badplus017 Level 1 of the Dungeon (7, -14, D:1) a +0 club (7, 0, D:1) a cursed +0 club a +0 robe (27, -21, D:1) a +0 club (42, -26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (2, -9, D:2) a +0 ring mail (2, 16, D:2) a +0 robe (9, 30, D:2) 187 arrows (23, -10, D:2) a +0 whip (23, 1, D:2) 170 stones (26, 0, D:2) 204 sling bullets (27, 30, D:2) a stone (28, 6, D:2) a +0 whip (35, 8, D:2) a +0 club (36, 33, D:2) a +0 hand axe (38, -2, D:2) a +0 dagger (46, 15, D:2) a +0 mace (49, 16, D:2) a +0 club (59, -3, D:2) a +0 ring mail Level 3 of the Dungeon (9, 38, D:3) 142 bolts (11, 6, D:3) a +0 dagger (21, -3, D:3) a +0 hand axe (21, -2, D:3) a +0 dagger (21, -1, D:3) a +0 scale mail a +0 hand axe (31, 8, D:3) a +0 club (31, 22, D:3) a +0 dagger (35, 20, D:3) a +0 hunting sling (35, 32, D:3) a +0 club (36, 15, D:3) a +0 dagger a +0 ring mail (43, 15, D:3) a +0 hunting sling 231 sling bullets a cursed +0 ring mail (48, 30, D:3) a +0 dagger a +0 robe (49, -1, D:3) a +0 hunting sling (49, 30, D:3) a +0 mace a +0 whip (58, 1, D:3) a +0 club (63, 19, D:3) a +0 short sword (63, 40, D:3) a +0 scale mail (64, 5, D:3) 61 poisoned needles (66, 10, D:3) a +0 dagger (71, -3, D:3) a +0 whip a +0 spear Level 4 of the Dungeon (6, -43, D:4) a +0 flail a +0 ring mail (8, -45, D:4) a +0 club (8, -43, D:4) a +0 flail a +0 leather armour (31, -22, D:4) 112 bolts (49, -9, D:4) a +0 mace (50, -47, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Woutin's Antique Weapon Shop a cursed -1 falchion (2 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +1 quick blade of pain (1112 gold) the +9 halberd "Gicopnet" {freeze, rC++} (1917 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It greatly protects you from cold. a +0 flail (87 gold) the +8 shortbow of Perversion {elec, *Contam +Fly rC+} (1450 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It lets you fly. It causes magical contamination when unequipped. a +0 war axe of freezing (207 gold) a +1 hunting sling of freezing (242 gold) a +0 short sword (75 gold) (5, -35, D:5) a +0 rapier a +0 leather armour (6, -22, D:5) 180 stones (7, -9, D:5) a +0 hand axe a +0 robe (8, -9, D:5) a +0 giant club (13, -31, D:5) 141 stones (15, -25, D:5) a +0 giant spiked club (20, -41, D:5) a +0 scale mail (35, -32, D:5) a +2 buckler (37, -33, D:5) 101 stones Level 6 of the Dungeon (0, 0, D:6) a cursed -2 halberd (1, -3, D:6) a +0 leather armour (2, 3, D:6) a +0 spear (3, -29, D:6) a cursed -1 giant club (3, 2, D:6) a +0 spear (17, -18, D:6) a -3 war axe 2 scrolls of amnesia (20, -5, D:6) 88 arrows a +0 shortbow (25, -14, D:6) a +0 quarterstaff (29, -12, D:6) a +0 giant spiked club (32, -22, D:6) a +0 shortbow 104 arrows (38, -12, D:6) a bullfrog corpse (39, -23, D:6) a +0 leather armour