Dungeon Sprint DCSS version 0.32-a0-1030-g7194ef5473 (console) character file. Game seed: 6694141928574866471 3 atomjack2 the Conjurer (level 1, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 28, 2024. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:45 (96 turns). atomjack2 the Conjurer (Deep Elf Conjurer) Turns: 96, Time: 00:00:46 Health: -1/15 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 5/6 EV: 11 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . l - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: berserking, lethally poisoned (-1 -> -15), very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. Your Conjurations skill increases to level 5! There is an open door, spattered with blood here. Things that are here: a +0 club; an orc corpse; a bat corpse You start resting. Magic restored. You open the door. A scorpion comes into view. You aren't carrying any items that you can evoke. Unknown command. Unknown command. The magic dart hits the scorpion but does no damage. A bat zombie comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion barely misses you. You sock the scorpion! The scorpion is heavily wounded. The scorpion stings you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: l) +2 quarterstaff Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (heavily wounded, about 40% to evade your +2 quarterstaff) Okay, then. Unknown command. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You sock the scorpion! The scorpion is almost dead. You die... ############ #_________.# #_________.# #_______...###########+ ##########'##.......... #..(.')))'.##......#..# ##########.##.......... #...........'.......... +#####)#####......#..# #@.# #.......... #.Zs..# ####'#####+ #..#### #.......# #.. #.......# #. #.......# ## #...<...# #.......# #.......# #.......# ######### You could see a scorpion and a bat zombie. Vanquished Creatures An orc (D) A bat (D) A frilled lizard (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D | Found a glowing golden altar of the Shining One. 36 | D | Found a glowing silver altar of Zin. 36 | D | Found a basalt altar of Yredelemnul. 36 | D | Found a shimmering altar of Xom. 36 | D | Found an ornate altar of the Wu Jian Council. 36 | D | Found a bloodstained altar of Trog. 36 | D | Found a shimmering blue altar of Sif Muna. 36 | D | Found a sacrificial altar of Ru. 36 | D | Found a stormy altar of Qazlal. 36 | D | Found an iron altar of Okawaru. 36 | D | Found a sparkling altar of Nemelex Xobeh. 36 | D | Found a burning altar of Makhleb. 36 | D | Found a viscous altar of Jiyva. 36 | D | Found a hazy altar of Hepliaklqana. 36 | D | Found an opulent altar of Gozag. 36 | D | Found a blossoming altar of Fedhas. 36 | D | Found a white marble altar of Elyvilon. 36 | D | Found a shadowy altar of Dithmenos. 36 | D | Found a snail-covered altar of Cheibriados. 38 | D | Found a radiant altar of Vehumet. 38 | D | Found a corrupted altar of Lugonu. 38 | D | Found a roughly hewn altar of Beogh. 39 | D | Found a hide-covered altar of Uskayaw. 39 | D | Found an ancient bone altar of Kikubaaqudgha. 39 | D | Found a broken altar of Ashenzari. 46 | D | Became a worshipper of Vehumet 63 | D | Reached skill level 5 in Conjurations 90 | D | Noticed a scorpion 96 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Quarterstaff || 4 Cast: Magic Dart || 5 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 24 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 24 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts