Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 9946230045878555018 9 babelonianboi the Grasshopper (level 2, -17/27 HPs) Began as a Gnoll Warper on July 2, 2022. Was a Follower of Makhleb. Shot with a bolt by a yaktaur (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:42 (141 turns). babelonianboi the Grasshopper (Gnoll Warper) Turns: 141, Time: 00:01:42 Health: -17/27 AC: 18 Str: 22 XL: 2 Next: 12% Magic: 8/8 EV: -2 Int: 12 God: Makhleb [*.....] Gold: 0 SH: 25 Dex: 11 Spells: 12/12 levels left rFire + . . SeeInvis + I - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold + . . Faith . K - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . j - +5 gold dragon scales rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn D - +6 ring of strength MPRegen 0.11/turn C - +6 ring of strength @: flying, mesmerised A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Inventory: Hand Weapons F - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). G - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. I - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. L - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. O - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. P - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. Q - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. R - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. S - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. T - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. U - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Missiles d - 5 boomerangs of dispersal (quivered) Armour j - +5 gold dragon scales (worn) J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. K - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery a - the ring "Ihukk" {Ice rPois Int+8 Dex-4} (You found it in the Dungeon) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. C - a +6 ring of strength (right hand) D - a +6 ring of strength (left hand) Wands u - a wand of mindburst (7) v - a wand of iceblast (5) w - a wand of acid (7) Scrolls c - 5 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 2 scrolls of fear Potions e - 10 potions of curing f - 14 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of might Miscellaneous E - a lightning rod (1/4) Skills: + Level 5.2 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 5.2 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 3.5 Throwing + Level 3.5 Armour + Level 5.2 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 1.9 Summonings + Level 1.9 Necromancy + Level 5.8 Translocations + Level 1.9 Transmutations + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.6 Invocations + Level 2.3 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 34% N/A 100% 2 Gell's Gravitas Tloc 17% N/A 100% 3 Lesser Beckoning Tloc 17% N/A 100% 3 Teleport Other Tloc 17% N/A 100% 3 Manifold Assault Tloc 17% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The centaur shoots an arrow. GONNNNG! You block the arrow. The yaktaur shoots a bolt. The bolt hits you! Ouch! That really hurt! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - centaur, p - yaktaur Aim: a centaur, quivering arrows (heavily wounded, mesmerising) The thunderbolt hits the centaur! The centaur is almost dead. The thunderbolt hits the centaur. The centaur is heavily wounded. The thunderbolt hits the yaktaur. The yaktaur is heavily wounded. The centaur hits you but does no damage. You block the centaur's attack. PTOANNNG! Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, p - centaur The thunderbolt hits the centaur! You are no longer entranced. You kill the centaur! Makhleb accepts your kill. You can now gain health from killing. The thunderbolt hits the centaur! You kill the centaur! Makhleb accepts your kill. The thunderbolt hits the yaktaur! The yaktaur is severely wounded. Visions of slaying the yaktaur flood into your mind. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ∆∆∆ ▓.|)).▓.....▓ ∆ ▓.....▓.....▓ ▓...c.▓..††.▓ ▓.....▓.....▓ ▓..)..▓..©..▓ ▓.)@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a yaktaur (mesmerising). Vanquished Creatures 2 centaurs (D) 2 ball pythons (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | babelonianboi the Gnoll Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 6/6 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a blossoming altar of Fedhas. 6 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 6 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 6 | D | Found the +10 dark maul {vorpal} 6 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 6 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 6 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 6 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 6 | D | Found the +6 shillelagh "Devastator" {shatter} 6 | D | Found the +11 plutonium sword {Contam Stlth-} 6 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 6 | D | Found the +9 sword of Zonguldrok {reap} 6 | D | Found the +13 scythe of Curses {drain, Drain} 6 | D | Found the +5 sword of Power {vorpal} 6 | D | Found the +7 mace of Variability {chain chaos} 6 | D | Found the +7 Singing Sword {vorpal, sonic wave} 6 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a transporter. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 69 | D | Became a worshipper of Makhleb the Destroyer 103 | D | Reached skill level 5 in Fighting 103 | D | Reached skill level 5 in Axes 103 | D | Reached skill level 5 in Dodging 103 | D | Reached skill level 5 in Spellcasting 103 | D | Reached skill level 1 in Conjurations 103 | D | Reached skill level 1 in Hexes 103 | D | Reached skill level 1 in Summonings 103 | D | Reached skill level 1 in Necromancy 103 | D | Reached skill level 1 in Transmutations 103 | D | Reached skill level 1 in Fire Magic 103 | D | Reached skill level 1 in Ice Magic 103 | D | Reached skill level 1 in Air Magic 103 | D | Reached skill level 1 in Earth Magic 103 | D | Reached skill level 1 in Poison Magic 103 | D | Reached XP level 2. HP: 27/27 MP: 6/8 124 | D | Entered arena 2. 124 | D | Found a transporter. 133 | D | Got the ring "Ihukk" {Ice rPois Int+8 Dex-4} 137 | D | Entered arena 3. 137 | D | Noticed a centaur 137 | D | Noticed a centaur 137 | D | Noticed a yaktaur 137 | D | Found a transporter. 141 | D | Killed a centaur 141 | D | Reached * piety under Makhleb 141 | D | Killed a centaur 141 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.2 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 5 | 5.2 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 3 | 3.5 Armour | 3 | 3.5 Dodging | 5 | 5.2 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 5 | 5.5 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Transmutations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Invocations | 2 | 2.6 Evocations | 2 | 2.3 Translocations | | 5.8 Action || total -------------------------++------- Evoke: Lightning rod || 3 Wand || 2 Use: Potion || 1 Armor: Gold dragon scale || 1 Block: Kite shield || 4