Dungeon Sprint DCSS version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 3142889300567103414 0 atomjack2 the Conjurer (level 1, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 25, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:12 (20 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 20, Time: 00:00:13 Health: 0/15 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 0/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, lethally poisoned (0 -> -12), very slightly contaminated, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion completely misses you. The scorpion barely misses you. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. Ouch! That really hurt! You are lethally poisoned! The scorpion poisons you! You feel much better. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. You hit the scorpion. You punch the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You punch the scorpion! You kill the scorpion! You die... ##########++ #........... #......#..# ####.##.......... ......'..@........ #+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# #.......# #.......# There were no monsters in sight! Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Noticed a scorpion 20 | D | Killed a scorpion 20 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Punch || 1 Cast: Magic Dart || 5 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts