ayyllmao Level 1 of the Dungeon (0, 0, D:1) 26 arrows (1, 22, D:1) 18 bolts (2, 38, D:1) a +0 club (8, 22, D:1) a +0 dagger (10, 40, D:1) a +0 mace (12, 39, D:1) a +0 club (17, 28, D:1) 16 sling bullets (20, 29, D:1) a +0 dagger (23, 43, D:1) 2 javelins of penetration (27, 2, D:1) 21 stones (29, 14, D:1) a cursed +0 dagger (33, 6, D:1) a +0 dagger (33, 10, D:1) a +0 robe (36, 6, D:1) a +0 dagger (38, 45, D:1) a +0 short sword Level 2 of the Dungeon (2, -6, D:2) a +0 spear (2, 2, D:2) 16 stones (30, 15, D:2) a +0 hunting sling 24 stones (32, -13, D:2) a +0 hunting sling (32, 16, D:2) a stone (34, 16, D:2) a stone (35, -2, D:2) 12 gold pieces (41, 8, D:2) a +0 dagger (45, 7, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (12, 5, D:3) 20 stones (15, 19, D:3) a +0 club (25, 4, D:3) 10 bolts (32, 39, D:3) 24 stones (34, 39, D:3) a +0 hand axe (36, 28, D:3) a +0 blowgun a +0 dagger 9 poisoned needles (38, 12, D:3) a +0 whip (39, 47, D:3) a +0 leather armour (39, 51, D:3) a +0 hand axe a +0 scale mail (48, 44, D:3) a +0 leather armour a +0 club a +0 dagger (55, 34, D:3) 16 stones (61, 37, D:3) 32 stones (64, 40, D:3) 20 stones Level 4 of the Dungeon (3, -9, D:4) a +0 leather armour (7, -10, D:4) a +0 mace (7, -8, D:4) a +0 trident a +0 leather armour (13, -7, D:4) a +0 pair of boots (14, -28, D:4) a +0 dagger a +0 robe (14, -26, D:4) a +0 falchion (15, -26, D:4) a +0 mace a +0 chain mail (16, -26, D:4) a +0 short sword a +0 chain mail (21, -25, D:4) 12 arrows (35, -9, D:4) a +0 hunting sling (37, -9, D:4) a +0 chain mail (40, -2, D:4) a +0 mace a +0 club (42, -4, D:4) 15 arrows (43, -12, D:4) a +0 spear (43, -10, D:4) a +0 mace (45, -12, D:4) a +2 vampiric hand axe (45, -10, D:4) a +0 falchion (52, -1, D:4) a +0 falchion (53, 2, D:4) a +0 giant club (54, 1, D:4) a +0 mace (55, 7, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (11, 19, D:5) 15 stones (14, -10, D:5) a +0 hand axe (16, 24, D:5) a +0 mace (16, 26, D:5) a +0 mace (23, 27, D:5) 14 bolts (25, 23, D:5) a +0 mace (26, 11, D:5) 24 stones (28, 23, D:5) a +0 hand axe (28, 24, D:5) 22 stones (30, 20, D:5) a cursed -2 dagger a +0 robe (31, 21, D:5) a +0 dagger a +0 robe (32, 20, D:5) a +0 dagger a +0 robe (35, 9, D:5) a cursed +0 flail (35, 10, D:5) a +0 hand axe a +0 ring mail (36, 10, D:5) a +1 dagger of holy wrath a +0 robe (36, 12, D:5) a +0 long sword Level 6 of the Dungeon (2, 14, D:6) 13 sling bullets (10, 15, D:6) 20 arrows (13, 12, D:6) a +0 robe (15, -25, D:6) 27 sling bullets (18, -14, D:6) a +0 dagger a +0 leather armour (19, -13, D:6) a +0 dagger (20, -14, D:6) a +0 flail a cursed +0 robe a +0 dagger (23, -21, D:6) a +0 spear (24, -21, D:6) a +0 spear (25, -21, D:6) a +0 trident a +0 scale mail a +0 buckler (38, -1, D:6) 12 stones (41, -17, D:6) a +0 spear (43, -17, D:6) a +0 club (43, 20, D:6) a +0 falchion (48, 3, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +1 flail of venom a book of Frost 3 scrolls of random uselessness 3 scrolls of amnesia 4 scrolls of noise 4 scrolls of immolation (0, 2, D:7) a +0 dagger a +0 robe (5, -10, D:7) a +0 greatsling (7, 26, D:7) 19 stones (8, -1, D:7) a +0 dagger a +0 robe (10, 1, D:7) a +0 dagger a +0 robe (10, 4, D:7) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (10, 5, D:7) a cursed +0 whip (11, -11, D:7) the cursed +1 ring mail of a bazaar {*Contam Int+4 Slay+6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It causes magical contamination when unequipped. It has a curse placed upon it. (11, 5, D:7) a +0 flail a +0 leather armour (12, -4, D:7) a +0 long sword (12, 5, D:7) a +0 dagger a +0 robe (13, 23, D:7) 16 stones (38, -1, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) 9 arrows (5, 12, D:8) a +0 cloak (6, -11, D:8) 20 bolts (7, -31, D:8) 2 needles of confusion (7, -1, D:8) 6 tomahawks (8, -10, D:8) 15 arrows (9, -22, D:8) a +0 animal skin (10, -22, D:8) a +0 dagger of chaos (12, -5, D:8) a +2 hand axe of venom a +0 scale mail (13, 5, D:8) a +0 trident (14, 14, D:8) a +0 short sword (21, 8, D:8) a scroll of amnesia (26, -9, D:8) a cursed +0 giant club (26, 3, D:8) 16 stones (32, -22, D:8) 5 arrows (40, -10, D:8) a +0 dire flail (43, 4, D:8) 8 arrows (47, 4, D:8) a +0 trident (48, -13, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a scroll of amnesia (0, 1, D:9) a +0 mace of crushing (15, 15, D:9) a +0 flail (46, -18, D:9) 20 stones (51, 14, D:9) an uncursed staff of cold a +2 robe of cold resistance (58, -26, D:9) a +2 rapier of draining Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -1, D:10) 21 sling bullets (11, -21, D:10) 22 stones (14, 22, D:10) a +0 falchion (18, 20, D:10) an uncursed staff of summoning (24, -9, D:10) a +0 pair of boots (26, -9, D:10) a +0 chain mail (29, 20, D:10) a -2 spear a +0 animal skin (39, -13, D:10) 20 bolts (40, 15, D:10) 19 arrows (44, -16, D:10) the +12 hunting sling "Yvadghis" {venom, rPois rC++ Dex-5 Stlth+} It poisons the ammo it fires. It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It makes you more stealthy. (48, -6, D:10) a scroll of noise (49, -14, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, 27, D:11) 15 arrows (7, 26, D:11) a +0 hand axe (11, 7, D:11) 30 arrows (12, 15, D:11) 23 arrows a +0 shortbow (12, 17, D:11) a cursed +0 plate armour a +0 short sword (12, 20, D:11) an arrow (14, 20, D:11) a +0 robe a +0 leather armour a +0 flail a +0 short sword (15, 20, D:11) a +0 ring mail (16, 20, D:11) a +0 ring mail a +0 dagger (20, 38, D:11) 14 sling bullets (22, 38, D:11) a cursed -3 giant club (31, 17, D:11) 2 needles of confusion (35, 47, D:11) 8 arrows (39, 18, D:11) an uncursed staff of conjuration (41, 46, D:11) 7 needles of confusion (42, 10, D:11) 2 tomahawks (47, 38, D:11) a +0 spear (50, 6, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (16, -2, D:12) 21 sling bullets (17, -8, D:12) 19 poisoned needles (18, -36, D:12) 20 poisoned needles (18, 0, D:12) a +0 robe a +0 dagger (27, 16, D:12) a cursed +0 scale mail (29, -4, D:12) a +5 shortbow of freezing (29, 2, D:12) a cursed -1 whip (30, 7, D:12) a +0 rapier (37, -27, D:12) 4 large rocks (40, -29, D:12) a large rock (42, -5, D:12) a cursed -2 club a +0 hand axe a +0 leather armour (48, -7, D:12) a +0 club a +0 leather armour (49, -16, D:12) a +0 war axe (49, -9, D:12) a +0 whip (49, -8, D:12) a cursed -3 short sword (51, -15, D:12) a +0 leather armour a +0 club a +0 mace a +0 robe a +0 dagger (52, -15, D:12) a +0 club a +0 giant club a +0 dagger (55, -3, D:12) 13 stones (57, -7, D:12) a +0 long sword (60, -5, D:12) a +2 ring of strength Level 13 of the Dungeon (0, 0, D:13) 11 arrows (1, -14, D:13) a +0 chain mail (1, -13, D:13) a +0 hand axe a +0 dagger a +0 robe (2, -12, D:13) a +0 club (3, -12, D:13) a +0 dagger a +0 robe (3, 0, D:13) a +0 giant club (8, 3, D:13) a troll hide (25, -27, D:13) a +0 scale mail (33, -33, D:13) a +0 chain mail (33, -32, D:13) 14 stones (33, 7, D:13) an arrow (34, 10, D:13) a +0 whip (35, 2, D:13) 2 arrows (36, -22, D:13) a +0 quarterstaff (36, -1, D:13) 4 arrows (36, 0, D:13) a +0 shortbow 11 arrows a +0 dagger a cursed +0 robe a +0 battleaxe a +0 ring mail a scroll of amnesia (36, 1, D:13) an arrow (36, 11, D:13) a +0 scale mail (42, -17, D:13) 11 stones (52, -31, D:13) a +0 giant spiked club (52, -13, D:13) a scroll of vulnerability an uncursed ring of fire (53, -18, D:13) 2 curare-tipped needles (53, -17, D:13) a +0 short sword of venom a +3 blowgun 5 curare-tipped needles (57, -21, D:13) a curare-tipped needle (60, -29, D:13) 23 arrows Level 14 of the Dungeon (0, 0, D:14) 10 poisoned needles (0, 19, D:14) 8 tomahawks (3, 5, D:14) a troll hide (10, 23, D:14) the +10 long sword of the Wasp {venom, rC+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. (12, -11, D:14) a +0 giant spiked club (12, 21, D:14) a +4 antimagic giant spiked club an uncursed ring of positive energy (13, 27, D:14) a wand of polymorph (12/24) a wand of random effects (16/48) (15, -13, D:14) a +0 flail (15, -12, D:14) a +0 club (15, -11, D:14) a +0 plate armour a +0 long sword (17, 12, D:14) a +0 giant club (24, -6, D:14) an arrow (24, -5, D:14) an arrow (27, -7, D:14) an arrow (28, 19, D:14) a +0 dagger a +0 scale mail (28, 23, D:14) 11 stones (29, -7, D:14) an arrow (31, -8, D:14) a +2 longbow of flaming 12 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 26 arrows (0, 1, D:15) a +0 shortbow 16 arrows (1, 0, D:15) a +0 shortbow 10 arrows (1, 2, D:15) 3 arrows (1, 3, D:15) an arrow (1, 4, D:15) 2 arrows (1, 5, D:15) 16 stones (1, 6, D:15) an arrow (2, 6, D:15) 2 arrows (8, -5, D:15) a +0 battleaxe a +0 ring mail (9, -14, D:15) 24 stones (11, 0, D:15) a +3 battleaxe of venom a +0 scale mail (11, 12, D:15) 10 arrows (15, -17, D:15) a cursed +0 giant spiked club (16, -20, D:15) a +0 flail a +0 robe a +0 giant club a +0 giant club (16, -19, D:15) a +0 long sword a +3 plate armour of fire resistance a +0 large shield a +0 giant club a +0 giant spiked club a +0 giant club (17, -20, D:15) a +0 giant club a +0 giant club a +0 giant club (21, -33, D:15) the +3 great sword of the Puffin {venom, rElec MR+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (24, -14, D:15) the +4 giant spiked club of the Fray {crush, Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you more stealthy. (25, 4, D:15) a +0 shortbow 8 arrows (27, 2, D:15) 2 arrows (28, 3, D:15) an arrow (30, -24, D:15) a +0 long sword (34, -14, D:15) a +0 robe (35, -14, D:15) a +2 scimitar of flaming (36, -20, D:15) a +0 war axe a +0 scale mail (37, -20, D:15) a +1 halberd of freezing a +0 robe (37, -18, D:15) a +1 flail a +0 robe (37, -17, D:15) a +2 halberd of chopping a +0 robe (38, -36, D:15) a book of Beasts a book of Death (39, -37, D:15) a +0 hunting sling (39, -34, D:15) a cursed -3 dagger a cursed -2 robe (40, 2, D:15) a +0 spear (49, -15, D:15) a +0 mace a +2 robe of fire resistance (49, -12, D:15) a fire dragon hide (49, -11, D:15) a +0 battleaxe (50, -11, D:15) a +0 long sword (51, -14, D:15) 23 sling bullets (52, -12, D:15) a +0 dagger of speed a +0 leather armour (52, -11, D:15) a +2 scimitar of flaming (55, -10, D:15) a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club a +0 giant club (0, 8, Orc:1) a +0 giant spiked club (3, 17, Orc:1) a +0 club a +0 leather armour (4, 12, Orc:1) a +0 dagger a +0 robe (5, 3, Orc:1) a +0 giant club (5, 7, Orc:1) a +0 chain mail (5, 9, Orc:1) a +0 falchion a +0 scimitar a +0 chain mail (5, 16, Orc:1) a +0 dagger (5, 17, Orc:1) a +0 mace a +0 leather armour (6, 7, Orc:1) a +0 dagger a +0 robe (6, 8, Orc:1) a +0 short sword (9, -16, Orc:1) a +1 war axe of chopping a +0 leather armour (9, -15, Orc:1) a +0 dagger a +0 robe a +0 scimitar a +2 plate armour of magic resistance (9, -14, Orc:1) a +0 ring mail (27, 12, Orc:1) a +0 chain mail a +0 hand axe (27, 13, Orc:1) a +0 robe a +0 dagger (34, 15, Orc:1) a +0 plate armour a +0 long sword (35, 15, Orc:1) a +0 club (35, 17, Orc:1) a +0 robe a +0 dagger a +0 hand axe (36, 6, Orc:1) a +0 scale mail a cursed -3 hand axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 flail a +0 chain mail (36, 7, Orc:1) a +0 glaive a +3 plate armour (36, 16, Orc:1) a +0 flail (36, 17, Orc:1) a +0 plate armour a +0 mace (39, 10, Orc:1) a +2 robe of the Archmagi a +0 dagger Level 2 of the Orcish Mines [Shop] Penuskuj's Antique Armour Shoppe a +0 leather armour (66 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1452 gold) It affects your magic capacity (+5). It increases your rate of regeneration. a +0 robe (23 gold) a +0 leather armour (66 gold) a +0 chain mail (148 gold) a +0 scale mail (132 gold) a +0 robe of fire resistance (254 gold) [Shop] Suenni's Book Shoppe a book of the Tempests (980 gold) a book of the Tempests (980 gold) the Papyrus of Dark Rituals and Heat (910 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a book of the Warp (1260 gold) a book of Unlife (910 gold) a book of Summonings (980 gold) a book of Frost (490 gold) a book of Power (630 gold) a manual of Bows (1545 gold) the Compendium of Ashen Lightness (910 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Leda's Liquefaction Hexes/Earth 4 c - Deflect Missiles Charms/Air 6 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. [Shop] Sacav's Antique Weapon Boutique a +0 great sword (260 gold) a +6 demon whip of draining (2360 gold) a +1 vampiric long sword (700 gold) a cursed -2 shortbow (4 gold) a +0 club (40 gold) a +1 longbow of velocity (548 gold) a +0 spear (120 gold) a +1 great sword of flaming (748 gold) [Shop] Morim's General Store a +0 short sword (45 gold) 18 arrows (54 gold) a beef jerky (22 gold) a crystal ball of energy (300 gold) a +0 robe (10 gold) a +0 buckler (67 gold) a +0 broad axe (60 gold) a +0 scimitar (60 gold) a cursed -3 club (1 gold) the +2 hand axe "Demonslayer" {chop, Dex+4} (448 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 hand axe (45 gold) (0, 0, Orc:2) a +0 battleaxe (1, -1, Orc:2) a +0 battleaxe a +0 plate armour (1, 0, Orc:2) a +0 hand axe a +0 plate armour (1, 1, Orc:2) a +0 short sword a +0 chain mail (2, 0, Orc:2) a +0 dire flail a +0 plate armour (2, 1, Orc:2) a +0 mace a +0 chain mail (6, -16, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 trident a +0 ring mail a cursed +0 scimitar a +0 plate armour a +3 halberd a +0 plate armour a cursed -3 giant club (6, -15, Orc:2) a +0 short sword a +0 plate armour a +0 war axe a +0 plate armour (7, -17, Orc:2) a +0 glaive a +2 chain mail of cold resistance (18, -5, Orc:2) a +0 mace a +0 chain mail (18, -4, Orc:2) a +0 hand axe (18, -3, Orc:2) a +0 dagger (19, -16, Orc:2) a +0 short sword a +0 chain mail (19, -4, Orc:2) a +0 dagger (20, -4, Orc:2) a +0 robe a +0 dagger (20, 8, Orc:2) a +0 giant club (21, 8, Orc:2) a +0 giant spiked club a +0 trident (22, 8, Orc:2) 7 bolts (23, 7, Orc:2) a +0 chain mail a +0 arbalest 11 bolts a +0 great mace (23, 8, Orc:2) a cursed +0 robe a +0 dagger (25, -23, Orc:2) a +0 giant club (34, -9, Orc:2) a +0 giant club (35, -6, Orc:2) a tomahawk (36, -7, Orc:2) a tomahawk (38, -5, Orc:2) a +2 hand axe of freezing 5 tomahawks a +0 plate armour a +0 war axe a +0 dagger a +0 robe (39, -5, Orc:2) a +0 chain mail 3 tomahawks a +0 war axe (39, -4, Orc:2) a tomahawk Level 1 of the Elven Halls [Shop] Zuuda's Armour Emporium a +0 chain mail of positive energy (136 gold) a +0 scale mail (64 gold) a +2 helmet of intelligence (344 gold) a +0 robe (11 gold) a +1 leather armour of cold resistance (224 gold) a +0 ring mail (64 gold) a +2 chain mail of cold resistance (344 gold) a +0 leather armour (32 gold) (0, 0, Elf:1) a +2 scimitar of slicing (1, 0, Elf:1) a +2 scimitar of holy wrath (1, 9, Elf:1) the +8 dire flail "Zamu" {holy, rElec rPois rF++ Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. (2, 5, Elf:1) a +0 rapier (2, 8, Elf:1) a +1 morningstar of protection a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +0 short sword (7, -25, Elf:1) a +2 vampiric long sword a cursed +0 leather armour a +0 buckler (8, -38, Elf:1) 23 sling bullets (8, -25, Elf:1) a +0 hand axe a cursed +0 plate armour (9, -24, Elf:1) a +0 glaive 2 javelins a +0 plate armour (9, -3, Elf:1) a cursed +0 ring mail a +0 rapier (11, -41, Elf:1) a potion of degeneration (13, -2, Elf:1) a +0 leather armour a +0 long sword (16, 1, Elf:1) a +2 dagger of protection a +0 long sword (17, 1, Elf:1) a +0 rapier a +2 leather armour of poison resistance (17, 2, Elf:1) a cursed -3 dagger (18, -49, Elf:1) a +2 long sword of holy wrath (19, -11, Elf:1) 14 sling bullets (20, 2, Elf:1) 21 stones (21, -33, Elf:1) a +0 dagger a +0 leather armour (21, -13, Elf:1) a +0 rapier of draining (22, -11, Elf:1) 12 poisoned needles (26, -48, Elf:1) a +0 rapier (26, -12, Elf:1) a +0 leather armour a +0 rapier a +0 long sword a +0 long sword a +0 ring mail (27, -14, Elf:1) a +1 trident of venom (31, -47, Elf:1) 22 stones (34, -9, Elf:1) a +5 amulet of reflection 3 potions of ambrosia the Grimoire of Attacks and Summoning Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Venom Bolt Conjuration/Poison 5 d - Summon Demon Summoning 5 Trog disapproves of the use of such an item. a +0 cloak (37, -41, Elf:1) a +0 dagger (45, -19, Elf:1) a +0 long sword a +0 shortbow 19 arrows (47, -18, Elf:1) 2 arrows (48, -18, Elf:1) a +0 dagger a +0 scale mail an arrow (49, -19, Elf:1) a +1 broad axe of chopping a +0 chain mail (50, -42, Elf:1) 2 arrows (50, -20, Elf:1) a +3 scimitar of protection (51, -19, Elf:1) a +0 long sword (51, -18, Elf:1) a +0 mace a +0 war axe a +0 plate armour (52, -17, Elf:1) a +0 halberd a +0 chain mail a +7 glaive (55, -41, Elf:1) an arrow (56, -42, Elf:1) an arrow (57, -42, Elf:1) a +0 shortbow a +0 dagger 17 arrows a +0 leather armour (57, -41, Elf:1) an arrow (58, -42, Elf:1) an arrow a +0 mace (58, -41, Elf:1) a +0 shortbow a +0 dagger 25 arrows a +0 leather armour (59, -42, Elf:1) 2 arrows (59, -41, Elf:1) an arrow (61, -44, Elf:1) an arrow (61, -43, Elf:1) a +0 rapier of venom (61, -18, Elf:1) a +0 falchion (61, -7, Elf:1) a scroll of noise Level 2 of the Elven Halls [Shop] Uvukhleh's Antique Weapon Emporium a +0 club (30 gold) a +0 battleaxe (195 gold) a +0 falchion of distortion (285 gold) a +0 hand axe (90 gold) a +2 mace of draining (522 gold) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} (2241 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. a +0 hand axe (90 gold) a +0 hunting sling (45 gold) the +10 quarterstaff of Exchange {elec, Int+4} (2262 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). a +2 broad axe of electrocution (660 gold) a +0 whip (75 gold) a +0 whip (75 gold) a +0 lajatang of electrocution (1185 gold) a +0 great sword (195 gold) (0, 0, Elf:2) a +2 dire flail of protection (1, -6, Elf:2) a +5 halberd of protection (2, 21, Elf:2) a +2 mace of protection (3, 8, Elf:2) a +4 dire flail of protection (3, 24, Elf:2) a +0 battleaxe of flaming (5, 13, Elf:2) a +2 glaive of protection (5, 15, Elf:2) a +1 dire flail of venom (5, 25, Elf:2) a cursed -1 leather armour a +0 short sword a +0 buckler a +0 dagger a +0 rapier (5, 26, Elf:2) a +2 ring mail of cold resistance a +0 dagger (6, 24, Elf:2) a +3 hand axe of draining a +0 buckler a +0 short sword (6, 25, Elf:2) a +4 war axe of flaming a +0 long sword (6, 26, Elf:2) a +5 short sword of venom (8, 15, Elf:2) a +0 leather armour a +0 short sword (8, 37, Elf:2) a +1 short sword of speed (9, -9, Elf:2) an arrow (11, -8, Elf:2) an arrow (12, 15, Elf:2) a +0 falchion (14, 17, Elf:2) a +0 leather armour a +0 long sword (15, 35, Elf:2) a +0 eveningstar of distortion (16, -16, Elf:2) a +0 short sword a +0 leather armour a +0 shortbow a +0 dagger 21 arrows a cursed +0 leather armour (16, -15, Elf:2) a +1 long sword of pain (16, 35, Elf:2) a +0 long sword (17, -16, Elf:2) an arrow a cursed -3 long sword a +0 leather armour a +3 double sword of holy wrath (17, -7, Elf:2) a +0 battleaxe of electrocution a +0 shortbow a +0 dagger 7 arrows a +0 leather armour (18, -17, Elf:2) an arrow (18, -16, Elf:2) 6 arrows (18, -8, Elf:2) 2 arrows (18, 36, Elf:2) a +1 leather armour of magic resistance a +0 short sword (19, -17, Elf:2) a +0 longbow a +0 short sword 16 arrows a +0 leather armour (19, -14, Elf:2) 2 arrows (19, -11, Elf:2) an arrow (19, -10, Elf:2) an arrow (19, -7, Elf:2) a +0 dagger a +0 scale mail (20, -13, Elf:2) a +0 long sword a +0 leather armour a +2 halberd of flaming (20, -12, Elf:2) a +0 scimitar a +0 longbow 25 arrows (21, -16, Elf:2) an arrow (21, -14, Elf:2) an arrow (22, -12, Elf:2) an arrow (24, 8, Elf:2) a +0 plate armour (25, -8, Elf:2) a +0 ring mail (26, -10, Elf:2) a +0 rapier (26, 28, Elf:2) a +0 short sword a +0 scale mail (33, -13, Elf:2) a +0 robe (34, 20, Elf:2) a +2 scimitar of draining (36, 9, Elf:2) a +0 long sword (36, 10, Elf:2) a +0 shield a +0 chain mail a +0 vampiric demon whip (36, 11, Elf:2) a +3 antimagic mace (38, 4, Elf:2) a +0 pair of gloves (38, 8, Elf:2) a +0 flail (42, 3, Elf:2) a +0 long sword (43, 20, Elf:2) a +0 shortbow a +0 short sword 8 arrows a +0 leather armour (43, 21, Elf:2) an arrow (43, 25, Elf:2) 2 arrows (44, 13, Elf:2) a +0 short sword (44, 23, Elf:2) a +0 dagger (44, 24, Elf:2) an arrow (44, 25, Elf:2) an arrow (44, 26, Elf:2) a +0 rapier a +0 leather armour (44, 29, Elf:2) an arrow (44, 34, Elf:2) a +2 short sword of protection a +0 leather armour (44, 40, Elf:2) a +0 mace (46, 23, Elf:2) a +0 short sword (47, 23, Elf:2) an arrow a +1 short sword of speed a +0 scale mail (53, 18, Elf:2) a +4 glaive of protection (57, 18, Elf:2) a +0 scale mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 shortbow 27 arrows a +0 leather armour a +1 halberd of protection (1, 1, Elf:3) an arrow (1, 3, Elf:3) an arrow (unseen) (2, 3, Elf:3) a +0 dagger (unseen) (3, 3, Elf:3) an arrow (3, 4, Elf:3) 3 arrows a +0 short sword (3, 5, Elf:3) an arrow (4, 6, Elf:3) an arrow (5, 7, Elf:3) an arrow (10, 11, Elf:3) 2 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of wizardry a book of Beasts (1, -19, Lair:1) 22 poisoned needles (24, -47, Lair:1) 8 arrows (24, -45, Lair:1) a +0 short sword (31, -22, Lair:1) a +0 giant club (31, -6, Lair:1) 16 stones (34, -9, Lair:1) a +0 helmet (36, -45, Lair:1) 19 arrows (37, -10, Lair:1) 5 stones (46, -31, Lair:1) a scroll of random uselessness (46, -13, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (5, -39, Lair:2) a +0 hand axe (29, 0, Lair:2) a +0 whip (33, -47, Lair:2) 13 stones (33, -9, Lair:2) a +0 leather armour (34, -44, Lair:2) 5 potions of degeneration an uncursed amulet of harm a +2 robe of positive energy (34, -39, Lair:2) 15 arrows (52, -19, Lair:2) a +0 ring mail (52, -18, Lair:2) a +0 mace (63, -32, Lair:2) 9 poisoned needles (67, -12, Lair:2) 16 bolts (69, -30, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (3, -24, Lair:3) a +0 robe (4, -47, Lair:3) a +0 leather armour (11, -44, Lair:3) 2 throwing nets (13, -30, Lair:3) 12 stones (17, -29, Lair:3) 30 arrows (18, -2, Lair:3) 4 tomahawks (34, -7, Lair:3) the +2 quarterstaff "Etisewic" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (50, -45, Lair:3) 16 stones (50, -30, Lair:3) 22 arrows (55, -7, Lair:3) 25 sling bullets Level 4 of the Lair of Beasts (3, 9, Lair:4) 3 tomahawks (13, 10, Lair:4) a +0 war axe (14, 24, Lair:4) a scroll of random uselessness (19, 42, Lair:4) a +0 leather armour (20, 8, Lair:4) the +4 helmet of Surprise {rElec Int-2 Dex+2 Stlth+} It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (20, 42, Lair:4) a +0 chain mail (28, 1, Lair:4) 18 stones (28, 8, Lair:4) a +0 chain mail (33, 30, Lair:4) 21 arrows (34, 12, Lair:4) a +0 long sword (35, -2, Lair:4) 29 stones (44, 0, Lair:4) a scroll of random uselessness (44, 29, Lair:4) a +0 rapier (47, 21, Lair:4) the Handbook of Excruciating Ignition Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Inner Flame Hexes/Fire 3 c - Bolt of Fire Conjuration/Fire 6 d - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a +2 great mace of crushing (50, 13, Lair:4) a wand of random effects (11/48) an uncursed ring of stealth Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (5, -18, Lair:5) a +0 pair of gloves (5, -4, Lair:5) a +0 flail (7, 2, Lair:5) an uncursed ring of protection from cold (8, 2, Lair:5) an uncursed ring of magical power (9, 22, Lair:5) a +0 trident (14, -2, Lair:5) a +0 hand crossbow (17, 16, Lair:5) a potion of degeneration (21, -19, Lair:5) a +0 leather armour (22, 1, Lair:5) a +0 war axe (23, 1, Lair:5) a +0 glaive (24, 9, Lair:5) a +4 giant club (31, -8, Lair:5) a +0 arbalest (34, -23, Lair:5) an uncursed amulet of guardian spirit (34, 6, Lair:5) 20 arrows (39, -13, Lair:5) a +0 pair of boots (45, -19, Lair:5) a +2 scimitar a +0 chain mail of cold resistance (45, -1, Lair:5) a scroll of random uselessness (54, 24, Lair:5) a +0 quarterstaff of crushing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (11, -43, Lair:6) 23 arrows (23, -27, Lair:6) 16 bolts (25, -32, Lair:6) a +0 leather armour (26, -24, Lair:6) 14 stones (40, -10, Lair:6) a +1 antimagic great sword (44, -1, Lair:6) a +0 quarterstaff (48, -18, Lair:6) a wand of polymorph (12/24) a wand of flame (0/48) (67, -12, Lair:6) 26 stones (67, 0, Lair:6) 22 arrows (69, -45, Lair:6) a +0 rapier (70, -46, Lair:6) a +0 dagger (71, -54, Lair:6) a +0 rapier (72, 1, Lair:6) a +1 naga barding of fire resistance Level 7 of the Lair of Beasts (0, 0, Lair:7) a +7 antimagic giant spiked club (5, -9, Lair:7) a wand of lightning (5/15) a wand of slowing (10/48) a wand of confusion (27/48) a wand of paralysis (13/24) (8, -33, Lair:7) 18 stones (8, -7, Lair:7) a wand of lightning (8/15) (10, -5, Lair:7) 15 stones (10, 3, Lair:7) 27 stones (11, 14, Lair:7) 18 poisoned needles (17, 11, Lair:7) a +0 quarterstaff (18, -6, Lair:7) a scroll of immolation (18, 8, Lair:7) a +0 ring mail (29, -5, Lair:7) a +0 hand axe (29, -2, Lair:7) a +0 scale mail (30, 4, Lair:7) 15 bolts (30, 7, Lair:7) a +0 chain mail (34, 16, Lair:7) 14 sling bullets (37, -6, Lair:7) 15 poisoned needles (38, 7, Lair:7) a +0 leather armour (41, -8, Lair:7) 10 poisoned needles (43, -5, Lair:7) a +0 chain mail (54, 19, Lair:7) 5 javelins Level 8 of the Lair of Beasts (4, 51, Lair:8) 2 potions of degeneration (6, 1, Lair:8) a troll hide (6, 32, Lair:8) a +0 long sword (11, 6, Lair:8) 16 stones (12, 5, Lair:8) a scroll of amnesia (13, 4, Lair:8) a sack of spiders (13, 5, Lair:8) a +1 plate armour of cold resistance (14, 3, Lair:8) 7 stones (15, 3, Lair:8) 17 stones (15, 29, Lair:8) 8 arrows (16, 1, Lair:8) a +0 cloak (16, 23, Lair:8) a +0 rapier (19, 43, Lair:8) 24 stones (33, 42, Lair:8) a wand of confusion (20/48) (34, 42, Lair:8) a wand of iceblast (10/15) (37, -1, Lair:8) a +0 falchion (39, 7, Lair:8) a +0 spear (40, 29, Lair:8) 11 bolts (40, 33, Lair:8) a wand of flame (14/48) (40, 53, Lair:8) 19 bolts (45, 4, Lair:8) 11 sling bullets (65, 0, Lair:8) an uncursed ring of see invisible an uncursed ring of fire an uncursed amulet of the gourmand Level 1 of the Swamp (0, 0, Swamp:1) a +0 trident (1, -22, Swamp:1) a +0 chain mail (2, -3, Swamp:1) 20 stones (6, 11, Swamp:1) a +2 falchion of slicing (9, -21, Swamp:1) a +4 great mace of draining (15, -21, Swamp:1) 29 sling bullets (15, 10, Swamp:1) 12 sling bullets (17, -12, Swamp:1) a wand of lightning (7/15) (20, -20, Swamp:1) a wand of iceblast (3/15) (21, -23, Swamp:1) the +5 war axe "Yxuigem" {drain, rPois Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It makes you more stealthy. (30, -12, Swamp:1) a +0 club (32, 0, Swamp:1) a +0 ring mail (35, 2, Swamp:1) a scroll of vulnerability (36, -13, Swamp:1) 11 stones (38, -34, Swamp:1) a +0 leather armour (40, -30, Swamp:1) the +3 scale mail of Cheibriados's Delight {MR+} It affects your resistance to hostile enchantments. (46, -7, Swamp:1) a +0 falchion (47, -6, Swamp:1) a scroll of random uselessness (48, -12, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail (2, -3, Swamp:2) a scroll of immolation (7, -14, Swamp:2) a +0 ring mail (8, -1, Swamp:2) an uncursed ring of flight (13, -3, Swamp:2) a +0 quarterstaff of crushing a +0 robe (19, 24, Swamp:2) a cursed +0 plate armour (30, -16, Swamp:2) an uncursed ring of sustain attributes (41, 15, Swamp:2) 16 arrows (42, -1, Swamp:2) a +0 quarterstaff a cursed +0 robe (43, -2, Swamp:2) 4 needles of confusion (44, 27, Swamp:2) a wand of disintegration (8/24) a book of Unlife (44, 28, Swamp:2) a +3 ring of evasion (46, 25, Swamp:2) a +0 buckler (47, 25, Swamp:2) 19 stones (48, 7, Swamp:2) 24 arrows (54, -10, Swamp:2) a wand of flame (31/48) Level 3 of the Swamp (0, 0, Swamp:3) the cursed +0 leather armour of the Barber Surgeon {rF+ rC+ Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It protects you from fire. It protects you from cold. It has a curse placed upon it. (4, 21, Swamp:3) 18 stones (8, 24, Swamp:3) a +0 dagger (14, 25, Swamp:3) a hydra corpse (skeletalised by now) (18, 11, Swamp:3) 19 stones (24, 15, Swamp:3) a book of the Sky (25, 15, Swamp:3) an uncursed ring of loudness an uncursed ring of resist corrosion (26, 36, Swamp:3) an uncursed ring of magical power (28, 41, Swamp:3) a +0 plate armour (34, 34, Swamp:3) a +0 ring mail (35, 36, Swamp:3) a throwing net (41, 4, Swamp:3) 17 sling bullets (46, 23, Swamp:3) an uncursed ring of wizardry (46, 34, Swamp:3) 33 stones (46, 37, Swamp:3) a +0 chain mail Level 4 of the Swamp (0, 0, Swamp:4) a swamp dragon corpse (5, -1, Swamp:4) a spiny frog corpse (8, -1, Swamp:4) 27 bolts (11, 1, Swamp:4) a scroll of amnesia