baab Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 ring mail (2, 12, D:1) a +0 whip (12, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, 20, D:1) a +0 sling (15, 31, D:1) a +0 club (22, 23, D:1) a +0 leather armour (28, -7, D:1) a ball python corpse (skeletalised by now) (28, 6, D:1) a +0 dagger (28, 7, D:1) a frilled lizard corpse (skeletalised by now) (32, 16, D:1) a frilled lizard corpse (skeletalised by now) (32, 17, D:1) a rat corpse (skeletalised by now) (34, 31, D:1) a human skeleton (35, 7, D:1) a hobgoblin skeleton (35, 31, D:1) a human skeleton (37, 25, D:1) a human skeleton (38, -7, D:1) a +0 dagger (38, 27, D:1) a human corpse (skeletalised by now) (39, 27, D:1) a human corpse (skeletalised by now) (39, 41, D:1) a ball python corpse (skeletalised by now) (40, 27, D:1) a human corpse (skeletalised by now) (40, 30, D:1) a frilled lizard corpse (skeletalised by now) (47, 6, D:1) a jackal skeleton (50, 19, D:1) a hobgoblin corpse (skeletalised by now) (52, 16, D:1) a +0 falchion (59, 7, D:1) a +0 dagger (63, 6, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -7, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, -33, D:2) a +0 dagger (4, -25, D:2) a ball python corpse (skeletalised by now) (6, -19, D:2) a rat skeleton (14, -3, D:2) a +0 club a kobold corpse (skeletalised by now) (18, -22, D:2) a +0 chain mail (20, -36, D:2) a +0 hand axe (27, -53, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -43, D:2) a rat corpse (skeletalised by now) (42, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -3, D:2) a jackal corpse (skeletalised by now) (46, -45, D:2) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) (50, -46, D:2) 6 javelins (52, -5, D:2) a ball python skeleton (53, -5, D:2) a rat skeleton (55, -15, D:2) a rat skeleton (58, -48, D:2) a +0 ring mail (58, -11, D:2) a quokka skeleton Level 3 of the Dungeon (3, 9, D:3) a +0 mace (5, -1, D:3) a +0 dagger (6, -2, D:3) a +0 hand axe a +0 ring mail (7, -2, D:3) a +0 dagger a +0 robe (7, 1, D:3) a ball python skeleton (10, 20, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (11, 17, D:3) a +0 hammer (14, 4, D:3) a rat skeleton (20, 24, D:3) a scroll of fear (21, 26, D:3) a potion of curing (22, 24, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (23, 2, D:3) a +0 club 5 stones (23, 26, D:3) a potion of curing (24, 24, D:3) a scroll of identify (27, -5, D:3) a rat corpse (skeletalised by now) (41, 5, D:3) 4 poisoned darts (48, 10, D:3) the felid skeleton of Natasha (60, 25, D:3) a parchment of Kiss of Death Level 4 of the Dungeon (2, 0, D:4) a +2 flail of draining (still there?) a +0 ring mail (still there?) (2, 2, D:4) a scroll of vulnerability (3, 1, D:4) a scroll of fear