Dungeon Crawl Stone Soup version 0.30-a0-389-g8d7d949f56 (webtiles) character file. Game seed: 4098485073953812966 35 b0ghi87 the Magician (level 3, -3/27 HPs) Began as a Djinni Conjurer on Dec 3, 2022. Slain by an ice beast (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (1529 turns). b0ghi87 the Magician (Djinni Conjurer) Turns: 1529, Time: 00:02:53 Health: -3/27 AC: 3 Str: 6 XL: 3 Next: 52% Gold: 153 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of vulnerability {unknown} g - a scroll of poison {unknown} Potions b - 2 potions of berserk rage {unknown} d - 2 potions of resistance {unknown} e - 2 potions of curing {unknown} h - a potion of mutation {unknown} i - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 71% to hit) The zap hits the ice beast but does no damage. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. The magic dart hits the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. The ice beast closely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast completely misses you. The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. The ice beast hits you but does no damage. The magic dart hits the ice beast but does no damage. The ice beast is moderately wounded. The ice beast closely misses you. The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ice beast hits you. You die... ... . .. .. .. ... #. .... #.## .....#..# ........# #..Y@# #.......# ....####.# #.. .# . .# .# .. .. You could see an ice beast. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons An endoplasm (D:2) 2 giant cockroaches 2 goblins 4 jackals (D:1) 2 quokkas 2 bats (D:2) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | b0ghi87 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | b0ghi87 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 401 | D:1 | Reached skill level 1 in Fighting 566 | D:2 | Found a faded altar of an unknown god. 761 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 761 | D:2 | Learned a level 1 spell: Shock 1515 | D:3 | Noticed an ice beast 1528 | D:3 | HP: 1/27 [ice beast (13)] 1529 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_basic, ebering_ecumenical_altar_petrified D:3: layout_rooms, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Action || total -------------------------++------- Cast: Magic Dart || 50 Shock || 12 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1482 | 46 | 0 | 1356 | 3 | 509.3 | Dungeon | 1528 | 1482 | 46 | 0 | 1356 | 3 | 509.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 955 daAuts D:1: 559 daAuts D:3: 13 daAuts