ayyllmao Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -20, D:1) a +0 short sword (4, -6, D:1) a +0 club (4, 1, D:1) a +0 dagger (7, -12, D:1) 23 arrows (14, -23, D:1) a +0 dagger (14, -10, D:1) a +0 spear (22, -19, D:1) a +0 mace a +0 scale mail (22, -15, D:1) 20 stones (24, -21, D:1) a +0 club (32, 3, D:1) a +0 club a cursed -1 club (32, 5, D:1) a +0 dagger (38, 12, D:1) 12 stones (44, -14, D:1) 10 arrows (44, 4, D:1) 11 arrows (54, 2, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 6, D:2) 20 stones (8, 4, D:2) a stone (9, 3, D:2) a stone (15, -8, D:2) a +0 dagger (18, 10, D:2) a stone (18, 34, D:2) 7 curare-tipped needles (19, 13, D:2) 22 stones (29, 20, D:2) 12 stones (34, 0, D:2) 13 sling bullets (37, -2, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 23 stones (3, -2, D:3) a +0 club (9, -8, D:3) a +0 dagger (10, 6, D:3) a +0 flail (13, -20, D:3) a +0 dagger (14, -20, D:3) a cursed -2 hand axe a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (18, -12, D:3) a +0 club (22, -17, D:3) a cursed -3 short sword (25, -39, D:3) a +0 falchion a +0 flail a +0 leather armour a +0 trident (30, -27, D:3) a +0 dagger (31, -14, D:3) a +0 club (32, 8, D:3) a +0 giant club (37, -33, D:3) a cursed -1 spear (37, -32, D:3) a +0 flail (39, -39, D:3) a +0 flail (45, -23, D:3) a +0 short sword (56, -25, D:3) an uncursed staff of power (65, -33, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) 13 bolts (6, 0, D:4) a +0 whip a +0 mace a +0 ring mail (8, -26, D:4) 17 bolts (8, -2, D:4) a +0 dagger a +0 robe (26, 13, D:4) a +0 flail a +0 scale mail a +0 flail (27, 2, D:4) a +0 whip the cursed +0 robe of the Jackalope {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It has a curse placed upon it. (27, 13, D:4) a +0 leather armour a +0 dagger a +0 dagger a cursed -2 robe a cursed -3 short sword (34, -18, D:4) a +0 hand axe a tomahawk (34, -16, D:4) a tomahawk (34, -15, D:4) a tomahawk (34, -13, D:4) a tomahawk (35, -18, D:4) a cursed -2 dagger a +0 leather armour (35, -17, D:4) a +0 leather armour (35, 6, D:4) a +0 scale mail (45, 1, D:4) a cursed -3 giant spiked club (50, 21, D:4) 17 poisoned needles (56, -16, D:4) a +0 quarterstaff (57, -16, D:4) a +0 robe a +0 dagger (58, -16, D:4) a +0 ring mail a +0 mace (58, -15, D:4) a +0 robe a +0 dagger (63, 17, D:4) a +0 leather armour a +0 club (63, 19, D:4) a +0 ring mail a +0 hand axe (64, 19, D:4) a +0 chain mail a +0 flail (65, 19, D:4) a +0 falchion a +0 flail Level 5 of the Dungeon (0, 0, D:5) 19 arrows (7, -22, D:5) a +0 halberd (8, -21, D:5) a +0 whip (9, -21, D:5) a +0 flail (9, 15, D:5) a +0 club (10, 7, D:5) a +0 ring mail (17, -22, D:5) a +0 shortbow 7 arrows (18, -22, D:5) 14 stones (18, -21, D:5) a +0 hand axe (19, -22, D:5) 2 arrows (20, -23, D:5) an arrow (37, -9, D:5) a +0 dagger a +0 robe (39, 7, D:5) a +1 flail of distortion (40, 6, D:5) a +0 robe a +0 dagger (41, -28, D:5) a cursed +0 leather armour (41, 3, D:5) a +0 robe a +0 dagger (43, -30, D:5) 24 sling bullets (46, 6, D:5) a +0 spear (60, 20, D:5) 27 stones Level 6 of the Dungeon [Shop] Qiagg's Armour Boutique a +1 robe of magic resistance (165 gold) a +0 buckler (58 gold) a +0 gold dragon armour (1040 gold) a +1 robe of fire resistance (165 gold) a +0 scale mail (52 gold) a +2 helmet of see invisible (279 gold) the cursed +0 robe of Wrong Decisions {*Drain rPois rN++ Dex+3} (261 gold) It affects your dexterity (+3). It protects you from poison. It greatly protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. (0, 0, D:6) a cursed +0 dagger a +0 robe (1, -2, D:6) a +0 trident (2, -2, D:6) a +0 rapier (3, 6, D:6) an uncursed ring of loudness a -3 ring of dexterity (12, 7, D:6) a +0 giant spiked club (16, -1, D:6) a +0 shortbow 18 arrows (21, -6, D:6) an uncursed ring of poison resistance (32, -10, D:6) 23 stones (33, -8, D:6) 22 stones (34, 23, D:6) a +3 rapier of speed a +0 leather armour of fire resistance (39, 4, D:6) a +1 mace of protection a +0 hand axe (41, 4, D:6) a +0 robe a cursed +3 falchion a +0 robe a +1 scimitar of freezing a +0 robe a +3 falchion a +0 robe a +3 long sword a +0 robe a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) the +1 mace of the Open Hand {crush, rF- rC+++ rN++ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to cold. It greatly protects you from negative energy. It lets you see invisible. (1, 3, D:7) a +4 quarterstaff of chaos a +0 cloak (2, -6, D:7) a +0 spear (3, -6, D:7) a +0 spear of venom (4, -6, D:7) a +0 hand axe (7, -32, D:7) a +0 hand axe (8, -22, D:7) 13 poisoned needles (10, -28, D:7) a +0 war axe (18, -14, D:7) 26 stones (27, -23, D:7) a +0 robe (30, 4, D:7) 12 stones (36, -19, D:7) a +0 great sword a +0 robe (36, 10, D:7) 22 sling bullets (38, -22, D:7) a +2 falchion a +0 robe a +0 hand axe a +0 robe (39, -22, D:7) a cursed +3 long sword a +0 robe a cursed +1 mace a +0 robe (41, -7, D:7) a +0 whip (42, -3, D:7) a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 giant club a +0 ring mail a cursed -2 flail (45, -3, D:7) a +0 dagger a +0 robe (52, -1, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 19 arrows a +0 club a +0 spear a +0 ring mail (1, 0, D:8) 2 arrows a +0 whip a +0 flail (12, 3, D:8) 12 sling bullets (20, 12, D:8) a +0 war axe (21, 7, D:8) a +0 falchion a +0 robe (22, 8, D:8) a +2 whip of flaming a +1 robe of the Archmagi a +0 animal skin (22, 9, D:8) a +3 flail a +0 robe (22, 11, D:8) a +0 animal skin a +0 animal skin (27, 7, D:8) a +0 flail a +0 club a +0 whip a +0 leather armour (27, 9, D:8) a +1 dagger a +0 robe (40, 7, D:8) a +0 dagger (40, 8, D:8) a +0 robe a +0 dagger (40, 9, D:8) a +0 chain mail a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) 29 stones (4, 44, D:9) a wand of paralysis (14/24) (6, -4, D:9) 15 poisoned needles (6, 1, D:9) a +0 robe (6, 44, D:9) 22 stones (9, 27, D:9) a +0 dagger a +0 leather armour (10, 27, D:9) a +0 flail a +0 dagger a +0 robe (11, 23, D:9) a +0 club a +0 scale mail a +0 dagger a +0 robe a cursed -3 dagger (11, 24, D:9) a +0 giant spiked club a +0 mace (16, 25, D:9) 4 potions of degeneration a wand of acid (8/15) a wand of disintegration (12/24) a wand of lightning (5/15) a wand of lightning (12/15) a wand of random effects (13/48) (16, 40, D:9) 11 arrows (20, 1, D:9) a scroll of random uselessness (26, 30, D:9) a +0 giant club (33, 46, D:9) a +4 falchion (39, 20, D:9) a +0 club a +0 club (40, 7, D:9) 23 stones (40, 23, D:9) 16 arrows (41, 20, D:9) 2 stones (42, 14, D:9) a +0 dagger 3 stones (42, 15, D:9) a +0 dagger 3 stones (42, 16, D:9) a +0 dagger a +0 club 2 stones (42, 17, D:9) a +0 dagger (42, 18, D:9) a stone (42, 19, D:9) a stone (43, -2, D:9) 10 arrows (44, 20, D:9) a +0 war axe a +0 hand axe a +0 plate armour a +0 club (44, 21, D:9) a +0 trident a +0 leather armour (54, 28, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a wand of random effects (25/48) (1, 4, D:10) 20 arrows (3, -22, D:10) a +0 great sword (6, 19, D:10) 17 stones (8, 28, D:10) a +0 scimitar of flaming a +2 robe of fire resistance (10, -18, D:10) 28 arrows (14, 7, D:10) a +0 robe a +0 dagger (15, 6, D:10) a +0 mace (16, 7, D:10) a +0 robe a cursed -3 dagger (22, -15, D:10) a +3 flail (23, -10, D:10) a +0 ring mail (25, 8, D:10) an arrow (27, 10, D:10) an arrow (28, 10, D:10) 2 arrows (30, 11, D:10) 15 arrows a +0 shortbow (31, -4, D:10) a +0 giant club (35, -13, D:10) a +0 quarterstaff (40, 10, D:10) a +0 ring mail (42, 22, D:10) 27 sling bullets (47, -10, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (3, -32, D:11) a +0 shortbow 13 arrows (3, -31, D:11) an arrow (3, -29, D:11) 2 arrows (3, -28, D:11) an arrow (3, -27, D:11) an arrow (10, -27, D:11) a +0 glaive (10, -3, D:11) a +2 scimitar of flaming (13, -34, D:11) 14 arrows (13, 17, D:11) a +0 club (14, -26, D:11) a troll hide (15, -28, D:11) 11 stones (23, -38, D:11) a +0 buckler (33, -31, D:11) a +0 spear (34, -32, D:11) 2 throwing nets (34, 8, D:11) a +3 dagger of holy wrath a cursed +0 robe (40, -25, D:11) 2 potions of degeneration (48, -22, D:11) a +2 great sword of protection (48, -2, D:11) a +0 ring mail Level 1 of the Lair of Beasts (14, 12, Lair:1) a +0 short sword of venom (28, -9, Lair:1) 19 arrows (29, -36, Lair:1) a +0 trident (30, -6, Lair:1) 26 stones (32, -28, Lair:1) 23 arrows (35, -1, Lair:1) 20 stones (41, -48, Lair:1) a +0 ring mail (49, 4, Lair:1) 15 stones (50, 4, Lair:1) a -3 ring of evasion an uncursed ring of stealth (51, -27, Lair:1) 20 arrows (59, -12, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 scale mail of fire resistance (1, 18, Lair:2) 11 stones (19, 17, Lair:2) 4 javelins (25, -19, Lair:2) an uncursed ring of resist corrosion (28, 0, Lair:2) 9 arrows (39, 21, Lair:2) a +0 leather armour (45, 22, Lair:2) 16 stones (49, 10, Lair:2) a troll hide Level 3 of the Lair of Beasts (7, -15, Lair:3) a cursed -2 spear (10, -6, Lair:3) 25 arrows (15, 9, Lair:3) a +0 quarterstaff (22, -34, Lair:3) a +0 whip (23, -19, Lair:3) a wand of teleportation (6/9) (26, -27, Lair:3) 4 javelins (32, 10, Lair:3) 10 poisoned needles (36, -24, Lair:3) 17 arrows (39, -15, Lair:3) a +0 ring mail (44, 10, Lair:3) a +0 longbow