Dungeon Crawl Stone Soup version 0.32-a0-572-g3e1049bc92 (webtiles) character file. Game seed: 14051962464769840397 30 b0ghi87 the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on Mar 1, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (982 turns). b0ghi87 the Magician (Djinni Conjurer) Turns: 982, Time: 00:02:10 Health: -1/27 AC: 3 Str: 6 XL: 3 Next: 35% Gold: 50 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of immolation c - a scroll of vulnerability {unknown} d - 2 scrolls of noise {unknown} e - 2 scrolls of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions f - a potion of degeneration {unknown} g - a potion of mutation {unknown} h - a potion of berserk rage {unknown} j - a potion of ambrosia {unknown} k - a potion of curing {unknown} m - a potion of enlightenment {unknown} Skills: * Level 1.3 Fighting + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes Level 0.0 Charms + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 e - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the giant cockroach. You kill the giant cockroach! The bat closely misses you. The jackal misses you. The magic dart hits the jackal but does no damage. The bat hits you but does no damage. The jackal bites you but does no damage. The magic dart hits the bat. The bat is moderately wounded. The bat hits you. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm closely misses you. The magic dart hits the bat. The bat is heavily wounded. The bat hits you. The bat barely misses you. The jackal barely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The endoplasm closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.##...........####........ ####'##...........#........... #.........####....#..........) #.........#####...#...#+#..... #........#....#.......#....... #........#....#.......#....... #........#....#.....#.#....... #...........Jh####...(#....... #............@##÷#............ #..).#........+###.###.÷....#. ##....#...#.........#÷#......#. #.............###.∩.###......#. #.#)........###÷#........#...#. #.#...........###.####...#...#+ #.#....÷....#.....#÷##...#[.... #.#.........#.....###....+..... #.#.........#............###..( You could see an endoplasm and a jackal. Vanquished Creatures A ribbon worm (D:1) 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:2) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | b0ghi87 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | b0ghi87 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 638 | D:1 | Reached skill level 1 in Fighting 640 | D:1 | Reached XP level 3. HP: 17/27 MP: 0/0 640 | D:1 | Learned a level 1 spell: Foxfire 697 | D:1 | Found Leucusch's General Store. 697 | D:1 | Found Oramafey's Assorted Antiques. 982 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, shop, minmay_heptomino_d4 D:2: layout_loops_ring, basic_altar, chequers_jeans, minmay_splitting_lines, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 56 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 982 | 952 | 30 | 0 | 820 | 2 | 491.0 | Dungeon | 982 | 952 | 30 | 0 | 820 | 2 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts D:2: 10 daAuts