Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16997113149262911906 914 babelonianboi the Grasshopper (level 8, -13/48 HPs) Began as a Gargoyle Warper on July 7, 2022. Was a Believer of Makhleb. Mangled by a dire elephant (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (269 turns). babelonianboi the Grasshopper (Gargoyle Warper) Turns: 269, Time: 00:02:42 Health: -13/48 AC: 24 Str: 29 XL: 8 Next: 9% Magic: 13/13 EV: 0 Int: 14 God: Makhleb [**....] Gold: 0 SH: 26 Dex: 9 Spells: 14/14 levels left rFire + . . SeeInvis + F - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold + . . Faith . G - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + + . Spirit . j - +5 gold dragon scales rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn D - +6 ring of strength MPRegen 0.13/turn C - +6 ring of strength @: flying, mesmerised, studying Maces & Flails A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Minor Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons b - the +3 Elemental Staff {rElec rF++ rC++ AC+5} (You found it in the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. F - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Missiles d - 5 boomerangs of dispersal (quivered) Armour j - +5 gold dragon scales (worn) G - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery C - a +6 ring of strength (right hand) D - a +6 ring of strength (left hand) Wands u - a wand of mindburst (7) w - a wand of acid (7) Scrolls a - 4 scrolls of enchant weapon c - 5 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 4 potions of might Miscellaneous E - a lightning rod (inert) Skills: * Level 4.5 Fighting - Level 0.7(0.9) Short Blades - Level 0.7(0.9) Long Blades * Level 4.3(4.4) Axes - Level 0.8(3.1) Maces & Flails - Level 0.7(2.9) Polearms - Level 0.8(1.2) Staves - Level 0.7(1.1) Slings - Level 0.8 Bows - Level 0.8 Crossbows - Level 1.2(1.4) Throwing * Level 4.2 Armour * Level 3.3 Dodging + Level 1.4 Stealth * Level 3.9 Shields - Level 0.8 Unarmed Combat * Level 3.8 Spellcasting * Level 4.0 Conjurations * Level 3.4 Hexes * Level 3.2 Summonings * Level 3.0 Necromancy * Level 6.4 Translocations * Level 2.8 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 2.8 Air Magic * Level 4.2 Earth Magic * Level 3.5 Poison Magic + Level 1.0 Invocations + Level 2.0 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 40% N/A 97% 2 Gell's Gravitas Tloc 20% N/A 99% 3 Lesser Beckoning Tloc 20% N/A 99% 3 Teleport Other Tloc 20% N/A 99% 3 Shock Conj/Air 48% 1d6 100% 1 Swiftness Air 10% N/A 100% 3 Airstrike Air 5% N/A 100% 4 Manifold Assault Tloc 20% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The thunderbolt hits the vault warden. The vault warden is heavily wounded. The thunderbolt hits the yaktaur captain! The yaktaur captain is severely wounded. The lightning rod overheats! You block the vault warden's attack. BOUMMMMG! The sphinx hits you but does no damage. x2; You block the sphinx's attack. PTOANNNG! You block the dire elephant's attack. PANG! The dire elephant trunk-slaps you. The yaktaur captain hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, p - dire elephant Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - sphinx, p - dire elephant Aim: a sphinx (moderately wounded, mesmerising) That beam is likely to hit you. Continue anyway? The mass of ice explodes! The iceblast engulfs the sphinx. The sphinx is heavily wounded. The iceblast engulfs the dire elephant. The dire elephant is heavily wounded. The iceblast engulfs the yaktaur captain! The yaktaur captain is almost dead. The iceblast engulfs you! You partially resist. * * * LOW HITPOINT WARNING * * * The iceblast engulfs the vault warden! The vault warden is severely wounded. The now-empty wand crumbles to dust. Visions of slaying the dire elephant flood into your mind. You block the vault warden's attack. GONNNNG! You block the sphinx's attack. BOUMMMMG! The sphinx hits you but does no damage. x2; The dire elephant tramples you!! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..)?[...▓ ▓...|....▓ ▓........▓ ....p...▓ ▓.▓YHc.▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a dire elephant (mesmerising), a sphinx, a vault warden and a yaktaur captain. Vanquished Creatures 4 merfolk (D) An orc wizard (D) 2 adders (D) An orc (D) A ball python (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | babelonianboi the Gargoyle Warper began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 3/3 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a blossoming altar of Fedhas. 6 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 6 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 6 | D | Found the +10 dark maul {vorpal} 6 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 6 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 6 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 6 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 6 | D | Found the +6 shillelagh "Devastator" {shatter} 6 | D | Found the +11 plutonium sword {Contam Stlth-} 6 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 6 | D | Found the +9 sword of Zonguldrok {reap} 6 | D | Found the +13 scythe of Curses {drain, Drain} 6 | D | Found the +5 sword of Power {vorpal} 6 | D | Found the +7 mace of Variability {chain chaos} 6 | D | Found the +7 Singing Sword {vorpal, sonic wave} 6 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a transporter. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 29 | D | Became a worshipper of Makhleb the Destroyer 56 | D | Reached skill level 1 in Throwing 56 | D | Reached skill level 1 in Stealth 56 | D | Reached skill level 1 in Shields 56 | D | Reached skill level 1 in Conjurations 56 | D | Reached skill level 1 in Hexes 56 | D | Reached skill level 1 in Summonings 56 | D | Reached skill level 1 in Earth Magic 56 | D | Reached skill level 1 in Poison Magic 56 | D | Reached skill level 1 in Invocations 56 | D | Reached XP level 2. HP: 18/18 MP: 5/5 65 | D | Entered arena 2. 65 | D | Found a transporter. 68 | D | Reached skill level 3 in Translocations 68 | D | Reached skill level 1 in Fire Magic 68 | D | Reached skill level 1 in Ice Magic 68 | D | Reached XP level 3. HP: 22/22 MP: 6/6 75 | D | Entered arena 3. 75 | D | Found a transporter. 78 | D | Reached * piety under Makhleb 79 | D | Reached skill level 1 in Necromancy 79 | D | Reached skill level 1 in Transmutations 79 | D | Reached skill level 1 in Air Magic 89 | D | Entered arena 4. 89 | D | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 89 | D | Noticed a merfolk 89 | D | Noticed a merfolk 89 | D | Noticed a merfolk 89 | D | Noticed a merfolk 89 | D | Found a transporter. 94 | D | Killed a merfolk 94 | D | Reached ** piety under Makhleb 95 | D | Reached skill level 5 in Translocations 95 | D | Reached skill level 1 in Evocations 95 | D | Reached XP level 4. HP: 19/28 MP: 6/8 95 | D | Reached XP level 5. HP: 21/32 MP: 6/9 95 | D | Reached XP level 6. HP: 25/37 MP: 6/10 96 | D | Killed a merfolk 96 | D | Killed a merfolk 97 | D | Reached skill level 6 in Translocations 97 | D | Reached XP level 7. HP: 43/43 MP: 6/12 97 | D | Killed a merfolk 98 | D | Reached XP level 8. HP: 48/48 MP: 6/13 263 | D | Entered arena 5. 263 | D | Noticed a vault warden 263 | D | Noticed a dire elephant 263 | D | Noticed a sphinx 263 | D | Noticed a yaktaur captain 263 | D | Found a transporter. 269 | D | Mangled by a dire elephant Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 2 3 4 | 4.3 Throwing | 1 | 1.2 Armour | 2 3 4 | 4.2 Stealth | 1 | 1.4 Shields | 1 2 3 | 3.9 Conjurations | 1 2 3 4 | 4.0 Hexes | 1 2 3 | 3.4 Summonings | 1 2 3 | 3.2 Earth Magic | 1 3 4 | 4.2 Poison Magic | 1 2 3 | 3.5 Invocations | 1 | 1.0 Dodging | 2 3 | 3.3 Translocations | 3 5 6 | 6.4 Fire Magic | 1 2 3 | 3.4 Ice Magic | 1 2 3 | 3.4 Necromancy | 2 3 | 3.0 Transmutations | 1 2 | 2.8 Air Magic | 1 2 | 2.8 Fighting | 3 4 | 4.5 Spellcasting | 3 | 3.8 Evocations | 1 2 | 2.0 Short Blades | | 0.7 Long Blades | | 0.7 Maces & Flails | | 0.8 Polearms | | 0.7 Staves | | 0.8 Slings | | 0.7 Bows | | 0.8 Crossbows | | 0.8 Unarmed Combat | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 5 | 1 | 1 || 7 Evoke: Wand | 5 | | 2 || 7 Lightning rod | | | 4 || 4 Use: Potion | 2 | | || 2 Armor: Gold dragon scale | 3 | | 7 || 10 Block: Kite shield | 13 | 5 | 9 || 27