Dungeon Crawl Stone Soup version 0.22-a0-756-gc33bbe721d (webtiles) character file. 3 azzavlup the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on July 16, 2018. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (92 turns). azzavlup the Chiller (Merfolk Ice Elementalist) Turns: 92, Time: 00:01:29 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Comestibles c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations + Level 3.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 16% 2 ###.... Summon Ice Beast Ice/Summ #....... 75% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 34% 3 ####... Throw Icicle Conj/Ice #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, azzavlup the Merfolk Ice Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a white potion and a bubbling yellow potion. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: - Current Action: ===HDAtravel Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '-' => 'za.'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Input macro action: ===HDAtravel Created macro 'o' => '===HDAtravel'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: - Current Action: za. Do you wish to (r)edefine, (c)lear, or (a)bort? Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: + Current Action: ===HDAtravel Do you wish to (r)edefine, (c)lear, or (a)bort? Okay, then. b - a white potion No target in view! A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A rat and a hobgoblin come into view. The hobgoblin shouts! x2 You hit the hobgoblin. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. The rat closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. The hobgoblin hits you. The rat misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a rat You freeze the rat. You kill the rat! The hobgoblin barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. Aim: a hobgoblin (lightly wounded) You freeze the hobgoblin. You kill the hobgoblin! The hobgoblin completely misses you. You don't have enough magic to cast that spell. Aim: a hobgoblin, wielding a club You freeze the hobgoblin. The hobgoblin misses you. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Aim: a hobgoblin, wielding a club (heavily wounded) You freeze the hobgoblin. You kill the hobgoblin! Aim: a hobgoblin You miscast Freeze. You are very lightly contaminated with residual magic. Frost spreads across the the floor. The hobgoblin barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a hobgoblin You miscast Freeze. Nothing appears to happen. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin closely misses you. A rat comes into view. The hobgoblin hits you. You die... .............## .##...........##.# ##.......8..§..#.# .........<.....#.# ......8.....8..... ........≈≈≈...##.# .....##≈≈≈≈≈####.### .....##§§≈§§# #...####. .....##§≈>§≈####@....... .....#########.g....r... .....#########...####... ...............### # ....†.########## .....## #...## ##### You could see a hobgoblin and a rat. Vanquished Creatures 2 hobgoblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | azzavlup the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | HP: 3/13 [hobgoblin/club (4)] 40 | D:1 | HP: 3/13 [hobgoblin (1)] 44 | D:1 | HP: 1/13 [hobgoblin/club (2)] 92 | D:1 | Slain by a hobgoblin Vault maps used: D:1: grunt_arrival_lava_bath, minmay_misc_feat_iff, wad_floor_pattern_untrapped, kennysheep_doodads, serial_bayou_lake_a Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 6 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 92 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: grunt_arrival_lava_bath, minmay_misc_feat_iff, wad_floor_pattern_untrapped, kennysheep_doodads, serial_bayou_lake_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.4 | 92.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.4 | 92.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------