | Reached skill level 5 in Conjurations 86 | D | Reached skill level 5 in Hexes 86 | D | Reached skill level 5 in Summonings 86 | D | Reached skill level 5 in Necromancy 86 | D | Reached skill level 5 in Translocations 86 | D | Reached skill level 5 in Fire Magic 86 | D | Reached skill level 5 in Ice Magic 86 | D | Reached skill level 5 in Air Magic 86 | D | Reached skill level 5 in Earth Magic 86 | D | Reached skill level 5 in Alchemy 86 | D | Reached XP level 5. HP: 20/45 MP: 0/0 86 | D | Learned a level 2 spell: Lesser Beckoning 176 | D | Found a roughly hewn altar of Beogh. 176 | D | Found a snail-covered altar of Cheibriados. 176 | D | Found a shadowy altar of Dithmenos. 176 | D | Found a white marble altar of Elyvilon. 176 | D | Found a blossoming altar of Fedhas. 176 | D | Found an opulent altar of Gozag. 177 | D | Found a hazy altar of Hepliaklqana. 178 | D | Found a viscous altar of Jiyva. 180 | D | Found a corrupted altar of Lugonu. 189 | D | Found a burning altar of Makhleb. 190 | D | Found a sparkling altar of Nemelex Xobeh. 191 | D | Found an iron altar of Okawaru. 192 | D | Found a stormy altar of Qazlal. 193 | D | Found a sacrificial altar of Ru. 195 | D | Became a worshipper of Hepliaklqana the Forgotten 198 | D | Found a bloodstained altar of Trog. 199 | D | Found a hide-covered altar of Uskayaw. 201 | D | Found an ornate altar of the Wu Jian Council. 202 | D | Found a shimmering altar of Xom. 203 | D | Found a basalt altar of Yredelemnul. 204 | D | Found a glowing silver altar of Zin. 205 | D | Found a glowing golden altar of the Shining One. 243 | D | Noticed a wyvern 243 | D | Noticed a gargoyle 243 | D | Noticed a hornet 252 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.3 Dodging | 3 4 | 4.2 Fighting | 1 3 5 | 5.9 Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 12 | || 12 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 131 | 0 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 131 | 0 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 248 daAuts