ayyllmao Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -9, D:1) a +0 club (22, -19, D:1) 19 stones (22, -13, D:1) 14 sling bullets (32, -11, D:1) a cursed -1 dagger (33, -24, D:1) a cursed +0 leather armour (40, 6, D:1) a +0 hunting sling Level 2 of the Dungeon (3, 19, D:2) a +0 spear (5, 20, D:2) a cursed -1 whip (7, 20, D:2) a +0 leather armour (7, 25, D:2) a +0 club (11, 22, D:2) 22 arrows (19, 7, D:2) a throwing net (20, 17, D:2) a +0 dagger (24, 1, D:2) a +0 robe (28, 0, D:2) a +0 club (28, 46, D:2) 27 sling bullets (34, 17, D:2) a +0 club (37, 6, D:2) a +0 short sword (44, 13, D:2) 25 sling bullets (46, 5, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (1, 16, D:3) a +0 spear (2, 16, D:3) a +0 club (3, 15, D:3) a +0 club (6, 27, D:3) a +0 club (7, 2, D:3) a +0 ring mail a +0 hand axe (8, 2, D:3) a +0 dagger a +0 ring mail (15, 33, D:3) a +0 dagger (17, 36, D:3) a +0 club a +0 dagger (26, 48, D:3) a +0 mace (30, 16, D:3) a +0 short sword 2 stones (32, 17, D:3) a stone (32, 18, D:3) a +0 flail (37, 22, D:3) 14 bolts (37, 30, D:3) 22 stones (40, 30, D:3) a +0 dagger (45, 31, D:3) 28 stones (49, 39, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 23 stones (2, 41, D:4) a +0 war axe (2, 43, D:4) 10 bolts (3, 38, D:4) 10 bolts (21, -8, D:4) 23 stones (23, 38, D:4) a +0 leather armour a +0 dagger (25, 16, D:4) a +0 giant spiked club (28, 7, D:4) a +0 ring mail (28, 8, D:4) a +0 dagger a +0 chain mail (30, 8, D:4) a +0 dagger of flaming a +0 robe (36, 15, D:4) 25 stones (39, 2, D:4) a +0 whip a +0 leather armour a +0 club a cursed -2 scale mail a +0 club (39, 3, D:4) a +0 dagger (46, -14, D:4) a +0 leather armour (49, -7, D:4) a +0 ring mail a +0 flail (49, 5, D:4) a tomahawk (49, 6, D:4) a tomahawk (49, 10, D:4) a +0 flail (50, -6, D:4) a +0 scale mail a +0 leather armour (51, 2, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (3, 0, D:5) 18 sling bullets (11, -16, D:5) 12 arrows (16, -17, D:5) a +0 shortbow (16, -16, D:5) a +0 club (20, -22, D:5) a +0 hunting sling (21, -31, D:5) a +0 leather armour (21, -3, D:5) 14 sling bullets (24, -14, D:5) 13 sling bullets (24, -10, D:5) a +0 leather armour (27, -25, D:5) the +9 whip of Fee Simple {slash, *Contam rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (34, -2, D:5) 16 arrows (39, -9, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 dagger (1, 0, D:6) a +0 short sword (6, -8, D:6) the +2 hand crossbow of Oozing Pus {freeze, rPois MR+ Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. (9, -4, D:6) 27 stones (14, 22, D:6) 19 stones (24, -12, D:6) an arrow (25, -12, D:6) an arrow (25, 31, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a +0 mace a +0 dagger (25, 32, D:6) a +0 leather armour (26, -12, D:6) 2 arrows (28, -3, D:6) a +0 scale mail (28, 17, D:6) a +0 mace a +0 leather armour (29, -12, D:6) a +0 shortbow 17 arrows (29, 17, D:6) a +0 short sword a +0 chain mail (29, 18, D:6) a cursed -2 dagger a +0 robe (29, 30, D:6) a +0 war axe (30, 6, D:6) a +0 robe (30, 30, D:6) a +0 mace a +0 ring mail a +0 hand axe a +0 chain mail (30, 31, D:6) a cursed -1 dagger a +0 robe (34, 27, D:6) a +1 leather armour of poison resistance a +0 rapier (41, 30, D:6) 20 arrows (48, 42, D:6) a +0 flail (48, 43, D:6) a +0 falchion a +0 leather armour a +0 club a +0 dagger a +0 leather armour (48, 46, D:6) a +0 dagger a +0 robe (49, 28, D:6) a +0 scale mail (61, -8, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of energy (10, 20, D:7) 17 poisoned needles (11, 24, D:7) a +0 giant spiked club (15, 11, D:7) 18 stones (24, -1, D:7) 24 bolts (25, 4, D:7) a +0 robe (41, 30, D:7) a +0 giant club (48, 13, D:7) a +0 dagger a +0 robe (49, -15, D:7) a +0 trident (49, 13, D:7) a +0 dagger a +0 leather armour a +0 morningstar a +0 chain mail (51, -17, D:7) a +0 trident (58, 15, D:7) a +0 war axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed -3 hunting sling (10, 5, D:8) a +0 battleaxe a +0 chain mail (10, 6, D:8) a +0 hand axe (11, 7, D:8) a +0 dagger (11, 26, D:8) a +0 giant club a throwing net (14, 11, D:8) a +0 whip (17, -7, D:8) a +0 dagger (19, 20, D:8) a +0 rapier (29, -6, D:8) a +0 ring mail (31, 7, D:8) a +0 spear (35, -20, D:8) 17 poisoned needles (36, -8, D:8) 20 stones (36, -7, D:8) a +0 scale mail (39, -7, D:8) a +0 trident (39, -4, D:8) a +0 robe (41, -15, D:8) a +0 war axe (41, -14, D:8) a +0 flail (42, -1, D:8) the +5 hunting sling "Ticibuu" {freeze, *Contam rC+ Str+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. It lets you see invisible. It causes magical contamination when unequipped. (44, -17, D:8) 15 bolts Level 9 of the Dungeon [Shop] Soiziux's Assorted Antiques a +5 blowgun (708 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a crystal ball of energy (480 gold) a potion of agility (96 gold) a book of Party Tricks (1200 gold) a +0 trident (84 gold) a +0 pair of boots (108 gold) an uncursed amulet of magic regeneration (720 gold) (0, 0, D:9) a +0 dagger (9, 9, D:9) 25 stones (11, -14, D:9) a +0 scale mail a +0 spear (12, -14, D:9) a +0 giant spiked club a +0 giant club a cursed -1 giant club (14, -14, D:9) a +0 spear (24, 14, D:9) a +0 robe a +0 mace a +0 robe a +4 long sword (24, 15, D:9) a +0 robe (26, -9, D:9) a +0 giant club (28, -3, D:9) 8 bolts (28, -2, D:9) a +0 ring mail of fire resistance (29, 19, D:9) a +0 robe a +3 dagger (30, 16, D:9) a +0 falchion (30, 18, D:9) a +0 robe (unseen) (34, -22, D:9) a +0 hunting sling (38, -27, D:9) a +0 quarterstaff (38, -14, D:9) a cursed -3 shortbow 9 arrows (39, -14, D:9) 3 arrows (39, 9, D:9) a +0 giant club (41, -13, D:9) an arrow (42, 15, D:9) 25 bolts (44, -4, D:9) 23 arrows (51, -2, D:9) a +0 falchion (52, -11, D:9) 2 tomahawks (54, 10, D:9) a +0 scimitar of flaming a +0 robe Level 10 of the Dungeon [Shop] Maere's Weapon Boutique a +0 trident (49 gold) a +5 vampiric morningstar (546 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1156 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 hand crossbow (49 gold) a +0 long sword of holy wrath (116 gold) 15 arrows (42 gold) a +0 rapier (56 gold) a +0 hand crossbow (49 gold) (0, 42, D:10) a +0 robe a +0 dagger a +0 battleaxe (1, 41, D:10) a +0 hand axe (1, 42, D:10) a +0 robe a +0 dagger (6, -4, D:10) a +0 giant club (7, 36, D:10) a +0 giant club (11, 5, D:10) a +0 ring mail (14, 5, D:10) a +0 giant spiked club (35, 8, D:10) 19 arrows (40, 21, D:10) a +0 dagger a +0 ring mail (41, 21, D:10) 4 tomahawks a +0 dagger a cursed +0 robe (42, 23, D:10) a +0 dagger a cursed +0 robe a tomahawk (45, 8, D:10) 25 stones (47, 38, D:10) a +0 giant club (50, 29, D:10) a +0 club (51, 20, D:10) 3 stones (51, 30, D:10) a stone (51, 31, D:10) a stone a +0 ring mail a +0 buckler a +0 trident a +0 trident (51, 32, D:10) a +0 scale mail a +0 trident a +0 troll leather armour (51, 33, D:10) a cursed -2 dagger a +0 chain mail a +0 dire flail a cursed -3 giant spiked club (52, 19, D:10) 4 stones a +0 short sword (52, 21, D:10) a +0 chain mail a +0 flail (52, 33, D:10) a +0 whip (52, 34, D:10) a stone (53, 35, D:10) 27 arrows (56, 2, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +2 quarterstaff of protection (2, -9, D:11) 22 stones (4, -4, D:11) a cursed -2 giant club a +0 robe (5, -5, D:11) a +0 scale mail the Ecumenical Temple