b0ghi87 Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (1, -3, D:1) a +0 robe (3, 7, D:1) a +0 dagger (5, 17, D:1) a +0 dagger (6, 16, D:1) a +0 dagger 3 stones (40, 25, D:1) a +0 club (42, 21, D:1) a +0 dagger (42, 23, D:1) a +0 leather armour (46, -9, D:1) a +0 mace (46, 29, D:1) 5 stones (52, 26, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, 20, D:2) 5 stones (20, -14, D:2) a +0 club (26, 11, D:2) a +0 ring mail (44, -24, D:2) a +0 leather armour (45, -21, D:2) a +0 leather armour (45, -17, D:2) the +5 dagger of Havoc {spect, rElec rPois rF-} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (57, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -27, D:3) a +0 leather armour (6, -7, D:3) a +0 robe (14, -15, D:3) a +0 club (15, -23, D:3) a +0 robe (16, -38, D:3) a +0 ring mail (18, 4, D:3) a +0 dagger (19, -2, D:3) a +1 spear of freezing (19, 0, D:3) a +0 spear (19, 3, D:3) a +0 club (20, -31, D:3) a +0 hand axe (32, 13, D:3) a +0 dagger (34, -35, D:3) a +0 chain mail (34, -14, D:3) a +0 war axe (45, -9, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -17, D:4) a book of Blood (6, -3, D:4) a +0 giant club (9, -2, D:4) a +0 hand axe a +0 leather armour (20, 12, D:4) a +0 falchion of draining 2 boomerangs (21, 7, D:4) a +0 club a +0 dagger a +0 robe (21, 8, D:4) a +0 hand axe (25, -16, D:4) a +0 club (25, 7, D:4) a book of Geomancy (28, -17, D:4) a +2 pair of boots (28, -8, D:4) a +0 dagger (35, -16, D:4) a +0 club (36, -2, D:4) 8 stones (40, 16, D:4) a +0 dagger a +0 robe (42, 16, D:4) a +0 dagger a +0 ring mail (43, -27, D:4) 5 stones (43, 15, D:4) a +0 short sword (43, 16, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 30, D:5) a +0 spear (1, 36, D:5) a +0 spear the +0 pair of boots "Idgheq" {rF+ Int-5 Dex+6} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). rF: It protects you from fire. (2, 29, D:5) a +1 vorpal spear (11, 25, D:5) a +0 whip (30, 14, D:5) 2 boomerangs a +0 falchion (31, 4, D:5) a +0 flail (38, 13, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Muanuij's Weapon Emporium a +0 war axe (42 gold) 2 curare-tipped darts (14 gold) a +0 club (12 gold) 9 stones (10 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) (0, 0, D:6) 3 stones (1, 1, D:6) 4 stones (1, 39, D:6) a +0 flail (4, 0, D:6) a +0 spear (4, 11, D:6) an amulet of magic regeneration (5, -4, D:6) 2 stones (8, 24, D:6) a +0 whip (8, 25, D:6) a +0 club a +0 robe a +0 spear (9, 23, D:6) a +0 whip (9, 24, D:6) a +0 whip (10, 23, D:6) a +0 club (11, 36, D:6) a +0 dagger (14, 27, D:6) a +0 dagger (26, 11, D:6) a +0 club (29, 37, D:6) a +0 quarterstaff (30, 26, D:6) a +0 flail (32, 29, D:6) a +0 whip a +0 club 2 poisoned darts (32, 30, D:6) a +0 short sword a stone a +0 dagger (34, 33, D:6) a +0 whip (36, 24, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ziyd's General Store a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a box of beasts (480 gold) a scroll of butterflies (48 gold) a box of beasts (480 gold) 9 stones (10 gold) (0, 0, D:7) a +0 leather armour (1, -10, D:7) a +0 mace (4, -5, D:7) a +3 scimitar a +0 robe a +0 great sword a +0 robe (6, -5, D:7) +0 steam dragon scales (6, -3, D:7) a +0 falchion a +0 robe (14, -10, D:7) a +0 robe (14, -1, D:7) 4 stones (22, -25, D:7) a +0 leather armour (24, 24, D:7) a +0 flail (25, 24, D:7) a +0 flail a +0 ring mail a +0 club a +0 flail a +0 ring mail (32, 2, D:7) a +0 spear (32, 3, D:7) a +0 halberd (32, 4, D:7) a +0 whip a +0 robe (33, -2, D:7) a +0 war axe (33, -1, D:7) a +0 dagger a +0 ring mail (33, 4, D:7) a +0 spear (33, 17, D:7) a +0 scale mail (35, -2, D:7) a +0 dagger (52, 8, D:7) a +3 great sword of freezing a +0 robe a +0 morningstar a +0 robe a +3 long sword a +0 robe (52, 9, D:7) a +4 mace a +0 robe (52, 10, D:7) a +2 great sword of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 vorpal hand axe (4, 1, D:8) a throwing net (4, 2, D:8) 6 scrolls of noise (7, -1, D:8) a +0 chain mail a +0 hand axe (9, -1, D:8) 4 stones a +0 dagger (9, 0, D:8) a stone a +0 dagger a +0 club (9, 1, D:8) a +0 short sword 5 poisoned darts a +0 short sword (10, 0, D:8) a +0 dagger (10, 5, D:8) a +0 mace (11, 1, D:8) a +0 ring mail a +0 trident (12, 2, D:8) a +0 ring mail a +0 short sword a +1 robe of cold resistance a +2 antimagic dagger (16, -1, D:8) a +0 halberd (26, -22, D:8) a +0 war axe (26, -2, D:8) a +0 giant club a +0 giant club (26, 7, D:8) a phial of floods (inert) (34, 29, D:8) 9 stones (37, 2, D:8) 6 stones (40, 8, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 long sword a stone a +0 dagger (0, 1, D:9) a +0 whip a +0 whip a +0 robe a +0 halberd 2 stones (0, 8, D:9) a +0 club 4 poisoned darts (1, 0, D:9) a +0 halberd (1, 1, D:9) a +0 flail a +0 dagger a +0 robe (2, 1, D:9) a +0 short sword a curare-tipped dart (7, 10, D:9) a +2 dagger of draining 2 poisoned darts (9, 22, D:9) a +0 short sword 2 stones (10, 18, D:9) a +0 club (11, -21, D:9) 6 stones (12, 15, D:9) a +0 giant spiked club (15, 13, D:9) a +0 dagger of chaos a +0 robe (15, 15, D:9) a +0 robe of fire resistance a +0 giant spiked club (15, 20, D:9) a +0 short sword (16, 14, D:9) a +0 shortbow a +0 short sword (16, 28, D:9) a +0 flail (19, 14, D:9) a +0 whip a +0 shortbow a +0 shortbow (20, 13, D:9) a +0 club a +0 leather armour (21, -23, D:9) a +1 falchion of draining (21, 12, D:9) a +0 scale mail (22, 21, D:9) 3 stones a +2 dagger of venom (24, 13, D:9) a +0 whip 5 poisoned darts (30, 18, D:9) a +0 cloak a +0 dagger (31, 23, D:9) 3 poisoned darts (40, 14, D:9) a +0 ring mail a +0 robe (40, 22, D:9) a +0 war axe (46, 8, D:9) 6 stones (53, 17, D:9) a +0 halberd (54, 16, D:9) 5 stones Level 10 of the Dungeon (0, 28, D:10) a +0 giant club a +0 giant club (1, 34, D:10) a +0 falchion (2, -1, D:10) a +0 robe (11, 4, D:10) a +0 buckler (11, 6, D:10) Maxwell's Memoranda (11, 25, D:10) the Lectures on the Throng and Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Petrify Transmutation/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Blade Hands Transmutation 5 (17, -3, D:10) a book of Callings (28, 29, D:10) 5 stones (31, 32, D:10) 5 boomerangs (32, -1, D:10) a +0 giant club a +0 giant club (35, -1, D:10) a book of the Hunter (41, 16, D:10) a +1 scimitar of flaming (45, 11, D:10) a +0 quarterstaff (49, 10, D:10) 2 stones a +0 dagger (50, 10, D:10) a +0 dagger (50, 13, D:10) 6 poisoned darts a +1 whip of pain (51, 13, D:10) a +0 robe a +0 dagger (52, -7, D:10) a ring of poison resistance (56, -2, D:10) a +0 chain mail (57, 9, D:10) 4 javelins (60, 6, D:10) a +0 chain mail a +3 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 dagger a +0 robe an orc corpse (1, 0, D:11) 13 gold pieces (1, 3, D:11) a +0 club a +0 leather armour (2, 2, D:11) a +0 troll leather armour a troll corpse (3, 0, D:11) a +0 short sword a +0 chain mail (4, -2, D:11) a +0 club a +0 leather armour (7, 5, D:11) 10 gold pieces (14, -6, D:11) a +0 club the Ecumenical Temple