Dungeon Crawl Stone Soup version 0.16-a0-148-g3b84123 (webtiles) character file. 2 aves the Charmwright (level 1, 16/16 HPs) Began as a Vampire Skald on Aug 16, 2014. Safely got out of the dungeon. The game lasted 00:02:35 (2440 turns). aves the Charmwright (Vampire Skald) Turns: 2440, Time: 00:02:35 HP 16/16 AC 3 Str 11 XL: 1 Next: 33% MP 3/3 EV 10 Int 14 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 mace rCold + + . Clarity . b - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: bloodless, non-regenerating, not resistant to hostile enchantments, very unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of coagulated blood Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: + Level 1.7 Fighting + Level 1.5 Maces & Flails + Level 0.7 Armour + Level 1.1 Dodging + Level 2.0 Spellcasting + Level 3.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not heal naturally. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You kill the bat! No target in view! There is a staircase leading out of the dungeon here. You start resting. You start resting. HP restored. Your potion of blood coagulates. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. You feel devoid of blood! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+## #.....##### ..#.....#...# 8.'.[⌠..).@.# ..#.....#...# #.....##### ###'## ... .## There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | aves, the Vampire Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2440 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Mace || 9