baghtru Level 1 of the Dungeon (16, 28, D:1) a +0 scale mail (18, 4, D:1) a stone (18, 6, D:1) a stone (18, 7, D:1) a stone (18, 9, D:1) a +0 dagger (18, 30, D:1) 5 needles of confusion (28, 39, D:1) a +0 dagger (37, 39, D:1) a +0 dagger (38, -2, D:1) a +0 club (46, 28, D:1) 8 tomahawks (60, 11, D:1) a +0 dagger Level 2 of the Dungeon (4, 12, D:2) a +0 club (5, 38, D:2) a +0 mace (8, 3, D:2) 19 stones (10, 16, D:2) a +0 mace (10, 47, D:2) an uncursed amulet of harm (11, 9, D:2) a rat corpse (skeletalised by now) (13, 10, D:2) a +0 club (15, 28, D:2) a royal jelly (15, 29, D:2) a scroll of enchant armour (15, 30, D:2) 12 gold pieces (16, 28, D:2) 5 stones (16, 29, D:2) the +11 short sword "Zyfisum" {vamp, Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). (16, 30, D:2) a potion of mutation (17, 28, D:2) a scroll of enchant armour (17, 29, D:2) 12 gold pieces (17, 30, D:2) 9 gold pieces (21, 38, D:2) a +0 robe (25, 35, D:2) a +0 spear (26, 35, D:2) a +0 club (26, 36, D:2) a +0 flail (32, 12, D:2) a +0 whip (34, 27, D:2) a +0 club (38, 0, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -5, D:3) 23 stones (5, -1, D:3) a +0 blowgun 7 poisoned needles a kobold corpse (7, 1, D:3) a bat corpse (8, 0, D:3) a poisoned needle (9, 1, D:3) a poisoned needle (10, 2, D:3) a poisoned needle (11, 3, D:3) 2 poisoned needles (12, 3, D:3) a poisoned needle (13, -10, D:3) a potion of curing (14, -11, D:3) a potion of brilliance (15, -12, D:3) a bread ration (19, -11, D:3) a potion of invisibility