Dungeon Crawl Stone Soup version 0.23-a0-352-geaabbf348b (webtiles) character file. 8 aves the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on Oct 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (73 turns). aves the Skirmisher (Demonspawn Fighter) Turns: 73, Time: 00:00:16 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of ambrosia {unknown} g - 2 potions of cancellation {unknown} Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal completely misses you. The jackal barely misses you. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm #.#.#.#.#.#.... .#.≈≈≈≈≈.#.#.># ## #.#≈.<.≈#.#..## ##.. #.≈...≈(#.#.# .... #.#≈...≈#.#..# #..# ##.#.≈≈≈≈≈.#.#.# .##...##.#.#.#.#.#.#.... ......†.#.#.#.#.#.#.#... #@................ ####.##........... #.##.#...##.... #.##.##..# .#.. ##....##..# #.. #.....###.## #.. #..........# #.. .............#+#.. ###............†#† There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 2 bats (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aves the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 72 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 73 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 20 Armor: Scale mail || 7 Dodge: Dodged || 3 Block: Shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------