b0ghi87 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 short sword (3, 28, D:1) a +0 club (9, 4, D:1) a book of Cantrips (16, 23, D:1) a +0 dagger (20, -2, D:1) a +0 dagger (22, -14, D:1) a +0 sling (29, 3, D:1) a +0 robe (32, -12, D:1) 5 stones (35, -21, D:1) a +0 chain mail (35, -19, D:1) a +2 dagger of draining (39, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 12, D:2) a +0 ring mail (16, 16, D:2) a +0 sling (20, -4, D:2) a +0 dagger (23, -10, D:2) a +0 club (23, 2, D:2) a +0 spear (28, 6, D:2) a +0 dagger (28, 8, D:2) a +0 dagger (35, -7, D:2) a +0 dagger a +0 robe (39, -7, D:2) 7 stones (42, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (5, 13, D:3) a +0 dagger (6, 26, D:3) 2 stones (7, 0, D:3) a +0 dagger 2 poisoned darts (16, 27, D:3) a +0 dagger (28, 7, D:3) the +7 quarterstaff of the Singing Gods {spect, *Corrode rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. (31, 35, D:3) a +0 dagger of holy wrath (32, 19, D:3) a +0 scale mail (36, 25, D:3) 5 poisoned darts (37, 22, D:3) a +0 club (43, 40, D:3) a +0 trident (54, 15, D:3) 5 boomerangs Level 4 of the Dungeon [Shop] Tyoreq's Antique Weapon Shoppe a +0 club (23 gold) a +2 mace of protection (358 gold) a +1 sling of electrocution (246 gold) a +0 flail (80 gold) a +0 rapier (92 gold) a +1 hand axe of freezing (285 gold) a +0 shortbow (69 gold) (0, 0, D:4) a +0 leather armour (5, 3, D:4) a +0 dagger (12, 16, D:4) a +0 dagger (23, 42, D:4) a +0 scythe a +0 robe (24, 27, D:4) a +0 scale mail (25, 3, D:4) a +0 rapier (27, 35, D:4) a +0 buckler (29, 26, D:4) a +0 club a +0 chain mail (33, 3, D:4) a +0 dagger (46, 15, D:4) a +0 quarterstaff 11 stones Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (7, -51, D:5) a +0 flail (13, -42, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (13, -20, D:5) a +0 robe (14, -18, D:5) a +0 leather armour (18, -52, D:5) 3 stones (19, -22, D:5) a +0 hand axe (21, -37, D:5) a +0 falchion (21, 4, D:5) a staff of cold (22, -41, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour an orb of guile (23, -40, D:5) a +0 short sword a +0 leather armour (25, -15, D:5) 9 stones (26, -21, D:5) a +0 flail (27, -1, D:5) a +0 ring mail a +0 war axe (27, 1, D:5) a +0 falchion (28, -45, D:5) a +0 club (28, -3, D:5) a +0 flail (28, -1, D:5) a +0 ring mail a +0 dagger (30, -42, D:5) a +0 leather armour (42, -23, D:5) a +0 pair of gloves (47, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 spear a +0 ring mail (1, -3, D:6) a +0 club (1, -1, D:6) a +0 morningstar (1, 4, D:6) a +0 flail (28, 2, D:6) a +0 pair of boots (30, -35, D:6) a +0 dagger (30, -34, D:6) a +0 falchion a +0 club a +0 falchion a +0 leather armour (30, -33, D:6) a +0 hand axe (31, -38, D:6) a +0 short sword a +0 leather armour a +0 morningstar a +0 club a +0 dagger a +0 robe (33, -35, D:6) a +0 mace (34, -35, D:6) a +2 dagger of electrocution 3 boomerangs (41, -37, D:6) a +0 dagger a +0 robe (41, -33, D:6) a +0 club a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +3 falchion a +0 robe a +5 mace a +0 robe a +2 falchion of freezing a +0 robe (3, -29, D:7) a +0 flail (4, -28, D:7) a +0 flail (6, -8, D:7) a +5 halberd a +0 robe (9, -18, D:7) a +0 robe (11, -28, D:7) a +0 leather armour (12, -16, D:7) a +0 leather armour (18, -9, D:7) a +0 flail a +0 robe (19, -9, D:7) a +2 dagger a +0 robe 18 gold pieces (19, -4, D:7) a +3 scimitar a +0 robe (21, -15, D:7) a +0 flail a +0 leather armour (21, -13, D:7) a +0 short sword a +0 ring mail (22, -14, D:7) a +0 club a +0 leather armour (23, -23, D:7) 7 stones (24, -31, D:7) a +0 dagger (26, -16, D:7) a +0 war axe (27, -15, D:7) a +0 dagger a +0 robe (31, -5, D:7) a +3 long sword a +0 robe a +0 short sword a +0 robe (31, 7, D:7) a +0 halberd a +0 robe (32, -18, D:7) a +0 ring mail (32, 6, D:7) a +5 long sword a +0 robe (32, 7, D:7) a +0 orcbow (34, 7, D:7) a +0 leather armour (37, 0, D:7) a +0 ring mail (41, 1, D:7) a +0 dagger 5 stones (41, 2, D:7) a +0 dagger 3 stones a +0 whip (42, 2, D:7) a +0 short sword a curare-tipped dart (49, -20, D:7) a +0 whip a throwing net a +0 scale mail (49, -10, D:7) a +0 club a +0 mace a +0 leather armour (49, -9, D:7) a +0 flail a +0 short sword a +0 leather armour (50, -19, D:7) a +0 orcbow (50, -9, D:7) a +0 hand axe a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, -28, D:8) a +0 whip a +0 ring mail (6, -5, D:8) a +0 spear (8, -35, D:8) a +0 robe (9, -8, D:8) a +0 whip (10, -5, D:8) a +0 scale mail a +3 trident of venom (10, -1, D:8) a +0 club (12, -30, D:8) a +0 dagger (14, -32, D:8) a +0 ring mail a +0 dagger (14, -28, D:8) a +0 club (14, -12, D:8) 4 stones (15, -27, D:8) a +0 robe a +0 dagger (15, -26, D:8) a +0 leather armour a +0 flail (15, -25, D:8) a +0 club (22, -27, D:8) 2 boomerangs (25, 0, D:8) a +0 pair of gloves (29, -34, D:8) the +4 scale mail of Cosme {+Inv rF+} rF+: It protects you from fire. +Inv: It lets you turn invisible. (29, -13, D:8) Sif Muna's Textbook on Transition Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 Trog disapproves of the use of such an item. (31, -21, D:8) a +0 scimitar of flaming (33, -6, D:8) a staff of air (39, -29, D:8) +0 steam dragon scales (39, -15, D:8) 2 stones Level 9 of the Dungeon (2, 10, D:9) 4 boomerangs (8, 1, D:9) 4 stones (14, 7, D:9) a +0 robe (20, 37, D:9) a +0 war axe (21, 37, D:9) a +2 scimitar of holy wrath (22, 37, D:9) a +1 long sword of protection (23, 37, D:9) a +0 flail (24, 37, D:9) a +0 trident (28, 23, D:9) 7 stones (32, 17, D:9) a +0 hand axe a +0 hand axe a +0 chain mail a +0 dire flail (34, -3, D:9) a +0 robe (37, 1, D:9) a +0 robe a +5 spear (40, 13, D:9) a +0 trident (48, 19, D:9) a +5 trident a +0 robe (49, 35, D:9) a +1 heavy spear (50, 35, D:9) a +0 robe (50, 36, D:9) a +0 plate armour (52, 18, D:9) a +0 mace (53, 5, D:9) a +0 robe a +0 scimitar (54, 7, D:9) a +0 robe a +5 war axe a +0 robe a +0 spear (55, 35, D:9) 4 large rocks (56, 35, D:9) a +0 mace a +0 chain mail a +0 orcbow a +0 dagger of protection a +0 robe Level 10 of the Dungeon [Shop] Naliar's Jewellery Emporium a storm talisman (1280 gold) a +4 ring of protection (576 gold) a ring of see invisible (240 gold) the ring of Junlyac {rPois AC+4 Int+7 Slay-6 Stlth-} (576 gold) [ring of protection] AC+4: It affects your AC (+4). Int+7: It affects your intelligence (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rPois: It protects you from poison Stlth-: It makes you less stealthy. a ring of protection from fire (400 gold) an amulet of magic regeneration (480 gold) a dragon-blood talisman (960 gold) a +6 ring of intelligence (576 gold) an amulet of faith (640 gold) a +5 ring of evasion (576 gold) (0, 0, D:10) a staff of conjuration (9, -38, D:10) a +0 dagger (10, -35, D:10) an amulet of the acrobat (24, -14, D:10) a serpent talisman (24, -13, D:10) a serpent talisman (28, -18, D:10) 7 stones (28, -8, D:10) a +0 troll leather armour (30, 6, D:10) a +0 antimagic double sword (50, -23, D:10) a +0 mace (51, -13, D:10) a ring of see invisible (61, -11, D:10) a +0 mace (64, -33, D:10) a +0 troll leather armour Level 11 of the Dungeon [Shop] Makhuaza's Antique Armour Shoppe a +6 chain mail of ponderousness (425 gold) a +0 ring mail (148 gold) a +0 robe (25 gold) a +0 chain mail (166 gold) a +1 robe of willpower (469 gold) a +2 hat (592 gold) a +0 plate armour (851 gold) a +2 ring mail of willpower (777 gold) (0, 0, D:11) a +0 flail (5, 14, D:11) a +0 spear a +0 ring mail (6, 14, D:11) a +0 whip a +0 leather armour (11, 31, D:11) a +0 flail (16, 19, D:11) a throwing net (16, 22, D:11) a +0 morningstar (19, 31, D:11) a +0 dagger (19, 32, D:11) a +0 club 2 stones (21, 31, D:11) 2 poisoned darts a +0 dagger (22, 35, D:11) a +0 robe (23, 16, D:11) a +1 dagger of electrocution (46, 41, D:11) a +0 flail 2 stones (47, 40, D:11) a +0 dagger a +0 short sword a +0 dagger 7 stones a +0 short sword (52, -3, D:11) 5 boomerangs (52, 13, D:11) 3 stones (56, -1, D:11) a +0 dire flail (57, 7, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 6 stones (0, 5, D:12) a +0 flail a +0 chain mail (0, 7, D:12) a +0 shortbow a +0 leather armour (1, 3, D:12) a +0 dagger a +1 robe of willpower (3, 25, D:12) a +0 dagger (14, 3, D:12) a +0 mace (14, 13, D:12) 4 large rocks (14, 19, D:12) a +0 chain mail (15, 8, D:12) a +1 hat of willpower (19, -15, D:12) a +0 glaive (21, 29, D:12) 2 stones (27, -6, D:12) a +0 ring mail a +0 dagger (29, 8, D:12) a book of the Wilderness (43, -1, D:12) a -2 pair of gloves (43, 3, D:12) a -2 hat (44, 2, D:12) a +2 battleaxe a -2 chain mail (46, 24, D:12) a hell hound corpse (47, -4, D:12) the +18 Lear's hauberk (47, 6, D:12) a -2 pair of boots (47, 19, D:12) a +0 giant club a +0 giant club (51, -1, D:12) a -2 helmet (51, 3, D:12) a +0 ring mail (53, -7, D:12) a +0 robe (58, -4, D:12) a +0 war axe (60, 11, D:12) 9 stones Level 13 of the Dungeon (0, 0, D:13) a +0 mace (4, 1, D:13) a +0 robe (7, 17, D:13) 6 stones (11, 15, D:13) 3 stones (12, 26, D:13) 4 stones (14, 25, D:13) a boulder beetle corpse (22, 24, D:13) a +1 leather armour of poison resistance (24, 24, D:13) a +0 troll leather armour a troll corpse (28, 18, D:13) a book of Minor Magic