Dungeon Crawl Stone Soup version bcrawl-1.41.2 (webtiles) character file. Game seed: 16037548353373336716 13496712 badplus017 the Slayer (level 19, 0/204 HPs) Began as a Minotaur Berserker on Aug 2, 2024. Was the Champion of Trog. Hit by a large rock thrown by a stone giant (40 damage) ... on level 3 of the Vaults. The game lasted 02:24:12 (29420 turns). badplus017 the Slayer (Minotaur Berserker) Turns: 29420, Time: 02:24:14 Health: 0/204 AC: 32 Str: 40 XL: 19 Next: 49% Magic: 22/22 EV: 10 Int: 7 God: Trog [******] Gold: 1235 SH: 26 Dex: 12 Spells: 18/18 levels left rFire . . . GDR: 35% f - +3 war axe "Uggiuj" {vamp, +Inv rN+ SInv} rCold + + . Archmagi + V - +6 medium shield of the Wasteland {rN+ Str+2 Slay+2} rNeg + + . SeeInvis + g - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois + Gourm . G - +0 hat {SInv} rElec . Faith . I - scarf {rC+ rF+} rCorr . Spirit . H - +1 pair of gloves {Str+3} MR +.... Reflect + t - +2 pair of boots Stlth ..........Clarity + b - +4 amulet of reflection HPRegen 2.64/turn y - ring "Rilegat" {Ice rPois} MPRegen 0.18/turn E - +7 ring of strength @: lethally poisoned (0 -> 0), about to teleport, corroded, berserk cooldown, regenerating, slowed, very slow A: retaliatory headbutt, horns 2 }: 2/15 runes: decaying, barnacled a: Berserk, Trog's Hand, Brothers in Arms, Renounce Religion, Evoke Invisibility You were on level 3 of the Vaults. You worshipped Trog. Trog was exalted by your worship. You were hungry. You visited 6 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer, Gauntlet and Volcano. You collected 2847 gold pieces. You spent 1612 gold pieces at shops. Inventory: Hand Weapons f - the +3 war axe "Uggiuj" (weapon) {vamp, +Inv rN+ SInv} (Trog gifted it to you on level 2 of the Shoals) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you see invisible. It lets you turn invisible. J - the +10 hand axe of the Pariah {drain, rF+ rN+ Dex+7} (You found it on level 7 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from fire. It protects you from negative energy. N - the +8 hand axe of the Boiling Point {chop, rF+ rN+} (Trog gifted it to you on level 12 of the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It protects you from negative energy. P - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You took it off a merfolk javelineer on level 3 of the Shoals) Any bolt fired from it inflicts extra damage. It lets you see invisible. Y - a +1 broad axe of flaming Missiles o - 348 poisoned tomahawks (quivered) s - 110 javelins of penetration {=f} Armour g - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You acquired it in the Orcish Mines) It affects your intelligence (+3). It protects you against confusion. t - a +2 pair of boots (worn) G - a +0 hat of see invisible (worn) H - a +1 pair of gloves of strength (worn) I - a scarf of resistance (worn) Q - a +0 medium shield V - the +6 medium shield of the Wasteland (worn) {rN+ Str+2 Slay+2} (You took it off Donald on level 2 of the Vaults) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. Jewellery b - a +4 amulet of reflection (around neck) y - the ring "Rilegat" (left hand) {Ice rPois} (You found it in a Gauntlet) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. B - an uncursed amulet of the acrobat E - a +7 ring of strength (right hand) W - the ring of Bioclas {rC++ MR+ rCorr Str-2} (You acquired it in the Orcish Mines) [ring of resist corrosion] It affects your strength (-2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. Z - the ring of Farus {Fire *Corrode +Fly Str+3} (You found it on level 2 of the Vaults) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. It may corrode you when you take damage. Wands x - a wand of paralysis (27) C - a wand of disintegration (40) M - a wand of polymorph (54) U - a wand of acid (13) X - a wand of digging (14) Scrolls d - 4 scrolls of blinking i - 8 scrolls of identify l - 10 scrolls of teleportation m - 3 scrolls of enchant armour p - 8 scrolls of fog q - 11 scrolls of remove curse u - 4 scrolls of revelation v - a scroll of fear w - a scroll of brand weapon z - 2 scrolls of immolation A - 4 scrolls of enchant weapon Potions a - a potion of heal wounds c - 3 potions of curing h - 5 potions of haste j - a potion of invisibility k - 3 potions of flight r - 3 potions of cancellation D - a potion of ambrosia F - a potion of berserk rage K - 3 potions of resistance L - 3 potions of might R - 5 potions of brilliance S - 2 potions of agility Miscellaneous O - a fan of gales (2/2) T - a lamp of fire Comestibles e - 18 rations {!d} Skills: + Level 26.3 Fighting - Level 18.0 Axes - Level 6.0 Throwing - Level 13.5 Armour - Level 10.2 Dodging - Level 0.5 Stealth - Level 15.0 Shields - Level 6.0 Evocations You had 18 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 100% 2 ####... Ice Form Ice/Tmut #....... 100% 4 ######. Statue Form Tmut/Erth #........ 100% 6 ####### Scorpion Form Tmut/Pois #......... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (12/12) Temple (0/1) D:6 Lair (5/6) D:8 Swamp (3/3) Lair:4 Shoals (3/3) Lair:2 Slime (0/5) Orc Orc (1/1) D:9 Elf (0/3) Lair:5 Vaults (3/3) D:11 Crypt (0/2) Vaults:2 Depths (0/5) D:12 Altars: Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Lugonu Makhleb Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Jiyva Shops: D:4 = D:7 % D:11 * D:12 [?:[ Orc *[}?: Vaults:1 (= Vaults:2 %[( Portals: Abyss: D:6 Annotations: Lair:5 1 runed translucent door, tauben's ghost, journeyman DgAc Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The purple ugly thing looks frightened! The stone giant resists with almost no effort. The brown ugly thing looks frightened! x2 The ironheart convoker looks frightened! The vault warden looks frightened! The death knight resists with almost no effort. You feel sick. You block the stone giant's attack. The vault guard roars a battlecry! The humans go into a battle-frenzy! The deep troll wails, "Oh dear! Oh dear!" The titan waves its arms in wide circles. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The death knight gibbers meaninglessly. The ironheart convoker wails, "Help!" A fire dragon comes into view. The vault guard hits you from afar with a +1 bardiche. * * * LOW HITPOINT WARNING * * * The stone giant throws a large rock. The large rock hits you!!! You die... C. #..p.# D# C###....##.. #p.#....#... .pp..H..... #####X.C.Qp..## ...pc.CCu*p.... ....9pQ)<