ayyllmao Level 1 of the Dungeon (2, -2, D:1) 22 stones (6, -4, D:1) an uncursed amulet of the gourmand (7, -16, D:1) a +1 scale mail of cold resistance (8, -1, D:1) 15 stones (13, -1, D:1) a +0 pair of boots (15, -12, D:1) a stone (16, 3, D:1) 17 stones (17, -4, D:1) 21 stones (18, 8, D:1) a +0 scale mail (21, 19, D:1) a +0 dagger (24, -3, D:1) a stone (24, -2, D:1) a stone (25, 0, D:1) a +0 short sword a stone (28, 0, D:1) 14 stones (38, 22, D:1) an uncursed amulet of dismissal (42, 9, D:1) 19 stones (42, 13, D:1) a cursed -1 dagger (44, 4, D:1) 2 poisoned needles 9 stones (46, 1, D:1) a cursed +0 hand axe (47, 37, D:1) 23 bolts (53, -10, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 17, D:2) a +0 spear (2, 19, D:2) 13 sling bullets (4, 6, D:2) 18 stones (12, -10, D:2) a +0 club (12, 16, D:2) a +0 club (15, 29, D:2) a +0 dagger (15, 32, D:2) 6 stones (24, 27, D:2) a +0 club (27, 32, D:2) a +0 scale mail (31, -2, D:2) a +0 club (34, -3, D:2) a +0 leather armour (34, 34, D:2) a +0 spear (38, -14, D:2) a +0 ring mail (39, -11, D:2) a +0 robe (48, -11, D:2) a +0 club (55, -15, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 2, D:3) a +0 club (5, -40, D:3) a cursed -1 club (11, -45, D:3) a +0 hunting sling (17, -49, D:3) a +0 dagger (23, -46, D:3) 14 bolts (31, -38, D:3) a +0 helmet (33, -17, D:3) a +0 mace 4 poisoned tomahawks a +0 leather armour (34, -17, D:3) a +0 whip (35, -17, D:3) a poisoned tomahawk a +0 falchion a +0 leather armour Level 4 of the Dungeon [Shop] Xamauhi's Antique Weapon Boutique a +0 trident (119 gold) a +0 club (34 gold) a +0 flail (119 gold) a +0 quarterstaff (136 gold) a +0 dagger (68 gold) the +4 quarterstaff of the Median {flame, rElec} (1400 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +4 spear of venom (870 gold) a +0 long sword (119 gold) the +7 shortbow of the Sky {flame, rF+ MP+9 Dex+2 Stlth+} (2087 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. (7, 6, D:4) 18 stones (9, 3, D:4) a +0 rapier (10, 9, D:4) 16 stones (23, 4, D:4) a +0 whip (24, -19, D:4) 22 stones Level 5 of the Dungeon (11, -17, D:5) 19 stones (15, 13, D:5) a +0 giant club (18, 6, D:5) 4 javelins (19, -22, D:5) a +0 club (27, -2, D:5) a +0 giant club (28, 8, D:5) a +0 long sword (42, -14, D:5) an uncursed amulet of harm a +0 cloak (43, -13, D:5) a +3 quarterstaff of chaos (44, -16, D:5) a +0 mace Level 6 of the Dungeon (4, -24, D:6) 15 stones (9, 6, D:6) 2 tomahawks (16, 3, D:6) a +0 giant spiked club (36, 0, D:6) 3 fruits (37, -4, D:6) 2 fruits (37, -3, D:6) 3 fruits (37, -1, D:6) 2 fruits (38, -2, D:6) 2 fruits (41, 16, D:6) a +0 leather armour (44, 6, D:6) a +0 hand crossbow (52, -18, D:6) a +0 morningstar a +0 leather armour (52, -16, D:6) a +0 dagger a +0 robe (62, -27, D:6) a +0 quarterstaff Level 7 of the Dungeon (6, 2, D:7) a +0 helmet (10, -1, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe (10, 3, D:7) a +1 dagger of venom a +0 robe (26, 14, D:7) a +0 hand axe of electrocution a +0 robe (27, 25, D:7) a cursed +0 flail a +0 whip a +0 leather armour (28, 25, D:7) a cursed +0 short sword a +0 short sword (37, 13, D:7) 10 arrows (38, 54, D:7) 27 stones (43, 47, D:7) a +0 flail (51, 52, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 10 arrows (6, 28, D:8) a +0 robe (7, 7, D:8) 19 bolts (13, 7, D:8) a cursed -1 war axe (37, 19, D:8) 14 stones (41, 5, D:8) 21 bolts (41, 6, D:8) a +0 plate armour (43, 32, D:8) a +0 spear 20 stones a +0 ring mail (44, 14, D:8) a +0 hand axe (44, 24, D:8) an uncursed ring of loudness a +0 giant spiked club (46, 34, D:8) a stone (47, 35, D:8) 3 stones (48, 36, D:8) a stone (49, 13, D:8) a +0 robe (50, 21, D:8) a +0 hand axe a +0 robe (51, 21, D:8) a +0 flail a +0 whip a +0 club a cursed +0 robe a +0 club a cursed +2 morningstar a cursed +0 robe (51, 35, D:8) a cursed -1 mace (52, 21, D:8) a +3 halberd of freezing a +0 robe (61, 21, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (4, 20, D:9) 26 stones (8, 25, D:9) a +0 giant spiked club a cursed +0 giant club (9, 13, D:9) a +0 trident (10, 13, D:9) a +0 cloak (22, 12, D:9) a +0 trident (23, -10, D:9) an uncursed amulet of dismissal (24, 12, D:9) a book of Party Tricks (25, 11, D:9) a +0 shortbow 18 arrows (27, 10, D:9) an arrow (27, 18, D:9) an arrow (27, 19, D:9) an arrow (27, 20, D:9) an arrow (27, 23, D:9) a +0 shortbow 19 arrows (29, 32, D:9) a +0 hunting sling (30, -7, D:9) a +0 short sword (37, 10, D:9) 11 sling bullets (39, 8, D:9) a +0 robe a +3 battleaxe of freezing (40, 12, D:9) a +0 robe a +3 spear (42, 3, D:9) 17 arrows (42, 12, D:9) a +0 robe a +0 short sword a +2 short sword a +0 robe (47, -2, D:9) a +0 short sword a +0 plate armour (50, -3, D:9) a +0 giant club (51, 16, D:9) a +0 leather armour a +0 hand axe (53, 4, D:9) a cursed -1 giant spiked club a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a troll hide a cursed -1 halberd (1, 1, D:10) a +0 halberd a +0 whip a +0 robe (1, 2, D:10) a cursed -2 whip a +0 whip (20, 9, D:10) a +0 whip (21, 10, D:10) a +0 giant club (21, 14, D:10) a +0 spear a +0 club a +0 giant club a +0 dagger (22, 10, D:10) a +0 club a +0 trident a +0 ring mail (22, 11, D:10) a +0 club (22, 12, D:10) a +0 giant club (22, 13, D:10) a +0 scale mail a +0 mace a +0 dagger (23, 10, D:10) a +0 dagger (26, 8, D:10) a +0 mace (27, 2, D:10) a +0 chain mail (31, -5, D:10) a +4 vampiric spear a +0 scale mail a +0 shield (32, -6, D:10) a +2 spear of piercing a +0 ring mail a +0 buckler (32, -5, D:10) a cursed +0 hand axe a wand of hasting (0/9) (37, 19, D:10) a +0 leather armour (37, 21, D:10) 18 stones (54, 19, D:10) a +0 trident (58, 21, D:10) 4 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, -20, D:11) a troll hide (15, 2, D:11) 4 tomahawks of returning (17, -43, D:11) a curare-tipped needle (19, -46, D:11) 2 curare-tipped needles (20, -47, D:11) a cursed +0 blowgun a +0 short sword of distortion 5 curare-tipped needles (25, -22, D:11) a +0 giant spiked club (27, -45, D:11) 13 arrows (32, -15, D:11) a +0 scale mail (33, 6, D:11) 20 stones (52, -42, D:11) a +0 shortbow 17 arrows (52, -41, D:11) a +1 battleaxe a +0 chain mail an arrow (52, -40, D:11) a cursed +0 shortbow 18 arrows (52, -39, D:11) an arrow (54, -38, D:11) an arrow (54, -37, D:11) 2 arrows (54, -6, D:11) a +0 giant club Level 1 of the Lair of Beasts (8, -10, Lair:1) a wand of flame (10/48) a wand of iceblast (8/15) a wand of iceblast (9/15) (9, -18, Lair:1) a +0 rapier (29, 25, Lair:1) a river rat corpse (30, 24, Lair:1) a river rat corpse (34, -17, Lair:1) 22 arrows (43, -23, Lair:1) a cursed +0 long sword (45, -2, Lair:1) 7 potions of degeneration (48, -3, Lair:1) a +0 hand crossbow (52, 14, Lair:1) a +0 ring mail (53, 4, Lair:1) 3 tomahawks (54, -18, Lair:1) 7 poisoned needles (54, 7, Lair:1) a +0 scythe of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 arrows (13, -31, Lair:2) a river rat corpse (14, -31, Lair:2) a +0 hand axe (15, -29, Lair:2) a +0 greatsling (18, 0, Lair:2) a +1 whip of venom (18, 14, Lair:2) a water moccasin corpse (skeletalised by now) (21, -34, Lair:2) 13 gold pieces (21, -6, Lair:2) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (22, -22, Lair:2) 20 gold pieces (24, -32, Lair:2) a +0 helmet (25, -20, Lair:2) a scroll of teleportation (26, -9, Lair:2) 25 stones (27, 2, Lair:2) a river rat corpse (skeletalised by now) (27, 4, Lair:2) a river rat corpse (skeletalised by now) (28, 4, Lair:2) a river rat corpse (skeletalised by now) (30, 13, Lair:2) a +0 leather armour (45, -20, Lair:2) a river rat corpse