ayyllmao Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -18, D:1) a +0 ring mail (13, -44, D:1) a +0 whip (14, -37, D:1) 30 stones (15, -19, D:1) a cursed -3 dagger (20, -22, D:1) a +0 dagger (24, -3, D:1) a +0 club (29, -23, D:1) a +0 hunting sling (29, -10, D:1) a stone (34, -32, D:1) a +0 dagger (39, -47, D:1) a +0 dagger (45, -16, D:1) a +0 dagger (57, -23, D:1) a +0 short sword (58, -23, D:1) a +0 club Level 2 of the Dungeon (1, -29, D:2) a cursed -3 dagger (5, -34, D:2) a +0 club (5, 7, D:2) a +0 robe (11, -3, D:2) 16 stones (30, -30, D:2) a +0 club (40, -12, D:2) 26 stones (41, -10, D:2) a +0 short sword (41, -9, D:2) a +0 halberd (42, -9, D:2) a stone (43, -10, D:2) a +0 whip a +0 ring mail (43, -9, D:2) a stone (44, -9, D:2) a +0 animal skin (46, -9, D:2) a +0 leather armour Level 3 of the Dungeon (3, 4, D:3) a +0 spear (4, 4, D:3) a +0 club (5, 4, D:3) a throwing net (5, 5, D:3) a +0 spear (10, 32, D:3) a cursed -1 whip (11, 33, D:3) a +0 ring mail a +0 flail a +0 leather armour a +0 leather armour a +2 whip of flaming (11, 34, D:3) a +1 vampiric dagger a +0 robe (16, -5, D:3) 11 stones (17, 1, D:3) a +0 club (17, 21, D:3) a stone (19, 21, D:3) a stone (21, 20, D:3) a +0 dagger a +0 hunting sling of flaming 21 stones (23, -8, D:3) 7 stones (23, -3, D:3) 17 poisoned needles (24, -7, D:3) 8 stones (31, 23, D:3) a cursed +0 robe (51, 24, D:3) a +0 shield (61, 26, D:3) 16 poisoned needles (61, 29, D:3) a +0 club Level 4 of the Dungeon [Shop] Kuch's General Store a scroll of fog (28 gold) 21 stones (29 gold) a +0 ring mail (56 gold) a +1 long sword of slicing (170 gold) a +0 robe (9 gold) the cursed +0 chain mail "Jososui" {-Cast rElec Str+4} (236 gold) It affects your strength (+4). It insulates you from electricity. It prevents spellcasting. It has a curse placed upon it. a royal jelly (28 gold) a meat ration (70 gold) 11 arrows (30 gold) (0, 0, D:4) a +0 flail (1, -5, D:4) a +0 short sword (1, -4, D:4) a +0 hand axe (1, -1, D:4) a +0 robe (6, 11, D:4) 19 stones (8, -11, D:4) a throwing net (8, -6, D:4) a +0 whip of freezing (11, 8, D:4) a +0 giant spiked club (13, -11, D:4) a cursed -1 giant club (15, 6, D:4) 16 stones (29, -1, D:4) a +0 dagger (33, 2, D:4) a +0 animal skin (34, 0, D:4) a +0 animal skin (34, 2, D:4) a +0 animal skin a +0 animal skin (36, -18, D:4) a +0 leather armour (36, 3, D:4) a +0 robe a +0 whip of flaming (40, 4, D:4) 22 stones Level 5 of the Dungeon [Shop] Xumily's Weapon Shop a +1 rapier of draining (184 gold) the +7 halberd "Kealoliz" {speed, rPois rF- Str+4} (774 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. a +0 dagger (26 gold) a +1 rapier of venom (153 gold) 25 sling bullets (162 gold) a +0 short sword (39 gold) a +0 trident (45 gold) 6 needles of sleeping (39 gold) a +3 long sword (266 gold) a +0 short sword (39 gold) [Shop] Puecu's Gadget Boutique a +3 rod of inaccuracy (10/10) (1260 gold) a wand of flame (12/48) (98 gold) a wand of paralysis (11/24) (182 gold) a phial of floods (560 gold) a sack of spiders (280 gold) a wand of slowing (14/48) (168 gold) a wand of random effects (21/48) (161 gold) a plain deck of summoning (196 gold) a box of beasts (280 gold) (0, 0, D:5) 9 stones (0, 11, D:5) a +0 dagger (2, 25, D:5) a +0 scale mail (9, -8, D:5) a +0 whip (9, -7, D:5) a +0 shortbow 22 arrows (11, -7, D:5) a +0 halberd (11, -6, D:5) a +0 spear (11, 12, D:5) a +0 buckler (12, -7, D:5) a +0 whip (16, -7, D:5) an arrow (18, 2, D:5) a +1 rapier of draining a +0 leather armour (18, 25, D:5) a +1 mace of draining (39, 39, D:5) a +2 rapier of protection Level 6 of the Dungeon (2, -9, D:6) a +0 plate armour (17, -5, D:6) a +0 dagger (24, -3, D:6) a +0 trident (25, -12, D:6) a +0 robe (25, 19, D:6) the +0 robe of Magic {*Confuse rPois Int+4 Dex+6} It affects your intelligence (+4). It affects your dexterity (+6). It protects you from poison. It may confuse you when you take damage. (27, 8, D:6) an arrow (28, 8, D:6) an arrow (30, -12, D:6) 30 sling bullets (30, 9, D:6) 2 arrows (32, 9, D:6) a +0 shortbow an arrow (34, 2, D:6) 29 arrows (35, 4, D:6) a +0 robe (44, -9, D:6) 16 stones a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 chain mail (1, -2, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +1 whip of electrocution (2, 0, D:7) a +0 trident 16 stones (3, -8, D:7) a stone (6, 1, D:7) 9 poisoned needles (7, 10, D:7) a tomahawk (8, 9, D:7) a +0 hand axe (8, 10, D:7) a +0 short sword 3 tomahawks a cursed +0 chain mail (9, -1, D:7) a +0 club (9, 10, D:7) a +0 dagger a +0 chain mail (10, 0, D:7) a +0 dagger a +0 dagger a +0 robe (10, 1, D:7) a +0 dagger a +0 robe a +0 club (12, 4, D:7) a +0 whip a +0 chain mail (12, 5, D:7) a +0 mace a +0 chain mail (12, 6, D:7) a +0 whip (23, -14, D:7) a +0 robe of positive energy (35, -15, D:7) 16 arrows (39, -19, D:7) a +0 spear (45, -3, D:7) 26 stones (49, 20, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 stones (14, 6, D:8) 18 stones (15, 7, D:8) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour (18, -4, D:8) a +0 ring mail (19, -2, D:8) a +0 club (20, 29, D:8) a +0 dagger (21, 29, D:8) a +0 club a +2 dagger of venom a +0 robe (22, 29, D:8) a +0 short sword (23, 32, D:8) a +0 shortbow 6 arrows (24, 8, D:8) a +0 giant spiked club (25, 4, D:8) a +0 short sword (25, 32, D:8) an arrow (26, 3, D:8) 16 arrows (26, 6, D:8) a +0 flail 2 tomahawks a +0 leather armour (26, 32, D:8) an arrow (27, 6, D:8) a +0 flail a +0 leather armour (27, 32, D:8) an arrow (30, 26, D:8) 16 stones (32, 26, D:8) a +0 chain mail (33, 6, D:8) a tomahawk (33, 30, D:8) a +3 vampiric hand axe a +1 shield of protection (35, 32, D:8) 20 bolts (36, 23, D:8) a +0 long sword a +0 leather armour (38, 13, D:8) a +0 hand axe (39, 10, D:8) a +0 hand axe a +0 chain mail (40, 13, D:8) a +0 whip a +0 ring mail (42, 27, D:8) 9 stones (43, -11, D:8) 8 tomahawks (49, -9, D:8) a +1 halberd a +0 animal skin (52, 2, D:8) a +2 dagger of holy wrath (52, 3, D:8) a +0 mace a +0 chain mail (54, 3, D:8) a +0 dagger a +2 dagger of protection a +0 robe (55, 3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +4 mace (0, 2, D:9) a +4 falchion (2, 0, D:9) the +8 spear "Minotaur's Doom" {elec, rF++ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It affects your resistance to hostile enchantments. (2, 2, D:9) a +0 hand axe (16, 12, D:9) a +0 dagger (18, 8, D:9) a +0 short sword a +0 leather armour (18, 9, D:9) a +0 dagger a +0 robe (18, 12, D:9) a +0 club a +0 robe (19, 9, D:9) a +0 trident a +0 plate armour (21, 9, D:9) a +0 rapier a +0 chain mail (26, -7, D:9) a +1 short sword of flaming (28, 5, D:9) a +1 trident a +0 hand crossbow a +0 robe (30, 2, D:9) a +2 trident of freezing a +0 robe (30, 3, D:9) a +2 morningstar a +0 robe (34, -2, D:9) a +0 flail a +0 leather armour (34, -1, D:9) a +3 hand axe a +0 robe a +0 dagger (34, 19, D:9) a +0 quarterstaff (41, 18, D:9) 3 stones (44, 15, D:9) a stone (46, 11, D:9) a +0 flail a +0 ring mail a +0 club a +0 ring mail (47, 11, D:9) a troll hide (47, 12, D:9) a +0 trident 20 stones a +0 scale mail (60, 0, D:9) 28 arrows Level 10 of the Dungeon (6, 15, D:10) a +0 long sword (11, -1, D:10) a +0 leather armour (18, -6, D:10) a +0 short sword (23, 29, D:10) a +0 scale mail (24, -1, D:10) 26 stones (28, 17, D:10) a +0 glaive a +0 chain mail (30, 20, D:10) a scroll of random uselessness a +0 war axe a +0 ring mail (31, -21, D:10) a +0 giant club (46, 1, D:10) a +0 long sword a +0 leather armour a cursed +0 shield Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (19, -17, Lair:1) a +0 spear Level 2 of the Lair of Beasts (1, -40, Lair:2) a cursed -2 quarterstaff (1, -32, Lair:2) a +0 short sword (3, -19, Lair:2) a poisoned javelin (4, -25, Lair:2) a +0 halberd a poisoned javelin (4, -15, Lair:2) 2 poisoned javelins (10, -36, Lair:2) a +0 scale mail (18, -41, Lair:2) 4 javelins (19, -6, Lair:2) a +0 hand axe (24, -6, Lair:2) 18 sling bullets (26, 0, Lair:2) a +0 falchion (38, 3, Lair:2) a +0 robe (41, -36, Lair:2) a +0 pair of gloves (48, 6, Lair:2) a +0 ring mail (50, -12, Lair:2) a +0 great mace (52, -24, Lair:2) 5 needles of confusion (55, -14, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, -7, Lair:3) a cursed -1 trident (9, -17, Lair:3) 25 arrows (10, 14, Lair:3) a +2 shortbow of flaming (24, -33, Lair:3) an uncursed staff of death (27, 16, Lair:3) a cursed +0 ring mail (31, -25, Lair:3) 8 tomahawks (31, -19, Lair:3) 21 bolts (32, -2, Lair:3) a +0 pair of boots (37, -28, Lair:3) a +0 dagger (53, -12, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 bolts (4, 23, Lair:4) a +5 executioner's axe of flaming (5, 10, Lair:4) a +1 ring mail of fire resistance (7, -27, Lair:4) a +0 morningstar (11, -22, Lair:4) a +0 mace (20, -15, Lair:4) 13 sling bullets (38, 2, Lair:4) 17 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 ring mail of positive energy (6, 26, Lair:5) a +0 leather armour (22, 19, Lair:5) an uncursed ring of stealth an uncursed amulet of regeneration a +0 pair of gloves (30, 5, Lair:5) a +0 robe (40, 29, Lair:5) a +0 leather armour (51, 15, Lair:5) a +0 hand crossbow (51, 32, Lair:5) a +0 chain mail (56, 27, Lair:5) 11 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (0, 19, Lair:6) 19 stones (9, 28, Lair:6) 22 stones (11, 45, Lair:6) a +1 ring of protection a +4 antimagic battleaxe (21, 12, Lair:6) a +0 war axe (37, 50, Lair:6) 33 arrows (50, 21, Lair:6) 8 stones (52, 36, Lair:6) 19 bolts Level 7 of the Lair of Beasts (0, 0, Lair:7) 4 tomahawks (0, 20, Lair:7) a +0 hunting sling (9, 26, Lair:7) 21 arrows (10, 1, Lair:7) a +0 great sword (11, 40, Lair:7) 24 stones (13, -1, Lair:7) 7 needles of confusion (14, -10, Lair:7) a cursed amulet of inaccuracy (17, 3, Lair:7) the +2 longbow of Putrescence {venom, *Confuse +Fly rPois Int+6} It poisons the ammo it fires. It affects your intelligence (+6). It protects you from poison. It lets you fly. It may confuse you when you take damage. (17, 4, Lair:7) 2 arrows (18, 9, Lair:7) an arrow (18, 15, Lair:7) a +0 helmet (19, 6, Lair:7) 3 arrows (19, 7, Lair:7) an arrow (19, 8, Lair:7) an arrow (19, 9, Lair:7) an arrow (19, 15, Lair:7) a +2 longbow of flaming 8 arrows a +0 centaur barding (29, 31, Lair:7) 25 stones (30, 16, Lair:7) a +0 quarterstaff (30, 32, Lair:7) a +0 great sword (40, 17, Lair:7) a +0 long sword (43, -8, Lair:7) a throwing net (48, -8, Lair:7) 17 stones (58, 20, Lair:7) a potion of mutation (62, 14, Lair:7) 11 poisoned needles Level 8 of the Lair of Beasts (0, 0, Lair:8) 25 arrows (0, 19, Lair:8) a +0 glaive (7, 1, Lair:8) 12 bolts (13, -17, Lair:8) 15 arrows (13, -2, Lair:8) a cursed +0 robe (15, 17, Lair:8) a +0 short sword (16, -18, Lair:8) 2 scrolls of noise (17, -2, Lair:8) 4 poisoned needles (32, 30, Lair:8) a +0 spear (42, 15, Lair:8) 32 stones (46, 9, Lair:8) a +0 mace (47, 24, Lair:8) 6 poisoned needles (48, 34, Lair:8) a +0 hand axe (54, 10, Lair:8) 2 tomahawks (61, -10, Lair:8) 18 sling bullets (63, -16, Lair:8) a +0 trident (63, 15, Lair:8) a +0 quarterstaff (65, 6, Lair:8) a +0 leather armour (70, -4, Lair:8) 20 stones a +0 pair of boots Level 1 of the Swamp (0, 0, Swamp:1) a +0 rapier (5, -3, Swamp:1) 14 stones (14, -33, Swamp:1) a wand of lightning (0/15) a book of Geomancy a +0 plate armour a +3 amulet of reflection (14, -32, Swamp:1) a +0 glaive of flaming (15, -32, Swamp:1) a +1 broad axe of electrocution (19, -5, Swamp:1) 10 stones (20, -16, Swamp:1) 5 potions of degeneration (22, -37, Swamp:1) 2 curare-tipped needles a +0 spear a +0 blowgun (22, -15, Swamp:1) a +0 quarterstaff a +0 robe (23, -39, Swamp:1) a curare-tipped needle (23, -9, Swamp:1) a cursed amulet of inaccuracy (24, -39, Swamp:1) a +2 spear of venom (31, -48, Swamp:1) a +0 ring mail (34, -22, Swamp:1) 16 stones (34, 3, Swamp:1) a +0 dagger (35, -2, Swamp:1) 26 stones (38, -17, Swamp:1) 15 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 giant spiked club (4, -3, Swamp:2) a scroll of immolation (15, 12, Swamp:2) 17 stones (27, 14, Swamp:2) a +0 falchion (29, 21, Swamp:2) a +0 rapier (34, 31, Swamp:2) the +7 great mace of Absolution {crush, rN++} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. (35, 8, Swamp:2) 16 stones (37, 32, Swamp:2) a +0 quarterstaff a +0 robe a chunk of flesh a spriggan skeleton (44, 29, Swamp:2) a cursed ring of loudness