Dungeon Sprint DCSS version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 18309930726125161068 7 babelonianboi the Sneak (level 2, -1/24 HPs) Began as a Naga Fire Elementalist on Dec 1, 2021. Was an Initiate of Makhleb. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:05 (74 turns). babelonianboi the Sneak (Naga Fire Elementalist) Turns: 74, Time: 00:02:06 Health: -1/24 AC: 20 Str: 22 XL: 2 Next: 0% Magic: 5/5 EV: -3 Int: 15 God: Makhleb [......] Gold: 0 SH: 26 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + C - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . E - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no barding) Stlth ..........NoCast + (no amulet) HPRegen 0.08/turn A - +6 ring of strength MPRegen 0.09/turn z - +6 ring of strength @: engulfed (cannot breathe), flying, mesmerised, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons C - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. E - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery z - a +6 ring of strength (right hand) A - a +6 ring of strength (left hand) Wands r - a wand of mindburst (7) s - a wand of iceblast (6) t - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 2 scrolls of fear Potions b - 10 potions of curing c - 8 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous B - a lightning rod (2/4) Skills: * Level 0.8 Fighting - Level 1.6(1.9) Short Blades - Level 1.2(1.7) Long Blades * Level 1.6(1.9) Axes - Level 0.8(1.5) Maces & Flails - Level 0.8(1.5) Polearms - Level 0.8(1.2) Staves - Level 0.7(0.9) Slings - Level 0.7 Bows - Level 1.1 Crossbows - Level 0.7(0.9) Throwing * Level 0.6 Armour + Level 1.8 Dodging + Level 3.5 Stealth + Level 0.6 Shields - Level 0.8 Unarmed Combat * Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings * Level 0.8 Necromancy * Level 0.8 Translocations * Level 0.8 Transmutations * Level 3.2 Fire Magic * Level 1.3 Ice Magic * Level 0.8 Air Magic * Level 0.8 Earth Magic + Level 1.2 Poison Magic + Level 1.2 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 100% 3 Inner Flame Hex/Fire 7% N/A 100% 3 Sticky Flame Conj/Fire 8% 2d3 100% 4 Fireball Conj/Fire 4% 3d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You hit the water elemental. The water elemental is moderately damaged. You miss the +1 vorpal hand axe. Visions of slaying the +1 vorpal hand axe flood into your mind. You block the +1 vorpal hand axe's attack. GONNNNG! The water elemental hits you. The water elemental engulfs you in water! You block the +1 vorpal hand axe's attack. PTOANNNG! The water elemental hits you. The +1 vorpal hand axe hits you! Unknown command. You feel much better. Your lungs strain for air! The +1 vorpal hand axe hits you but does no damage. You block the water elemental's attack. GONNNNG! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. You block the +1 vorpal hand axe's attack. BOUMMMMG! The +1 vorpal hand axe hits you! You block the water elemental's attack. PANG! You block the +1 vorpal hand axe's attack. GONNNNG! You slash the water elemental! The water elemental is severely damaged. You barely miss the +1 vorpal hand axe. You block the +1 vorpal hand axe's attack. BONNNG! The +1 vorpal hand axe hits you but does no damage. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You block the +1 vorpal hand axe's attack. SHROANNG! The water elemental hits you. The water elemental engulfs you in water! Unknown command. You slip free of the water engulfing you. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).).▓ ▓.....▓ ▓..(@.▓ ▓..E..▓ ▓▓▓▓▓▓▓ You could see a water elemental and a +1 vorpal hand axe (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | babelonianboi the Naga Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 31 | D | Became a worshipper of Makhleb the Destroyer 56 | D | Reached skill level 1 in Short Blades 56 | D | Reached skill level 1 in Long Blades 56 | D | Reached skill level 1 in Axes 56 | D | Reached skill level 1 in Crossbows 56 | D | Reached skill level 1 in Ice Magic 56 | D | Reached skill level 1 in Poison Magic 56 | D | Reached skill level 1 in Invocations 56 | D | Reached XP level 2. HP: 24/24 MP: 5/5 65 | D | Entered arena 2. 65 | D | Noticed a water elemental 65 | D | Noticed a +1 vorpal hand axe 65 | D | Found a transporter. 74 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.6 Long Blades | 1 | 1.2 Axes | 1 | 1.6 Crossbows | 1 | 1.1 Ice Magic | 1 | 1.3 Poison Magic | 1 | 1.2 Invocations | 1 | 1.2 Fighting | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.7 Bows | | 0.7 Throwing | | 0.7 Armour | | 0.6 Dodging | | 1.8 Stealth | | 3.5 Shields | | 0.6 Unarmed Combat | | 0.8 Spellcasting | | 2.2 Conjurations | | 1.4 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 3.2 Air Magic | | 0.8 Earth Magic | | 0.8 Evocations | | 0.8 Action || total -------------------------++------- Melee: Broad axe || 2 Evoke: Lightning rod || 2 Wand || 1 Use: Potion || 3 Armor: Plate armour || 4 Block: Kite shield || 16