Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file. Game seed: 5342438000765111232 56 baab the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Feb 5, 2025. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:35 (1766 turns). baab the Conjurer (Human Conjurer) Turns: 1766, Time: 00:05:36 Health: 0/24 AC: 6 Str: 7 XL: 3 Next: 95% Magic: 6/6 EV: 10 Int: 20 God: Gold: 89 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . j - +3 leather armour of Starshine {rElec rPois Dex+4 Stlth+} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe j - the +3 leather armour of Starshine (worn) {rElec rPois Dex+4 Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Scrolls f - a scroll of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of revelation {unknown} k - a scroll of noise {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of curing i - a potion of brilliance {unknown} Skills: * Level 1.1 Short Blades + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Natasha casts a spell at you. You resist with significant effort. There is a stone staircase leading down here. Natasha stares at you and mumbles some strange words. You feel yourself slow down. Natasha claws you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Natasha stares at you and mumbles some strange words. You resist with significant effort. Natasha wildly gestures. You feel disoriented. Natasha closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Natasha claws you. Without enough magic to sustain it, your Searing Ray dissipates. Natasha casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Natasha casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Natasha claws you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Natasha claws you! You die... Natasha curls up and begins to purr. ######### #.......# #.......# #..†....# #@......# . #h......# .. #...)...# ... #.......# .... #.......# ..... #......)# ......##.......# ........>......# .....h.##..##### You could see Natasha. Vanquished Creatures 2 adders (D:2) 4 dart slugs (D:1) 2 ball pythons 4 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas 2 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baab the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 272 | D:1 | Learned a level 2 spell: Searing Ray 756 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1119 | D:2 | Noticed Sigmund 1305 | D:2 | Reached skill level 1 in Short Blades 1310 | D:2 | Identified the +3 leather armour of Starshine {rElec rPois | Dex+4 Stlth+} 1575 | D:2 | Found a glowing silver altar of Zin. 1751 | D:2 | Noticed Natasha 1766 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: layout_basic, basic_altar, chequers_jeans, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.2 Spellcasting | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 9 Cast: Magic Dart || 61 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 15 Leather armour || 15 Skin || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1768 | 1709 | 59 | 667 | 523 | 2 | 884.0 | Dungeon | 1768 | 1709 | 59 | 667 | 523 | 2 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1288 daAuts D:2: 480 daAuts