aves Level 1 of the Dungeon (0, 0, D:1) 19 arrows (8, -7, D:1) a +0 dagger (10, -12, D:1) 16 sling bullets (14, 8, D:1) a +0 ring mail (17, -17, D:1) a +0 club (20, 2, D:1) a +0 club (26, -21, D:1) a +0 club (30, 18, D:1) a +0 short sword (33, -27, D:1) 8 javelins (38, -13, D:1) a +0 whip (43, -7, D:1) 3 tomahawks (46, -26, D:1) a +0 club (46, -3, D:1) a +0 whip a stone a +0 spear (47, -2, D:1) 18 stones (47, 0, D:1) a +4 dagger of electrocution (48, -2, D:1) a stone (51, -9, D:1) 21 stones Level 2 of the Dungeon (8, 6, D:2) a +0 club (15, 20, D:2) 18 stones (19, 15, D:2) a +0 hand axe (21, -16, D:2) 2 stones (23, 28, D:2) a +0 hand axe (24, -13, D:2) a stone (24, -4, D:2) a +0 club (25, -12, D:2) a stone (26, -6, D:2) a +0 club (26, -4, D:2) 3 stones (27, -10, D:2) a +0 short sword a stone (27, 17, D:2) a +0 robe (28, -4, D:2) a stone a +0 chain mail (31, -15, D:2) 26 stones (33, 11, D:2) a +0 whip (59, 25, D:2) 19 stones Level 3 of the Dungeon (2, -43, D:3) a +0 whip (2, -6, D:3) a +0 dagger of venom (5, -43, D:3) a +0 robe (16, 4, D:3) a +0 flail a +0 trident a +0 ring mail (17, 4, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail (32, 12, D:3) a +0 scimitar (39, -14, D:3) 16 arrows (49, -40, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, -21, D:4) a +0 flail a +0 chain mail (3, 23, D:4) a +0 mace (4, -17, D:4) a +0 giant club (5, 15, D:4) a +2 quarterstaff of chaos (6, -21, D:4) a +0 leather armour (6, 13, D:4) a +0 mace (6, 25, D:4) a +0 mace (7, -14, D:4) a +0 scale mail (7, -9, D:4) a +0 plate armour a +0 scale mail (8, -14, D:4) a +2 quarterstaff of holy wrath (12, -20, D:4) a +0 ring mail (12, -12, D:4) a +0 giant club (18, 30, D:4) a +0 flail a +0 flail (22, -20, D:4) a +0 giant club a +0 trident (22, -19, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (22, -18, D:4) a +0 war axe (22, -6, D:4) 21 stones (24, -7, D:4) a +0 animal skin (27, 17, D:4) a +0 shield (28, 2, D:4) a +0 hunting sling (28, 3, D:4) 13 stones (39, -13, D:4) 14 stones (42, -5, D:4) a stone (46, -6, D:4) a +0 club (46, -4, D:4) a +0 club a +0 hunting sling 7 stones a +0 dagger (48, -6, D:4) a +0 club (48, -5, D:4) a +2 hunting sling of velocity 39 stones a +0 dagger a +0 hunting sling a +0 club a +0 animal skin a +0 club (48, -4, D:4) a +0 dagger a cursed -1 club (53, 10, D:4) a +0 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 war axe a +0 ring mail a +0 mace a +0 scale mail a +0 flail a +0 leather armour (1, 0, D:5) a +0 leather armour (4, 8, D:5) a +0 plate armour (4, 26, D:5) 6 large rocks (8, -7, D:5) a +0 club (8, 21, D:5) a +0 dagger (11, -8, D:5) an uncursed ring of loudness (13, -6, D:5) a +0 scale mail (18, -11, D:5) a +1 rapier of protection (18, 34, D:5) a +0 ring mail (21, 27, D:5) a +0 leather armour (30, -6, D:5) a cursed -3 quarterstaff (30, 29, D:5) a scroll of amnesia (38, 12, D:5) a +0 plate armour (42, 8, D:5) a +0 shield (44, 9, D:5) a +0 large shield Level 6 of the Dungeon (3, -33, D:6) a +0 giant spiked club (9, -28, D:6) a +0 shortbow 10 arrows a cursed -2 giant spiked club (9, -26, D:6) a +0 hand axe (10, -12, D:6) a +0 robe (12, -26, D:6) an arrow (12, -22, D:6) 10 arrows (13, -26, D:6) an arrow (13, -22, D:6) an arrow (13, -21, D:6) an arrow (14, -20, D:6) an arrow (15, -27, D:6) an arrow (15, -20, D:6) 2 arrows (31, -10, D:6) a +0 mace (32, -17, D:6) a +2 flail of draining a +0 leather armour (32, -8, D:6) an arrow (33, -8, D:6) a +0 shortbow 22 arrows a +0 giant spiked club (33, -7, D:6) a cursed -1 scythe a +0 robe (39, -25, D:6) a +0 quarterstaff (39, 0, D:6) a +0 leather armour (42, -29, D:6) a cursed +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -43, D:7) a +0 giant club (3, -15, D:7) a +0 scale mail (15, -38, D:7) a cursed +0 club a +0 leather armour a +0 whip a +2 leather armour of magic resistance a +0 dagger a +0 robe a +0 glaive a +0 plate armour (15, -25, D:7) a +1 whip of electrocution (15, -24, D:7) a +2 dagger of protection (16, -27, D:7) 2 stones (16, -24, D:7) a +0 short sword (18, -2, D:7) a +0 leather armour (28, -28, D:7) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (28, -27, D:7) a +0 dagger a cursed +0 robe (29, -28, D:7) a +0 club (33, -34, D:7) 19 stones (35, -22, D:7) a +0 long sword (44, -8, D:7) a +0 quarterstaff (51, -1, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Joerenam's Armour Emporium a +0 helmet (54 gold) a +0 plate armour (276 gold) a +0 plate armour (276 gold) a +1 robe of magic resistance (152 gold) a +1 pair of gloves (138 gold) a cursed +0 leather armour (1 gold) a +2 helmet of intelligence (258 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) (0, 0, D:8) a +0 buckler (2, -3, D:8) a +0 mace of draining a +0 shortbow 13 arrows (2, -2, D:8) a +0 short sword (2, -1, D:8) a +0 dagger (3, -3, D:8) a +0 flail (5, -1, D:8) 2 arrows (7, -1, D:8) an arrow (11, -1, D:8) a +0 leather armour a +0 dagger (15, -9, D:8) a +0 giant spiked club (38, 6, D:8) a +0 club (39, -3, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 mace (4, 1, D:9) a cursed -2 battleaxe (8, -42, D:9) 24 stones (8, -6, D:9) a +0 scale mail (8, -4, D:9) a +0 hunting sling (9, -5, D:9) the +9 dagger of Rakihiwe {pain, *Drain rF+++ rC+++ MP-9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to fire. It renders you almost immune to cold. It affects your magic capacity (-9). It causes draining when unequipped. (25, -45, D:9) a +0 shortbow 16 arrows (26, -26, D:9) a +0 spear (27, -45, D:9) an arrow (27, -31, D:9) a +0 whip (27, -27, D:9) a +0 dagger (27, -26, D:9) a +2 halberd of protection (28, -45, D:9) an arrow (28, -37, D:9) 5 javelins (28, -31, D:9) a +0 spear a +0 whip a cursed +0 robe (29, -45, D:9) an arrow (42, -49, D:9) 23 stones (42, -43, D:9) a +0 robe (42, -34, D:9) 12 stones (46, -30, D:9) a +0 robe a cursed +0 battleaxe (47, -31, D:9) a cursed staff of summoning a +0 robe a cursed +0 short sword a +0 robe a +3 battleaxe of freezing (47, -30, D:9) a +0 robe a +4 falchion (48, -39, D:9) a +0 giant spiked club (53, -41, D:9) a +0 flail (57, -43, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 17 stones (1, -13, D:10) a +0 dagger a +0 robe a +0 trident (1, -6, D:10) a +0 scimitar a +0 plate armour (1, -4, D:10) a +0 dagger a +0 robe (2, -14, D:10) a +0 leather armour (2, -12, D:10) a +0 hand axe (2, -4, D:10) a +0 dagger of flaming a +0 robe (13, -32, D:10) 4 stones (13, -31, D:10) a cursed -1 club 2 stones (13, -30, D:10) 3 stones (13, -29, D:10) a stone (14, -31, D:10) a +0 club (15, -32, D:10) a stone (15, -31, D:10) a +0 club (20, 1, D:10) a +0 leather armour (25, -29, D:10) a +0 troll leather armour (28, -36, D:10) an arrow (29, -36, D:10) 2 arrows (30, -36, D:10) an arrow (30, 1, D:10) a +0 ring mail (33, -35, D:10) a +0 shortbow 9 arrows (53, -2, D:10) a +0 hunting sling (56, -18, D:10) a +0 scale mail Level 11 of the Dungeon (2, 18, D:11) a +0 ring mail (3, 9, D:11) a +0 club a +0 leather armour a +0 whip (4, 9, D:11) a +0 ring mail a +0 mace (5, 9, D:11) a +0 morningstar (16, 6, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 7, D:11) a +0 short sword a +0 plate armour (16, 17, D:11) a +0 hand axe (17, 7, D:11) a +0 club (20, 4, D:11) a +0 dagger a +0 robe a cursed ring of loudness (25, -6, D:11) a cursed -1 glaive a +0 chain mail (25, -4, D:11) a +0 ring mail (26, -6, D:11) a +0 ring mail a +1 antimagic dagger a +0 robe a +0 dagger a +0 robe (27, -6, D:11) 32 stones (39, 8, D:11) a +0 troll leather armour (39, 13, D:11) a +0 short sword 6 stones (40, 13, D:11) a +0 dagger a +0 robe (42, 13, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 4, D:11) 5 curare-tipped needles (46, -16, D:11) a +0 robe (46, 4, D:11) 18 stones (50, -4, D:11) a +0 club a +0 leather armour a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 9, D:12) a +0 ring mail (1, -8, D:12) a stone (1, -5, D:12) a cursed +0 short sword a +0 dagger 2 stones (1, -4, D:12) a cursed -1 club a stone (1, -3, D:12) a +0 whip a +1 dagger of flaming 3 stones 6 tomahawks of returning (1, -2, D:12) a +0 short sword a +0 dagger (1, -1, D:12) 2 stones (2, 2, D:12) a +0 short sword a +0 halberd (3, 1, D:12) a stone a +2 vampiric dagger (3, 6, D:12) 8 tomahawks (4, 1, D:12) 2 stones (5, 1, D:12) a stone (6, 2, D:12) a stone (8, -1, D:12) a +0 ring mail (13, 15, D:12) a +0 war axe (16, 16, D:12) 22 stones (21, 14, D:12) 13 stones (29, 10, D:12) 7 needles of paralysis (30, -6, D:12) 2 arrows (30, -3, D:12) an arrow (31, -2, D:12) an arrow (32, -3, D:12) an arrow (33, -3, D:12) an arrow (34, -3, D:12) a +0 trident a +0 leather armour (35, -8, D:12) a +0 giant club a +0 giant club (35, -2, D:12) an arrow (36, -2, D:12) a +0 whip a +0 leather armour an arrow (37, -2, D:12) a +0 giant club a +0 giant spiked club a +2 longbow of flaming 4 arrows a +2 centaur barding of flying (37, -1, D:12) a +0 dagger a +0 ring mail (38, -1, D:12) a +4 dagger (38, 0, D:12) an arrow (40, 8, D:12) a +0 dire flail a +0 giant club (42, 18, D:12) a +0 robe (49, 13, D:12) a +0 robe a +0 dagger (50, 12, D:12) a +0 dagger (50, 13, D:12) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 flail (1, 0, Orc:1) a +0 war axe a +0 chain mail a +0 mace (15, 8, Orc:1) a +0 dagger a +0 robe a +0 whip a +0 club a +0 ring mail (31, 11, Orc:1) a +0 flail (32, 11, Orc:1) a +0 hand axe (33, 11, Orc:1) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Pouq's Antique Armour Shoppe a +1 pair of boots (356 gold) a +0 buckler of fire resistance (356 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +1 chain mail of magic resistance (511 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (1240 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 leather armour (62 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -6, Orc:2) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (2, -6, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (3, -5, Orc:2) a +0 club an orc corpse (skeletalised by now) (3, -4, Orc:2) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (5, 35, Orc:2) 19 gold pieces (6, -1, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (7, 32, Orc:2) a +0 morningstar (unseen) (7, 34, Orc:2) a +0 short sword (unseen) (8, 33, Orc:2) a tomahawk (8, 34, Orc:2) a +0 hand axe (unseen) (11, 35, Orc:2) 2 tomahawks (14, 15, Orc:2) a +0 falchion (16, 16, Orc:2) a +0 flail a +0 plate armour an orc corpse (16, 42, Orc:2) a +0 battleaxe a +0 plate armour an orc corpse (17, 14, Orc:2) a +0 club an orc corpse (17, 15, Orc:2) a cursed +0 war axe an orc corpse (17, 16, Orc:2) a +0 dagger an orc corpse (25, 35, Orc:2) a +3 dagger a +0 robe an orc corpse (26, -18, Orc:2) a +0 scale mail a +0 club a +0 leather armour a +0 hand axe a +0 club an orc corpse an orc corpse (27, -18, Orc:2) a +0 short sword a +0 mace a +0 ring mail a +0 hand axe a +0 hand axe a +0 ring mail an orc corpse (28, -4, Orc:2) a warg corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (0, 52, Lair:1) 22 bolts (22, 22, Lair:1) a +0 club (39, 8, Lair:1) 18 bolts (45, 48, Lair:1) a +0 trident (56, 1, Lair:1) 7 javelins (59, -5, Lair:1) a cursed +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 long sword of flaming (8, 0, Lair:2) 18 arrows (8, 12, Lair:2) a +0 leather armour (10, 6, Lair:2) a +0 leather armour (11, 13, Lair:2) a +0 hand axe (13, 9, Lair:2) a -2 ring of strength (24, -16, Lair:2) a potion of mutation (27, 18, Lair:2) 2 potions of lignification a potion of degeneration 2 scrolls of noise a scroll of brand weapon an uncursed amulet of guardian spirit a book of Geomancy an uncursed amulet of regeneration a book of Frost a book of the Tempests an uncursed amulet of guardian spirit 3 scrolls of enchant armour a book of Debilitation a book of Battle a +3 amulet of reflection a wand of disintegration (18/24) a book of Enchantments a wand of lightning (2/15) a book of Minor Magic an uncursed amulet of faith a Grand Grimoire an uncursed ring of wizardry a wand of polymorph (11/24) a cursed amulet of inaccuracy a scroll of enchant weapon a wand of polymorph (14/24) 4 potions of heal wounds a wand of flame (15/48) 3 potions of mutation a +1 ring of evasion 2 potions of brilliance a +1 war axe (28, 17, Lair:2) a +0 rapier (31, 5, Lair:2) a +0 ring mail (38, 36, Lair:2) 6 bolts (42, 14, Lair:2) a +0 long sword (46, 40, Lair:2) a +0 chain mail (47, -15, Lair:2) 16 stones (47, 9, Lair:2) a +2 hat (52, 6, Lair:2) a +0 robe (53, 28, Lair:2) the +1 battleaxe of a sewer {drain, rElec rN+ MR- Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (64, 40, Lair:2) a +0 scale mail (65, 40, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (1, 37, Lair:3) a +0 long sword (49, -6, Lair:3) +0 steam dragon scales (53, 36, Lair:3) a scroll of amnesia (53, 40, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 sling bullets (6, 9, Lair:4) 17 stones (16, 24, Lair:4) a +4 battleaxe of chopping (18, -4, Lair:4) a throwing net (21, 30, Lair:4) 18 stones (28, 2, Lair:4) 19 stones (31, 44, Lair:4) 10 stones Level 5 of the Lair of Beasts (7, -31, Lair:5) a sack of spiders (10, -51, Lair:5) the +3 robe of a ziggurat {Int+3} It affects your intelligence (+3). (11, -48, Lair:5) 16 stones (11, -44, Lair:5) 19 stones (11, 3, Lair:5) a +0 quarterstaff (12, -47, Lair:5) a +2 mace of protection (12, -44, Lair:5) a +0 ring mail (14, -42, Lair:5) 9 stones (14, 2, Lair:5) a potion of heal wounds (15, -46, Lair:5) a +0 chain mail (17, -46, Lair:5) a +0 quarterstaff (27, -25, Lair:5) 15 stones a +0 morningstar (49, -50, Lair:5) a +0 rapier (50, -31, Lair:5) a +0 glaive Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (2, 11, Lair:6) a +0 hand axe (8, -9, Lair:6) a +0 glaive (16, 11, Lair:6) the +2 flail of Judgement {pain, Str+8 Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (-3). a +2 whip of electrocution (21, 16, Lair:6) +0 ice dragon scales (31, -26, Lair:6) +0 acid dragon scales (32, -22, Lair:6) +0 acid dragon scales (32, 1, Lair:6) a +0 bardiche (37, 8, Lair:6) a crystal ball of energy (40, -34, Lair:6) 27 arrows (41, -37, Lair:6) 23 stones (41, -35, Lair:6) 22 arrows (41, -34, Lair:6) 6 needles of sleeping (43, -28, Lair:6) 2 needles of confusion (46, 6, Lair:6) 14 stones